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		<updated>2009-11-21T17:54:42Z</updated>
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	<entry>
		<id>http://nethack.wikia.com/index.php?title=/dev/null/nethack_tournament&amp;diff=44523&amp;oldid=prev</id>
		<title>/dev/null/nethack tournament</title>
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				<updated>2009-11-21T17:54:37Z</updated>
		
		<summary type="html">&lt;p&gt;2009; added trophies description. Work in progress, brb.&lt;/p&gt;

		&lt;table style=&quot;background-color: white; color:black;&quot;&gt;
		&lt;col class='diff-marker' /&gt;
		&lt;col class='diff-content' /&gt;
		&lt;col class='diff-marker' /&gt;
		&lt;col class='diff-content' /&gt;
		&lt;tr valign='top'&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 17:54, November 21, 2009&lt;/td&gt;
		&lt;/tr&gt;
		&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 6:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 6:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;The competition is in vanilla nethack, with custom patches applied to provide a new optional &quot;challenge&quot; each year.  The old challenges (going back to 2005) are all available.  The new challenge's identity is kept secret to make things more interesting for the players.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;The competition is in vanilla nethack, with custom patches applied to provide a new optional &quot;challenge&quot; each year.  The old challenges (going back to 2005) are all available.  The new challenge's identity is kept secret to make things more interesting for the players.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;== 2009 ==&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;The 2009 tournament started on November 1, 2009 and will finish on November 30. &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Nine servers (including the development server) are available for players to use, spanning Europe, North America and Australia.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Due to problems with Kingdom of Loathing's user interface updates, the related Challenge has been unavailable to date.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;== 2008 ==&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;== 2008 ==&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 44:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 51:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;This Challenge has its own scoreboard, the trophies for which can be viewed (by players who have accepted the Challenge) [http://nethack.devnull.net/tournament/ztrophies.shtml here].&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;This Challenge has its own scoreboard, the trophies for which can be viewed (by players who have accepted the Challenge) [http://nethack.devnull.net/tournament/ztrophies.shtml here].&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;== Trophies ==&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;The Tournament also awards trophies for all kinds of achievements within the game, ranging from the coveted &quot;Best of 13&quot; to the &quot;Plastic Star&quot;.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;There are six categories of trophies: ''Grand'', ''Major'', ''Challenge'', ''Minor'', ''Recognition'' and ''Miscellaneous''.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;=== Grand ===&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;The &quot;Grand&quot; trophy used to be &quot;Highest Score&quot; until 2004, when it was changed to &quot;Best of 13&quot;. It is the sole trophy in its category, and one of the most coveted.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* '''Best of 13''': Awarded to the player with most ''consecutive'' ascensions in 13 games, with no multiple ascension of the same race/role/alignment/gender combination.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;=== Major ===&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;The &quot;Major&quot; trophies recognise a wide variety of NetHack skills.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* '''Most Ascensions''': Awarded to the player with most ascensions during the Tournament, with no regard to character repetition.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* '''Fastest Ascension: Gametime''': Awarded to the player who ascends in the smallest amount of game turns.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* '''Fastest Ascension: Realtime''': Awarded to the player who ascends in the shortest amount of real time.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* '''Lowest Scored Ascension''': Awarded to the player who ascends with the smallest score.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* '''Best Behaved Ascension''': Awarded to the player who ascends with the largest amount of conducts intact.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* '''First Ascension''': Awarded to the player who ascends first in the Tournament. &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* '''Most Unique Deaths''': Awarded to the player who attains the largest variety of deaths.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* '''Highest Scored Ascension''': Awarded to the player who ascends with the highest score (duh).&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;=== Challenge ===&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;The &quot;Challenge&quot; trophies are awarded to those who complete the various Tournament challenges outlined above. Those who complete them first receive particular recognition.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;=== Minor ===&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&quot;Minor&quot; trophies include all trophies awarded for the highest score for a particular role.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;=== Recognition ===&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&quot;Recognition&quot; trophies are awarded for various milestones within the Tournament, ranging from impressive ascension combos to reaching some fixed points within the game. &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;All of the multi-ascension combos have an &quot;enhanced&quot; version, which can be obtained by completing all the games meeting the criteria for obtaining the trophy consecutively, with no games that are not eligible for the prize in between. Said version is called &quot;''foo'' with bells on&quot;.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* '''The Full Monty''': Awarded to all players who ascend at least one game from each gender, each role, each race, each alignment '''and''' each conduct intact (of course, not within one single game). &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* '''The Grand Slam''': Awarded to all players who ascend at least one game from each gender, each role, each race and each alignment (not considering conducts).&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* '''The Hat Trick''': Awarded to all players who ascend at least one game from each gender, each alignment and each race (not considering conducts nor roles).&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* '''The Double Top''': Awarded to all players who ascend at least one game from each gender and each alignment (not considering conducts, roles nor races).&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* '''The Birdie''': Awarded to all players who ascend at least one game from each gender.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* '''The Dilithium Stars'''&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;== External links ==&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;== External links ==&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;!-- diff generator: wikidiff2 ap24 2009-11-21 17:54:42 --&gt;
&lt;/table&gt;</summary>
		<author><name>Danirijeka</name></author>	</entry>

	<entry>
		<id>http://nethack.wikia.com/index.php?title=Holding_attack&amp;diff=44522&amp;oldid=prev</id>
		<title>Holding attack</title>
		<link rel="alternate" type="text/html" href="http://nethack.wikia.com/index.php?title=Holding_attack&amp;diff=44522&amp;oldid=prev"/>
				<updated>2009-11-21T16:10:28Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Drowning attack:&amp;#32;&lt;/span&gt; &lt;/p&gt;

		&lt;table style=&quot;background-color: white; color:black;&quot;&gt;
		&lt;col class='diff-marker' /&gt;
		&lt;col class='diff-content' /&gt;
		&lt;col class='diff-marker' /&gt;
		&lt;col class='diff-content' /&gt;
		&lt;tr valign='top'&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 16:10, November 21, 2009&lt;/td&gt;
		&lt;/tr&gt;
		&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 16:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 16:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* Engrave [[Elbereth]], if you are on land ([[couatl]] ignore Elbereth).&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* Engrave [[Elbereth]], if you are on land ([[couatl]] ignore Elbereth).&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;-&lt;/td&gt;
  &lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;
* Otherwise [[scare]] the monster (e.g. [[mirror]], [[tooled horn]])
  &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;
* Otherwise [[scare]] the monster (e.g. [[mirror]], [[tooled horn&lt;span class=&quot;diffchange diffchange-inline&quot;&gt;]], [[expensive camera&lt;/span&gt;]])
  &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* Try to kill the monster in one turn, or put it to sleep (this can be risky unless the method is guaranteed, e.g. [[magic flute]], guaranteed hit with already-[[wield]]ed [[potion of sleeping]])&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* Try to kill the monster in one turn, or put it to sleep (this can be risky unless the method is guaranteed, e.g. [[magic flute]], guaranteed hit with already-[[wield]]ed [[potion of sleeping]])&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* Teleport it away&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* Teleport it away&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;!-- diff generator: wikidiff2 ap18 2009-11-21 16:11:44 --&gt;
&lt;!-- diff cache key nethack:diff:version:1.11a:oldid:44487:newid:44522 --&gt;
&lt;/table&gt;</summary>
		<author><name>94.195.67.123</name></author>	</entry>

	<entry>
		<id>http://nethack.wikia.com/index.php?title=Amulet_of_life_saving&amp;diff=44521&amp;oldid=prev</id>
		<title>Amulet of life saving</title>
		<link rel="alternate" type="text/html" href="http://nethack.wikia.com/index.php?title=Amulet_of_life_saving&amp;diff=44521&amp;oldid=prev"/>
				<updated>2009-11-21T15:32:54Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;

		&lt;table style=&quot;background-color: white; color:black;&quot;&gt;
		&lt;col class='diff-marker' /&gt;
		&lt;col class='diff-content' /&gt;
		&lt;col class='diff-marker' /&gt;
		&lt;col class='diff-content' /&gt;
		&lt;tr valign='top'&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 15:32, November 21, 2009&lt;/td&gt;
		&lt;/tr&gt;
		&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 5:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 5:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;The amulet does not protect against death by self-[[genocide]], death by [[brainlessness]] or forfeiture through [[trickery]]. If your gloves are destroyed (as opposed to taking them off) while wielding a petrifying corpse, this amulet will not save you.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;The amulet does not protect against death by self-[[genocide]], death by [[brainlessness]] or forfeiture through [[trickery]]. If your gloves are destroyed (as opposed to taking them off) while wielding a petrifying corpse, this amulet will not save you.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;-&lt;/td&gt;
  &lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;
Having your life saved breaks the '''survivor''' semi-[[conduct]].
  &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;
Having your life saved breaks the '''survivor''' semi-[[conduct]]&lt;span class=&quot;diffchange diffchange-inline&quot;&gt;. It cannot be [[Eat|eaten]] for [[intrinsic|intrinsics]] (nice try, though)&lt;/span&gt;.
  &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;==Generation==&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;==Generation==&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;!-- diff generator: wikidiff2 ap14 2009-11-21 15:33:51 --&gt;
&lt;!-- diff cache key nethack:diff:version:1.11a:oldid:44427:newid:44521 --&gt;
&lt;/table&gt;</summary>
		<author><name>Danirijeka</name></author>	</entry>

	<entry>
		<id>http://nethack.wikia.com/index.php?title=Gender&amp;diff=44520&amp;oldid=prev</id>
		<title>Gender</title>
		<link rel="alternate" type="text/html" href="http://nethack.wikia.com/index.php?title=Gender&amp;diff=44520&amp;oldid=prev"/>
				<updated>2009-11-21T15:28:47Z</updated>
		
		<summary type="html">&lt;p&gt;Piped links: I&amp;#39;m doing it wrong!&lt;/p&gt;

		&lt;table style=&quot;background-color: white; color:black;&quot;&gt;
		&lt;col class='diff-marker' /&gt;
		&lt;col class='diff-content' /&gt;
		&lt;col class='diff-marker' /&gt;
		&lt;col class='diff-content' /&gt;
		&lt;tr valign='top'&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 15:28, November 21, 2009&lt;/td&gt;
		&lt;/tr&gt;
		&lt;tr&gt;&lt;td colspan='4' align='center' class='diff-multi'&gt;(One intermediate revision not shown)&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 6:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 6:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* Any eggs found and carried by male characters have a 50/50 chance of hatching tame.  Eggs found and carried by females will never hatch tame. (Eggs laid by you will always hatch tame, regardless of your current gender.)&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* Any eggs found and carried by male characters have a 50/50 chance of hatching tame.  Eggs found and carried by females will never hatch tame. (Eggs laid by you will always hatch tame, regardless of your current gender.)&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* Male characters are seduced by the [[succubus]], female characters by the [[incubus]].  During seduction, incubi will put a [[ring of adornment]] on your hand if you have one, while succubi will steal them.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* Male characters are seduced by the [[succubus]], female characters by the [[incubus]].  During seduction, incubi will put a [[ring of adornment]] on your hand if you have one, while succubi will steal them.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* Male characters are &quot;seduced&quot; by [[Nymph|nymphs]] while female characters will be &quot;charmed&quot;.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;-&lt;/td&gt;
  &lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;
&lt;span class=&quot;diffchange diffchange-inline&quot;&gt;The [[Valkyrie]] is the only class that can only start as female, although her gender can be changed with an [[amulet of change]].&lt;/span&gt;
  &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;

  &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;The [[Valkyrie]] is the only class that can only start as female, although any character's gender can be changed with an [[amulet of change]].&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Monsters can be gendered (including '''neuter'''), but this affects only the pronoun used to describe their actions.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Monsters can be gendered (including '''neuter'''), but this affects only the pronoun used to describe their actions.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 17:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 18:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;In SLASH'EM, Yeomen are always male.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;In SLASH'EM, Yeomen are always male.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;-&lt;/td&gt;
  &lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;[[Category:Your character]]&lt;/div&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;{{nethack-343|offset=2}}&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;{{nethack-343|offset=2}}&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;{{slashem-7E7|offset=1}}&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;{{slashem-7E7|offset=1}}&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;{{variant-343}}&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;{{variant-343}}&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;[[Category:Your character]]&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;!-- diff generator: wikidiff2 ap9 2009-11-21 15:31:20 --&gt;
&lt;!-- diff cache key nethack:diff:version:1.11a:oldid:34421:newid:44520 --&gt;
&lt;/table&gt;</summary>
		<author><name>Danirijeka</name></author>	</entry>

	<entry>
		<id>http://nethack.wikia.com/index.php?title=Meat_stick&amp;diff=44517&amp;oldid=prev</id>
		<title>Meat stick</title>
		<link rel="alternate" type="text/html" href="http://nethack.wikia.com/index.php?title=Meat_stick&amp;diff=44517&amp;oldid=prev"/>
				<updated>2009-11-21T15:23:00Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;

		&lt;table style=&quot;background-color: white; color:black;&quot;&gt;
		&lt;col class='diff-marker' /&gt;
		&lt;col class='diff-content' /&gt;
		&lt;col class='diff-marker' /&gt;
		&lt;col class='diff-content' /&gt;
		&lt;tr valign='top'&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 15:23, November 21, 2009&lt;/td&gt;
		&lt;/tr&gt;
		&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 15:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 15:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*Mark the [[Vibrating Square]] with it&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*Mark the [[Vibrating Square]] with it&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*Kill [[Vlad the Impaler]] with it&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*Kill [[Vlad the Impaler]] with it&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*Wield it for comedic value&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*Eat it (possibly the most useless of all the listed uses)&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*Eat it (possibly the most useless of all the listed uses)&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
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  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
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&lt;/table&gt;</summary>
		<author><name>95.233.105.184</name></author>	</entry>

	<entry>
		<id>http://nethack.wikia.com/index.php?title=Healer&amp;diff=44515&amp;oldid=prev</id>
		<title>Healer</title>
		<link rel="alternate" type="text/html" href="http://nethack.wikia.com/index.php?title=Healer&amp;diff=44515&amp;oldid=prev"/>
				<updated>2009-11-21T15:15:39Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Weapons:&amp;#32;&lt;/span&gt; &lt;/p&gt;

		&lt;table style=&quot;background-color: white; color:black;&quot;&gt;
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		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 15:15, November 21, 2009&lt;/td&gt;
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  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 56:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 56:&lt;/td&gt;
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&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Later on Healers should upgrade to a [[unicorn horn]] (with which they can achieve Expert skill) then still later to their quest artifact, the [[Staff of Aesculapius]], which has the life-draining powers of [[Stormbringer]] without its tendency to attack peaceful monsters.  With all these changes of weapon, they may find it useful to conserve skill slots, for example by not advancing their unicorn horn skill to Expert so as to leave the slots free for the [[Staff of Aesculapius]] later. Another valid choice, particularly in the late game, is [[Magicbane]] (at the maximum skill level, Skilled) or a highly-enchanted [[crysknife]], making use of being able to achieve Expert skill in [[knife]] and its inherent +3 to-hit.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Later on Healers should upgrade to a [[unicorn horn]] (with which they can achieve Expert skill) then still later to their quest artifact, the [[Staff of Aesculapius]], which has the life-draining powers of [[Stormbringer]] without its tendency to attack peaceful monsters.  With all these changes of weapon, they may find it useful to conserve skill slots, for example by not advancing their unicorn horn skill to Expert so as to leave the slots free for the [[Staff of Aesculapius]] later. Another valid choice, particularly in the late game, is [[Magicbane]] (at the maximum skill level, Skilled) or a highly-enchanted [[crysknife]], making use of being able to achieve Expert skill in [[knife]] and its inherent +3 to-hit.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
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  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
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&lt;/tr&gt;
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  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;You also might want to pick up a [[Silver|silver]] weapon before entering Gehennom. If you find a silver dagger, that should already be to skilled by the time you reach Gehennom. [[Silver saber|Silver sabers]] and [[Silver spear|silver spears]] can both be raised to basic as well.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;=== Spellcasting ===&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;=== Spellcasting ===&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;!-- diff generator: wikidiff2 ap24 2009-11-21 15:17:09 --&gt;
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&lt;/table&gt;</summary>
		<author><name>114.174.111.84</name></author>	</entry>

	<entry>
		<id>http://nethack.wikia.com/index.php?title=Talk:Scroll_of_amnesia&amp;diff=44514&amp;oldid=prev</id>
		<title>Talk:Scroll of amnesia</title>
		<link rel="alternate" type="text/html" href="http://nethack.wikia.com/index.php?title=Talk:Scroll_of_amnesia&amp;diff=44514&amp;oldid=prev"/>
				<updated>2009-11-21T15:10:02Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;

		&lt;table style=&quot;background-color: white; color:black;&quot;&gt;
		&lt;col class='diff-marker' /&gt;
		&lt;col class='diff-content' /&gt;
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		&lt;col class='diff-content' /&gt;
		&lt;tr valign='top'&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 15:10, November 21, 2009&lt;/td&gt;
		&lt;/tr&gt;
		&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 11:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 11:&lt;/td&gt;
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  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;What does a blessed one do? The chart doesn't have an entry for it.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;What does a blessed one do? The chart doesn't have an entry for it.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;: blessed un-confused is included in &quot;cursed or not confused&quot;, therefore you forget all of the current level, on top of forgetting object identites. -[[User:Tjr|Tjr]] 15:10, November 21, 2009 (UTC)&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
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&lt;/table&gt;</summary>
		<author><name>Tjr</name></author>	</entry>

	<entry>
		<id>http://nethack.wikia.com/index.php?title=Talk:Wish&amp;diff=44513&amp;oldid=prev</id>
		<title>Talk:Wish</title>
		<link rel="alternate" type="text/html" href="http://nethack.wikia.com/index.php?title=Talk:Wish&amp;diff=44513&amp;oldid=prev"/>
				<updated>2009-11-21T15:01:33Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Eye of Aethiopica for monks:&amp;#32;&lt;/span&gt; &lt;/p&gt;

		&lt;table style=&quot;background-color: white; color:black;&quot;&gt;
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		&lt;col class='diff-content' /&gt;
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		&lt;col class='diff-content' /&gt;
		&lt;tr valign='top'&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 15:01, November 21, 2009&lt;/td&gt;
		&lt;/tr&gt;
		&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 96:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 96:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;:: I suggest to put a paragraph into the article on the lines of &quot;The Eye of the Aethiopica is an especially good wish for neutral monks: Due to armor to-hit penalty and weaponless martial arts, they will most likely spend a wish on magic resistance. The two best items are the Orb and the Eye, so the decision is dominated by the trade-off half physical damage versus fast power regeneration. Monks make decent spellcasters, so the Eye is often the best choice.&quot; -[[User:Tjr|Tjr]] 18:04, November 20, 2009 (UTC)&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;:: I suggest to put a paragraph into the article on the lines of &quot;The Eye of the Aethiopica is an especially good wish for neutral monks: Due to armor to-hit penalty and weaponless martial arts, they will most likely spend a wish on magic resistance. The two best items are the Orb and the Eye, so the decision is dominated by the trade-off half physical damage versus fast power regeneration. Monks make decent spellcasters, so the Eye is often the best choice.&quot; -[[User:Tjr|Tjr]] 18:04, November 20, 2009 (UTC)&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;::: Personally I'd delete the last line because it is rather judgmental, but overall I think it's fine. I think whether one wishes for the Eye or the Orb depends on a lot of things, such as how far they are into the game, whether it's a single wish from a magic lamp or a wand of wishing, and other factors. I do have one other question though: Isn't it a bit out of place to advise for specific classes here? Wouldn't it make more sense to put the advice in the Monk article itself, rather than there? Otherwise we might as well throw in suggestions for every class in the artifacts section in this article. [[User:Lord Seth|Lord Seth]] 03:35, November 21, 2009 (UTC)&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;::: Personally I'd delete the last line because it is rather judgmental, but overall I think it's fine. I think whether one wishes for the Eye or the Orb depends on a lot of things, such as how far they are into the game, whether it's a single wish from a magic lamp or a wand of wishing, and other factors. I do have one other question though: Isn't it a bit out of place to advise for specific classes here? Wouldn't it make more sense to put the advice in the Monk article itself, rather than there? Otherwise we might as well throw in suggestions for every class in the artifacts section in this article. [[User:Lord Seth|Lord Seth]] 03:35, November 21, 2009 (UTC)&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;:::: How about &quot;Monks make decent spellcasters, especially if fuelled by fast power regeneration.&quot; for the last sentence? The other point you raise is a good one: I think this article is in danger of getting cluttered. I am looking at the kill-the-shopkeeper advice in particular, which takes up more space than I think it should. Perhaps it would really be best to flesh out a separate article &quot;what to wish for&quot; in the future. For now, the question is quite pragmatic: Where do monk players go for wishing advice? I'd say here. And (un)luckily, in vanilla, only monks and perhaps wizards are roles differentiated enough to merit much separate advice, so I don't forsee a paragraph per role - correct me if I'm wrong. -[[User:Tjr|Tjr]] 15:01, November 21, 2009 (UTC)&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
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&lt;/table&gt;</summary>
		<author><name>Tjr</name></author>	</entry>

	<entry>
		<id>http://nethack.wikia.com/index.php?title=Kick&amp;diff=44512&amp;oldid=prev</id>
		<title>Kick</title>
		<link rel="alternate" type="text/html" href="http://nethack.wikia.com/index.php?title=Kick&amp;diff=44512&amp;oldid=prev"/>
				<updated>2009-11-21T13:53:14Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;

		&lt;table style=&quot;background-color: white; color:black;&quot;&gt;
		&lt;col class='diff-marker' /&gt;
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		&lt;tr valign='top'&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 13:53, November 21, 2009&lt;/td&gt;
		&lt;/tr&gt;
		&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;-&lt;/td&gt;
  &lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;
'''Kick''' is a directional [[commands|command]] performed by pressing &lt;span class=&quot;diffchange diffchange-inline&quot;&gt;Ctrl-&lt;/span&gt;D (or '''[k]''' if the [[number_pad]] [[option]] is on).
  &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;
'''Kick''' is a directional [[commands|command]] performed by pressing &lt;span class=&quot;diffchange diffchange-inline&quot;&gt;{{kbd|ctrl|&lt;/span&gt;D&lt;span class=&quot;diffchange diffchange-inline&quot;&gt;}} &lt;/span&gt;(or '''[k]''' if the [[number_pad]] [[option]] is on).
  &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;  &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;  &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Kicking has a number of uses, including [[exercise|exercising]] [[dexterity]] in most cases. Kicking anything while [[levitation|levitating]] will propel you in the opposite direction.  Kicking while [[burdened]] or [[fumbling]] is much less likely to be effective.  [[You]] can't kick if you are in a [[pit]], [[web]], [[bear trap]], or under [[water]].&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Kicking has a number of uses, including [[exercise|exercising]] [[dexterity]] in most cases. Kicking anything while [[levitation|levitating]] will propel you in the opposite direction.  Kicking while [[burdened]] or [[fumbling]] is much less likely to be effective.  [[You]] can't kick if you are in a [[pit]], [[web]], [[bear trap]], or under [[water]].&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 51:&lt;/td&gt;
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  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*[[Blessed]] boots will do a little extra damage to [[demon]]s and [[undead]].&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*[[Blessed]] boots will do a little extra damage to [[demon]]s and [[undead]].&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
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  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;-&lt;/td&gt;
  &lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;[[Category:Commands]]&lt;/div&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;{{todo|Needs more tidying up; English, grammar, style.}}&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;{{todo|Needs more tidying up; English, grammar, style.}}&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;{{nethack-343}}&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;{{nethack-343}}&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;[[Category:Commands]]&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
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&lt;/table&gt;</summary>
		<author><name>Zapwire</name></author>	</entry>

	<entry>
		<id>http://nethack.wikia.com/index.php?title=User:Jarmuth&amp;diff=0&amp;oldid=prev</id>
		<title>User:Jarmuth</title>
		<link rel="alternate" type="text/html" href="http://nethack.wikia.com/index.php?title=User:Jarmuth&amp;diff=0&amp;oldid=prev"/>
				<updated>2009-11-21T05:18:36Z</updated>
		
		<summary type="html">&lt;p&gt;New user account&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Jarmuth</name></author>	</entry>

	<entry>
		<id>http://nethack.wikia.com/index.php?title=Kick&amp;diff=44510&amp;oldid=prev</id>
		<title>Kick</title>
		<link rel="alternate" type="text/html" href="http://nethack.wikia.com/index.php?title=Kick&amp;diff=44510&amp;oldid=prev"/>
				<updated>2009-11-21T04:01:57Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Kicking objects:&amp;#32;&lt;/span&gt; &lt;/p&gt;

		&lt;table style=&quot;background-color: white; color:black;&quot;&gt;
		&lt;col class='diff-marker' /&gt;
		&lt;col class='diff-content' /&gt;
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		&lt;tr valign='top'&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 04:01, November 21, 2009&lt;/td&gt;
		&lt;/tr&gt;
		&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 24:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 24:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*Kicking a [[scroll of scare monster]] can move it without causing it to crumble.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*Kicking a [[scroll of scare monster]] can move it without causing it to crumble.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*Kicking a wall will deal a small amount of damage to you (&quot;Ouch! That hurts!&quot;).&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*Kicking a wall will deal a small amount of damage to you (&quot;Ouch! That hurts!&quot;).&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;-&lt;/td&gt;
  &lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;
*Kicking down doors &lt;span class=&quot;diffchange diffchange-inline&quot;&gt;excercises &lt;/span&gt;dexterity and - in case of success - strength.
  &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;
*Kicking down doors &lt;span class=&quot;diffchange diffchange-inline&quot;&gt;exercises &lt;/span&gt;dexterity and - in case of success - strength.
  &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
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  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
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  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;==Kicking monsters==&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;==Kicking monsters==&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
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&lt;/table&gt;</summary>
		<author><name>60.234.255.22</name></author>	</entry>

	<entry>
		<id>http://nethack.wikia.com/index.php?title=Lycanthrope_(starting_race)&amp;diff=44509&amp;oldid=prev</id>
		<title>Lycanthrope (starting race)</title>
		<link rel="alternate" type="text/html" href="http://nethack.wikia.com/index.php?title=Lycanthrope_(starting_race)&amp;diff=44509&amp;oldid=prev"/>
				<updated>2009-11-21T04:01:50Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Lycanthropy:&amp;#32;&lt;/span&gt; &lt;/p&gt;

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		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 04:01, November 21, 2009&lt;/td&gt;
		&lt;/tr&gt;
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  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 53:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 53:&lt;/td&gt;
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&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*When transformed, a Lycanthropic character will have hit dice equal to his current level. This allows him to have more HP while in wolf form than a character of another race with the Lycantrhope intrinsic.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*When transformed, a Lycanthropic character will have hit dice equal to his current level. This allows him to have more HP while in wolf form than a character of another race with the Lycantrhope intrinsic.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*If killed in wolf form, you transform back into your humaniod form with half of your base HP missing. This includes deaths by food poisoning.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*If killed in wolf form, you transform back into your humaniod form with half of your base HP missing. This includes deaths by food poisoning.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;-&lt;/td&gt;
  &lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;
*You can &lt;span class=&quot;diffchange diffchange-inline&quot;&gt;excercise &lt;/span&gt;and increase your stats.
  &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;
*You can &lt;span class=&quot;diffchange diffchange-inline&quot;&gt;exercise &lt;/span&gt;and increase your stats.
  &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*Your AC is significantly lower while transformed. As your HD&amp;amp;nbsp;increase your AC will drop even further.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*Your AC is significantly lower while transformed. As your HD&amp;amp;nbsp;increase your AC will drop even further.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*You are immune to poison while transformed.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*You are immune to poison while transformed.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
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&lt;/table&gt;</summary>
		<author><name>60.234.255.22</name></author>	</entry>

	<entry>
		<id>http://nethack.wikia.com/index.php?title=Talk:Wish&amp;diff=44508&amp;oldid=prev</id>
		<title>Talk:Wish</title>
		<link rel="alternate" type="text/html" href="http://nethack.wikia.com/index.php?title=Talk:Wish&amp;diff=44508&amp;oldid=prev"/>
				<updated>2009-11-21T03:35:33Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Eye of Aethiopica for monks:&amp;#32;&lt;/span&gt; &lt;/p&gt;

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		&lt;col class='diff-content' /&gt;
		&lt;tr valign='top'&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 03:35, November 21, 2009&lt;/td&gt;
		&lt;/tr&gt;
		&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 95:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 95:&lt;/td&gt;
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  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;::Summing it up, we're wishing for magic resistance anyway, and I would say the choice is naturally between the Orb and the Eye. That boils the decision down to half physical damage versus power regeneration. I'd take power regeneration any day.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;::Summing it up, we're wishing for magic resistance anyway, and I would say the choice is naturally between the Orb and the Eye. That boils the decision down to half physical damage versus power regeneration. I'd take power regeneration any day.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;:: I suggest to put a paragraph into the article on the lines of &quot;The Eye of the Aethiopica is an especially good wish for neutral monks: Due to armor to-hit penalty and weaponless martial arts, they will most likely spend a wish on magic resistance. The two best items are the Orb and the Eye, so the decision is dominated by the trade-off half physical damage versus fast power regeneration. Monks make decent spellcasters, so the Eye is often the best choice.&quot; -[[User:Tjr|Tjr]] 18:04, November 20, 2009 (UTC)&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;:: I suggest to put a paragraph into the article on the lines of &quot;The Eye of the Aethiopica is an especially good wish for neutral monks: Due to armor to-hit penalty and weaponless martial arts, they will most likely spend a wish on magic resistance. The two best items are the Orb and the Eye, so the decision is dominated by the trade-off half physical damage versus fast power regeneration. Monks make decent spellcasters, so the Eye is often the best choice.&quot; -[[User:Tjr|Tjr]] 18:04, November 20, 2009 (UTC)&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;::: Personally I'd delete the last line because it is rather judgmental, but overall I think it's fine. I think whether one wishes for the Eye or the Orb depends on a lot of things, such as how far they are into the game, whether it's a single wish from a magic lamp or a wand of wishing, and other factors. I do have one other question though: Isn't it a bit out of place to advise for specific classes here? Wouldn't it make more sense to put the advice in the Monk article itself, rather than there? Otherwise we might as well throw in suggestions for every class in the artifacts section in this article. [[User:Lord Seth|Lord Seth]] 03:35, November 21, 2009 (UTC)&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
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&lt;/table&gt;</summary>
		<author><name>Lord Seth</name></author>	</entry>

	<entry>
		<id>http://nethack.wikia.com/index.php?title=Talk:Scroll_of_amnesia&amp;diff=44507&amp;oldid=prev</id>
		<title>Talk:Scroll of amnesia</title>
		<link rel="alternate" type="text/html" href="http://nethack.wikia.com/index.php?title=Talk:Scroll_of_amnesia&amp;diff=44507&amp;oldid=prev"/>
				<updated>2009-11-20T22:11:06Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;

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		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 22:11, November 20, 2009&lt;/td&gt;
		&lt;/tr&gt;
		&lt;tr&gt;&lt;td colspan='4' align='center' class='diff-multi'&gt;(One intermediate revision not shown)&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 7:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 7:&lt;/td&gt;
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  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;** I'd heard of the poet, but had never heard of the poem before NetHack. --[[User:Kahran042|Kahran042]] 01:44, 22 April 2009 (UTC)&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;** I'd heard of the poet, but had never heard of the poem before NetHack. --[[User:Kahran042|Kahran042]] 01:44, 22 April 2009 (UTC)&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* That never even occured to me.  I am shamed. [[User:Lord NAg|Lord NAg]] 23:11, 21 April 2009 (UTC)&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* That never even occured to me.  I am shamed. [[User:Lord NAg|Lord NAg]] 23:11, 21 April 2009 (UTC)&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
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  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
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&lt;/tr&gt;
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  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;What does a blessed one do? The chart doesn't have an entry for it.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
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&lt;/table&gt;</summary>
		<author><name>129.63.238.56</name></author>	</entry>

	<entry>
		<id>http://nethack.wikia.com/index.php?title=Cockatrice&amp;diff=44504&amp;oldid=prev</id>
		<title>Cockatrice</title>
		<link rel="alternate" type="text/html" href="http://nethack.wikia.com/index.php?title=Cockatrice&amp;diff=44504&amp;oldid=prev"/>
				<updated>2009-11-20T20:17:30Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Petrification by a corpse:&amp;#32;&lt;/span&gt; &lt;/p&gt;

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		&lt;tr valign='top'&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 20:17, November 20, 2009&lt;/td&gt;
		&lt;/tr&gt;
		&lt;tr&gt;&lt;td colspan='4' align='center' class='diff-multi'&gt;(One intermediate revision not shown)&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td colspan='4' align='center' class='diff-nodiff'&gt;No changes&lt;/td&gt;&lt;/tr&gt;
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&lt;/table&gt;</summary>
		<author><name>Lord Seth</name></author>	</entry>

	<entry>
		<id>http://nethack.wikia.com/index.php?title=Talk:Launcher&amp;diff=44502&amp;oldid=prev</id>
		<title>Talk:Launcher</title>
		<link rel="alternate" type="text/html" href="http://nethack.wikia.com/index.php?title=Talk:Launcher&amp;diff=44502&amp;oldid=prev"/>
				<updated>2009-11-20T19:19:43Z</updated>
		
		<summary type="html">&lt;p&gt;Q:Does bashing still train the skill and benefit from enchantment&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;If you [[bash]] with a launcher, do you still train the [[skill]] and/or make use of its [[enchantment]]?--[[User:PeterGFin|PeterGFin]] 19:19, November 20, 2009 (UTC)&lt;/div&gt;</summary>
		<author><name>PeterGFin</name></author>	</entry>

	<entry>
		<id>http://nethack.wikia.com/index.php?title=Talk:Wish&amp;diff=44501&amp;oldid=prev</id>
		<title>Talk:Wish</title>
		<link rel="alternate" type="text/html" href="http://nethack.wikia.com/index.php?title=Talk:Wish&amp;diff=44501&amp;oldid=prev"/>
				<updated>2009-11-20T18:04:01Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Eye of Aethiopica for monks:&amp;#32;&lt;/span&gt; counter-arguments&lt;/p&gt;

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		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 18:04, November 20, 2009&lt;/td&gt;
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  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 91:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 91:&lt;/td&gt;
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  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
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  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;:The problem I have with it is that the Orb of Fate is just as good a wish for a neutral Monk, if not even better. A major disadvantage to Monks is their penalties for wearing body armor, resulting in higher AC and more damage to them. The Orb of Fate cuts physical (and magical) damage in half, which is invaluable for a Monk, and its main disadvantage (the heavy weight) isn't as much of a disadvantage to a Monk because of their high strength and the fact they're not weighed down by weapons and body armor. Levelport may not be quite as good as branchport due to the need to get teleport control, but Monks get that guaranteed at level 17. I think both would be a good choice as both have pros and cons, but to claim that the Eye is &quot;almost certainly&quot; the best is ridiculous. Especially ludicrous is the claim that magic resistance is &quot;difficult or impossible for Monks to get in any other way.&quot; What? How is getting magic resistance harder for a Monk than any other class? They get magic resistance via their quest artifact (though of course you'll want another source in case the Wizard of Yendor steals it), and they can also get it via a cloak of magic resistance (like anyone), the aforementioned Orb of Fate, or the Platinum Yendorian Express Card. Now I'm not saying those are necessarily superior choices (I'd take the Eye or Orb over a cloak of magic resistance or the Yendorian Express card if I were a Monk) but it's astonishingly incorrect to somehow claim that the Eye is superior because there's almost no other way to get magic resistance, especially because that can used to defend the Orb as well. To sum up: Both the Eye and the Orb are good choices, and I don't believe that there's a need to add a paragraph just talking about how one of the two is the best wish for a Monk when both are very good.[[User:Lord Seth|Lord Seth]]&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;:The problem I have with it is that the Orb of Fate is just as good a wish for a neutral Monk, if not even better. A major disadvantage to Monks is their penalties for wearing body armor, resulting in higher AC and more damage to them. The Orb of Fate cuts physical (and magical) damage in half, which is invaluable for a Monk, and its main disadvantage (the heavy weight) isn't as much of a disadvantage to a Monk because of their high strength and the fact they're not weighed down by weapons and body armor. Levelport may not be quite as good as branchport due to the need to get teleport control, but Monks get that guaranteed at level 17. I think both would be a good choice as both have pros and cons, but to claim that the Eye is &quot;almost certainly&quot; the best is ridiculous. Especially ludicrous is the claim that magic resistance is &quot;difficult or impossible for Monks to get in any other way.&quot; What? How is getting magic resistance harder for a Monk than any other class? They get magic resistance via their quest artifact (though of course you'll want another source in case the Wizard of Yendor steals it), and they can also get it via a cloak of magic resistance (like anyone), the aforementioned Orb of Fate, or the Platinum Yendorian Express Card. Now I'm not saying those are necessarily superior choices (I'd take the Eye or Orb over a cloak of magic resistance or the Yendorian Express card if I were a Monk) but it's astonishingly incorrect to somehow claim that the Eye is superior because there's almost no other way to get magic resistance, especially because that can used to defend the Orb as well. To sum up: Both the Eye and the Orb are good choices, and I don't believe that there's a need to add a paragraph just talking about how one of the two is the best wish for a Monk when both are very good.[[User:Lord Seth|Lord Seth]]&lt;/div&gt;&lt;/td&gt;
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  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;:: Ok, I see your point the Orb is comparable to the Eye. However, I disagree with some of your arguments. Firstly, spoiled players will usually be able to maximize their strength (alchemy, blessed tins of giants, *cubi) anyway before they wade through Gehennom, so the monk's strength is no plus. Secondly, magic resistance is actually more difficult to get for a monk than for other roles: The cloak is too rare to count, barring a wish. The standard procedure - (reverse-genocide and) kill a gray dragon - does not really work due to to-hit penalty. Own quest artifacts are not safe after the Wizard is around. Magicbane (from sacrifices) is not such a great weapon, especially as it precludes martial arts. That leaves other roles' quest artifacts or a wished-for CoMR as sources of magic resistance. Thirdly, fast power regeneration really is a huge boon. (In my opinion, that is the greatest benefit of all.)&lt;/div&gt;&lt;/td&gt;
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  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;::Summing it up, we're wishing for magic resistance anyway, and I would say the choice is naturally between the Orb and the Eye. That boils the decision down to half physical damage versus power regeneration. I'd take power regeneration any day.&lt;/div&gt;&lt;/td&gt;
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  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;:: I suggest to put a paragraph into the article on the lines of &quot;The Eye of the Aethiopica is an especially good wish for neutral monks: Due to armor to-hit penalty and weaponless martial arts, they will most likely spend a wish on magic resistance. The two best items are the Orb and the Eye, so the decision is dominated by the trade-off half physical damage versus fast power regeneration. Monks make decent spellcasters, so the Eye is often the best choice.&quot; -[[User:Tjr|Tjr]] 18:04, November 20, 2009 (UTC)&lt;/div&gt;&lt;/td&gt;
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		<author><name>Tjr</name></author>	</entry>

	<entry>
		<id>http://nethack.wikia.com/index.php?title=Talk:Wish&amp;diff=44500&amp;oldid=prev</id>
		<title>Talk:Wish</title>
		<link rel="alternate" type="text/html" href="http://nethack.wikia.com/index.php?title=Talk:Wish&amp;diff=44500&amp;oldid=prev"/>
				<updated>2009-11-20T17:34:03Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Eye of Aethiopica for monks:&amp;#32;&lt;/span&gt; &lt;/p&gt;

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		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 17:34, November 20, 2009&lt;/td&gt;
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  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Someone removed this wishing target for monks. I feel it is one of the best recommendations of this article. This space is for discussion. -[[User:Tjr|Tjr]] 13:58, November 20, 2009 (UTC)&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Someone removed this wishing target for monks. I feel it is one of the best recommendations of this article. This space is for discussion. -[[User:Tjr|Tjr]] 13:58, November 20, 2009 (UTC)&lt;/div&gt;&lt;/td&gt;
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  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;:The problem I have with it is that the Orb of Fate is just as good a wish for a neutral Monk, if not even better. A major disadvantage to Monks is their penalties for wearing body armor, resulting in higher AC and more damage to them. The Orb of Fate cuts physical (and magical) damage in half, which is invaluable for a Monk, and its main disadvantage (the heavy weight) isn't as much of a disadvantage to a Monk because of their high strength and the fact they're not weighed down by weapons and body armor. Levelport may not be quite as good as branchport due to the need to get teleport control, but Monks get that guaranteed at level 17. I think both would be a good choice as both have pros and cons, but to claim that the Eye is &quot;almost certainly&quot; the best is ridiculous. Especially ludicrous is the claim that magic resistance is &quot;difficult or impossible for Monks to get in any other way.&quot; What? How is getting magic resistance harder for a Monk than any other class? They get magic resistance via their quest artifact (though of course you'll want another source in case the Wizard of Yendor steals it), and they can also get it via a cloak of magic resistance (like anyone), the aforementioned Orb of Fate, or the Platinum Yendorian Express Card. Now I'm not saying those are necessarily superior choices (I'd take the Eye or Orb over a cloak of magic resistance or the Yendorian Express card if I were a Monk) but it's astonishingly incorrect to somehow claim that the Eye is superior because there's almost no other way to get magic resistance, especially because that can used to defend the Orb as well. To sum up: Both the Eye and the Orb are good choices, and I don't believe that there's a need to add a paragraph just talking about how one of the two is the best wish for a Monk when both are very good.[[User:Lord Seth|Lord Seth]]&lt;/div&gt;&lt;/td&gt;
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&lt;/table&gt;</summary>
		<author><name>Lord Seth</name></author>	</entry>

	<entry>
		<id>http://nethack.wikia.com/index.php?title=Summon_nasties&amp;diff=44499&amp;oldid=prev</id>
		<title>Summon nasties</title>
		<link rel="alternate" type="text/html" href="http://nethack.wikia.com/index.php?title=Summon_nasties&amp;diff=44499&amp;oldid=prev"/>
				<updated>2009-11-20T14:28:01Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Strategy:&amp;#32;&lt;/span&gt; make disadvantage of genocide clearer&lt;/p&gt;

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  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;==Strategy==&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;==Strategy==&lt;/div&gt;&lt;/td&gt;
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The best way to counter the summon nasties spell is with a [[ring of conflict]]. The monsters will fight each other instead of focusing on you.  A [[scroll of taming]] or spell of [[charm monster]] are also effective, although many nasties have a substantial chance to resist either.  Particularly-threatening species, such as [[minotaur]]s and master [[mind flayer]]s, can be [[genocide]]d, but [[couatl]], fire [[elemental]]s, and iron [[golem]]s are all nasties which cannot be genocided.
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The best way to counter the summon nasties spell is with a [[ring of conflict]]. The monsters will fight each other instead of focusing on you.  A [[scroll of taming]] or spell of [[charm monster]] are also effective, although many nasties have a substantial chance to resist either.  Particularly-threatening species, such as [[minotaur]]s and master [[mind flayer]]s, can be [[genocide]]d, but [[couatl]], fire [[elemental]]s, and iron [[golem]]s are all nasties which cannot be genocided&lt;span class=&quot;diffchange diffchange-inline&quot;&gt;. They will be summoned more often if you genocide the other kinds&lt;/span&gt;.
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  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;If you are unable to kill the caster, e.g. an arch-lich that teleports to the staircase across the map on a no-teleport level, and possess reflection and a permanent Elbereth, it is possible to wait on the Elbereth square for the caster to create a black dragon and wait for the distintegration breath to destroy the summoner. This can be a real life saver if any of the demon princes appear as well.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;If you are unable to kill the caster, e.g. an arch-lich that teleports to the staircase across the map on a no-teleport level, and possess reflection and a permanent Elbereth, it is possible to wait on the Elbereth square for the caster to create a black dragon and wait for the distintegration breath to destroy the summoner. This can be a real life saver if any of the demon princes appear as well.&lt;/div&gt;&lt;/td&gt;
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		<author><name>Tjr</name></author>	</entry>

	<entry>
		<id>http://nethack.wikia.com/index.php?title=Talk:Wish&amp;diff=44498&amp;oldid=prev</id>
		<title>Talk:Wish</title>
		<link rel="alternate" type="text/html" href="http://nethack.wikia.com/index.php?title=Talk:Wish&amp;diff=44498&amp;oldid=prev"/>
				<updated>2009-11-20T14:03:50Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Eye of Aethiopica for monks:&amp;#32;&lt;/span&gt; &lt;/p&gt;

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		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 14:03, November 20, 2009&lt;/td&gt;
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  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;==Eye of Aethiopica for monks==&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;==Eye of Aethiopica for monks==&lt;/div&gt;&lt;/td&gt;
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  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;::For Neutral [[Monk]]s in particular, the Eye of the Aethiopica is almost certainly the most valuable item in the game. The energy regeneration ability is extremely useful, since Monks are decent [[spellcaster]]s and their starting spell (whatever it is) becomes vastly more powerful with energy regeneration. Moreover, the other capabilities of the Eye (namely, [[telepathy]], [[magic resistance]], and [[branchport]]) are not only very useful in their own right but also difficult or impossible for Monks to get in any other way.&lt;/div&gt;&lt;/td&gt;
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  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Someone removed this wishing target for monks. I feel it is one of the best recommendations of this article. This space is for discussion. -[[User:Tjr|Tjr]] 13:58, November 20, 2009 (UTC)&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Someone removed this wishing target for monks. I feel it is one of the best recommendations of this article. This space is for discussion. -[[User:Tjr|Tjr]] 13:58, November 20, 2009 (UTC)&lt;/div&gt;&lt;/td&gt;
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		<author><name>Tjr</name></author>	</entry>

	<entry>
		<id>http://nethack.wikia.com/index.php?title=User_talk:Lord_Seth&amp;diff=44497&amp;oldid=prev</id>
		<title>User talk:Lord Seth</title>
		<link rel="alternate" type="text/html" href="http://nethack.wikia.com/index.php?title=User_talk:Lord_Seth&amp;diff=44497&amp;oldid=prev"/>
				<updated>2009-11-20T14:02:10Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;monks wishing for the Eye:&amp;#32;&lt;/span&gt; new section&lt;/p&gt;

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		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 14:02, November 20, 2009&lt;/td&gt;
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  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;I'm really happy to have you here, and look forward to working with you! -- [[User:ZeroOne|ZeroOne]] ([[User_talk:ZeroOne|Talk]]) 19:35, 18 June 2009&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;I'm really happy to have you here, and look forward to working with you! -- [[User:ZeroOne|ZeroOne]] ([[User_talk:ZeroOne|Talk]]) 19:35, 18 June 2009&lt;/div&gt;&lt;/td&gt;
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&lt;/tr&gt;
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  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;== monks [[wish]]ing for the Eye ==&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Lord Seth, I see you have removed the piece of advice monks might want the Eye. In my opinion, it is one of the best recommendations in the article, and it should be restored. Please justify your edit under [[Talk:Wish#Eye_of_Aethiopica_for_monks]] -[[User:Tjr|Tjr]] 14:02, November 20, 2009 (UTC)&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
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&lt;/table&gt;</summary>
		<author><name>Tjr</name></author>	</entry>

	<entry>
		<id>http://nethack.wikia.com/index.php?title=Talk:Wish&amp;diff=44496&amp;oldid=prev</id>
		<title>Talk:Wish</title>
		<link rel="alternate" type="text/html" href="http://nethack.wikia.com/index.php?title=Talk:Wish&amp;diff=44496&amp;oldid=prev"/>
				<updated>2009-11-20T13:58:04Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;

		&lt;table style=&quot;background-color: white; color:black;&quot;&gt;
		&lt;col class='diff-marker' /&gt;
		&lt;col class='diff-content' /&gt;
		&lt;col class='diff-marker' /&gt;
		&lt;col class='diff-content' /&gt;
		&lt;tr valign='top'&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 13:58, November 20, 2009&lt;/td&gt;
		&lt;/tr&gt;
		&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 84:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 84:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;==zapping shopkeeper==&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;==zapping shopkeeper==&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Do shopkeepers ever have reflection or magic resistance? I think not, and the corresponding warning should be removed (or moved to the appropriate nethack variant). Tjr, signature gone for some reason&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Do shopkeepers ever have reflection or magic resistance? I think not, and the corresponding warning should be removed (or moved to the appropriate nethack variant). Tjr, signature gone for some reason&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
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  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;==Eye of Aethiopica for monks==&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Someone removed this wishing target for monks. I feel it is one of the best recommendations of this article. This space is for discussion. -[[User:Tjr|Tjr]] 13:58, November 20, 2009 (UTC)&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
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&lt;/table&gt;</summary>
		<author><name>Tjr</name></author>	</entry>

	<entry>
		<id>http://nethack.wikia.com/index.php?title=Talk:Punishment&amp;diff=44494&amp;oldid=prev</id>
		<title>Talk:Punishment</title>
		<link rel="alternate" type="text/html" href="http://nethack.wikia.com/index.php?title=Talk:Punishment&amp;diff=44494&amp;oldid=prev"/>
				<updated>2009-11-20T11:41:51Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;

		&lt;table style=&quot;background-color: white; color:black;&quot;&gt;
		&lt;col class='diff-marker' /&gt;
		&lt;col class='diff-content' /&gt;
		&lt;col class='diff-marker' /&gt;
		&lt;col class='diff-content' /&gt;
		&lt;tr valign='top'&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 11:41, November 20, 2009&lt;/td&gt;
		&lt;/tr&gt;
		&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Do experienced players ever get punished? I for one always identify scrolls before using them (never waste charging ...) and pray only when I know it won't take away my protection. Needless to say, I have never been punished. :[[User:Tjr|Tjr]] 14:57, 7 April 2009 (UTC)&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Do experienced players ever get punished? I for one always identify scrolls before using them (never waste charging ...) and pray only when I know it won't take away my protection. Needless to say, I have never been punished. :[[User:Tjr|Tjr]] 14:57, 7 April 2009 (UTC)&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;In SLASH'EM the Doppelganger's liquid leap technique can be used to escape the ball and chain, should this be listed in this article somewhere?&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
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&lt;/table&gt;</summary>
		<author><name>24.222.223.62</name></author>	</entry>

	<entry>
		<id>http://nethack.wikia.com/index.php?title=Mirror&amp;diff=44491&amp;oldid=prev</id>
		<title>Mirror</title>
		<link rel="alternate" type="text/html" href="http://nethack.wikia.com/index.php?title=Mirror&amp;diff=44491&amp;oldid=prev"/>
				<updated>2009-11-20T05:41:17Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;

		&lt;table style=&quot;background-color: white; color:black;&quot;&gt;
		&lt;col class='diff-marker' /&gt;
		&lt;col class='diff-content' /&gt;
		&lt;col class='diff-marker' /&gt;
		&lt;col class='diff-content' /&gt;
		&lt;tr valign='top'&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 05:41, November 20, 2009&lt;/td&gt;
		&lt;/tr&gt;
		&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 19:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 19:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Applying a mirror at yourself will often produce [[yet another funny message]], particularly if you are [[polymorph]]ed.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Applying a mirror at yourself will often produce [[yet another funny message]], particularly if you are [[polymorph]]ed.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* If you have [[charisma]] below 15:  ''You look as ugly as ever.''&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* If you have [[charisma]] below 15:  ''You look as ugly as ever.''&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;-&lt;/td&gt;
  &lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;
* If you have [[charisma]] below 15 and are [[Invisibility|invisible]] and/or [[Blindness|blind]] :  ''You can't see your ugly face.''
  &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;
* If you have [[charisma]] below 15 and are [[Invisibility|invisible]] and/or [[Blindness|blind]]&lt;span class=&quot;diffchange diffchange-inline&quot;&gt;&amp;amp;nbsp;&lt;/span&gt;:  ''You can't see your ugly face.''
  &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* If you have [[Charisma|charisma]] above 15 and are male:  ''You look as handsome as ever.''&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* If you have [[Charisma|charisma]] above 15, are [[Invisibility|invisible]] and/or [[Blindness|blind]], and are male :  ''You can't see your handsome face.''&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* If you are [[weak]] (or worse) from hunger:  ''You look undernourished.''&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* If you are [[weak]] (or worse) from hunger:  ''You look undernourished.''&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* If you are a [[vampire]]:  ''You don't have a reflection.''&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* If you are a [[vampire]]:  ''You don't have a reflection.''&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* If you are an [[umber hulk]]:  ''Huh? That doesn't look like you!'' (you become [[confused]])&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* If you are an [[umber hulk]]:  ''Huh? That doesn't look like you!'' (you become [[confused]])&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* If you are a [[floating eye]] without [[free action]]:  ''Yikes!  You've frozen yourself!'' (you become [[paralysis|paralyzed]])&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* If you are a [[floating eye]] without [[free action]]:  ''Yikes!  You've frozen yourself!'' (you become [[paralysis|paralyzed]])&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;-&lt;/td&gt;
  &lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;
* If you are [[hallucinating]]:  ''You look &lt;span class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;&lt;/span&gt;color&lt;span class=&quot;diffchange diffchange-inline&quot;&gt;&amp;gt;&lt;/span&gt;.'' &lt;span class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;&lt;/span&gt;color&lt;span class=&quot;diffchange diffchange-inline&quot;&gt;&amp;gt; &lt;/span&gt;is replaced with either ultraviolet, infrared, bluish-orange, reddish-green, dark white, light black, sky blue-pink, salty, sweet, sour, bitter, striped, spiral, swirly, plaid, checkered, argyle, paisley, blotchy, guernsey-spotted, polka-dotted, square, round, triangular, cabernet, sangria, fuchsia, wisteria, lemon-lime, strawberry-banana, peppermint, romantic, or incandescent.
  &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;
* If you are [[hallucinating]]:  ''You look &lt;span class=&quot;diffchange diffchange-inline&quot;&gt;&amp;amp;lt;&lt;/span&gt;color&lt;span class=&quot;diffchange diffchange-inline&quot;&gt;&amp;amp;gt;&lt;/span&gt;.'' &lt;span class=&quot;diffchange diffchange-inline&quot;&gt;&amp;amp;lt;&lt;/span&gt;color&lt;span class=&quot;diffchange diffchange-inline&quot;&gt;&amp;amp;gt; &lt;/span&gt;is replaced with either ultraviolet, infrared, bluish-orange, reddish-green, dark white, light black, sky blue-pink, salty, sweet, sour, bitter, striped, spiral, swirly, plaid, checkered, argyle, paisley, blotchy, guernsey-spotted, polka-dotted, square, round, triangular, cabernet, sangria, fuchsia, wisteria, lemon-lime, strawberry-banana, peppermint, romantic, or incandescent.
  &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* If you apply a mirror while hallucinating under [[water]]:  ''You give the fish a chance to fix their makeup.''&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* If you apply a mirror while hallucinating under [[water]]:  ''You give the fish a chance to fix their makeup.''&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;!-- diff generator: wikidiff2 ap19 2009-11-20 05:42:16 --&gt;
&lt;!-- diff cache key nethack:diff:version:1.11a:oldid:40187:newid:44491 --&gt;
&lt;/table&gt;</summary>
		<author><name>TimrodDX</name></author>	</entry>

	<entry>
		<id>http://nethack.wikia.com/index.php?title=Rogue_quest&amp;diff=44490&amp;oldid=prev</id>
		<title>Rogue quest</title>
		<link rel="alternate" type="text/html" href="http://nethack.wikia.com/index.php?title=Rogue_quest&amp;diff=44490&amp;oldid=prev"/>
				<updated>2009-11-20T04:05:24Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Stronghold of the Master Assassin:&amp;#32;&lt;/span&gt; symbol&lt;/p&gt;

		&lt;table style=&quot;background-color: white; color:black;&quot;&gt;
		&lt;col class='diff-marker' /&gt;
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		&lt;col class='diff-content' /&gt;
		&lt;tr valign='top'&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 04:05, November 20, 2009&lt;/td&gt;
		&lt;/tr&gt;
		&lt;tr&gt;&lt;td colspan='4' align='center' class='diff-multi'&gt;(One intermediate revision not shown)&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 97:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 97:&lt;/td&gt;
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  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
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  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
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  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt; -----      -------.......................................-------------------&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt; -----      -------.......................................-------------------&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;-&lt;/td&gt;
  &lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;
 |...|  ----|.....|.......................................|.................|
  &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;
 |...|  ----|.....&lt;span class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;span style=&quot;color:red&quot;&amp;gt;&lt;/span&gt;|&lt;span class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;/span&amp;gt;&lt;/span&gt;.......................................|.................|
  &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;-&lt;/td&gt;
  &lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;
 |...|---...|.....|.......................................|....---------....|
  &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;
 |...|---...|.....&lt;span class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;span style=&quot;color:red&quot;&amp;gt;&lt;/span&gt;|&lt;span class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;/span&amp;gt;&lt;/span&gt;.......................................|....---------....|
  &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
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 |.---......---..--.................................-----------|.......|....|
  &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
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 |.---......---..&lt;span class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;span style=&quot;color:red&quot;&amp;gt;&lt;/span&gt;--&lt;span class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;/span&amp;gt;&lt;/span&gt;.................................-----------|.......|....|
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 |...............|..................................|..|...|...----........--
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 |...............&lt;span class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;span style=&quot;color:red&quot;&amp;gt;&lt;/span&gt;|&lt;span class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;/span&amp;gt;&lt;/span&gt;..................................|..|...|...----........--
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 |.....-----....--.................................--..--..--.....----S----|
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  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;
 |.....-----....&lt;span class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;span style=&quot;color:red&quot;&amp;gt;&lt;/span&gt;--&lt;span class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;/span&amp;gt;&lt;/span&gt;.................................--..--..--.....----S----|
  &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;-&lt;/td&gt;
  &lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;
 |--S---...|....|.................................--........--....|........|
  &lt;/div&gt;&lt;/td&gt;
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  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;
 |--S---...|....&lt;span class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;span style=&quot;color:red&quot;&amp;gt;&lt;/span&gt;|&lt;span class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;/span&amp;gt;&lt;/span&gt;.................................--........--....|........|
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&lt;/tr&gt;
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 |.........---------..................^..........--....}}....--...|...|....|
  &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;
 |.........-----&lt;span class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;span style=&quot;color:red&quot;&amp;gt;&lt;/span&gt;----&lt;span class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;/span&amp;gt;&lt;/span&gt;..................^..........--....}}....--...|...|....|
  &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;-&lt;/td&gt;
  &lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;
 |....|.....S......|............................--.....}}.....--..--.------|
  &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;
 |....|.....S......&lt;span class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;span style=&quot;color:red&quot;&amp;gt;&lt;/span&gt;|&lt;span class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;/span&amp;gt;&lt;/span&gt;............................--.....}}.....--..--.------|
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&lt;/tr&gt;
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  &lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;
 |-----.....--.....|...........................--...}}}}}}}}...--....|.....--
  &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;
 |-----.....--.....&lt;span class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;span style=&quot;color:red&quot;&amp;gt;&lt;/span&gt;|&lt;span class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;/span&amp;gt;&lt;/span&gt;...........................--...}}}}}}}}...--....|.....--
  &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
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 |...........--....------S-----........x......--....}}}}}}}}....--..........|
  &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;
 |...........--....&lt;span class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;span style=&quot;color:red&quot;&amp;gt;&lt;/span&gt;------&lt;span class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;/span&amp;gt;&lt;/span&gt;S-----........x......--....}}}}}}}}....--..........|
  &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;-&lt;/td&gt;
  &lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;
 |............--........|...| |..............--.....}}.}}........----------S|
  &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;
 |............--........&lt;span class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;span style=&quot;color:red&quot;&amp;gt;&lt;/span&gt;|&lt;span class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;/span&amp;gt;&lt;/span&gt;...| |..............--.....}}.}}........----------S|
  &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;-&lt;/td&gt;
  &lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;
 |.............|........|..%| |..............|......}}}}}}}}......|...|.....|
  &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;
 |.............|........&lt;span class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;span style=&quot;color:red&quot;&amp;gt;&lt;/span&gt;|&lt;span class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;/span&amp;gt;&lt;/span&gt;..%| |..............|......}}}}}}}}......|...|.....|
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&lt;/tr&gt;
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  &lt;td class=&quot;diff-marker&quot;&gt;-&lt;/td&gt;
  &lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;
 |S-.---.---.--|.---.---|...| |-----------...--........}}.}}.....-|..---....|
  &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;
 |S-.---.---.--|.---.---&lt;span class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;span style=&quot;color:red&quot;&amp;gt;&lt;/span&gt;|&lt;span class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;/span&amp;gt;&lt;/span&gt;...| |-----------...--........}}.}}.....-|..---....|
  &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;-&lt;/td&gt;
  &lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;
 |.--|.---.--|.---.-S-..|---| |....|.....|....--....}}}}}}}}....--|..S.---..|
  &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;
 |.--|.---.--|.---.-S-..&lt;span class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;span style=&quot;color:red&quot;&amp;gt;&lt;/span&gt;|&lt;span class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;/span&amp;gt;&lt;/span&gt;---| |....|.....|....--....}}}}}}}}....--|..S.---..|
  &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;-&lt;/td&gt;
  &lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;
 |...|.......|..........|...---....---...S.....|-...}}}}}}}}...--.S..|...|..|
  &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;
 |...|.......|..........&lt;span class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;span style=&quot;color:red&quot;&amp;gt;&lt;/span&gt;|&lt;span class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;/span&amp;gt;&lt;/span&gt;...---....---...S.....|-...}}}}}}}}...--.S..|...|..|
  &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;-&lt;/td&gt;
  &lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;
 |...|..|....|..........|............|..-|..------.....}}.....--..|--|...|S-|
  &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;
 |...|..|....|..........&lt;span class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;span style=&quot;color:red&quot;&amp;gt;&lt;/span&gt;|&lt;span class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;/span&amp;gt;&lt;/span&gt;............|..-|..------.....}}.....--..|--|...|S-|
  &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;-&lt;/td&gt;
  &lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;
 |...|---....|---.......|----- ......|...|--|    --....}}....--...|..--.--..|
  &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;
 |...|---....|---.......&lt;span class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;span style=&quot;color:red&quot;&amp;gt;&lt;/span&gt;|-----&lt;span class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;/span&amp;gt; &lt;/span&gt;......|...|--|    --....}}....--...|..--.--..|
  &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;-&lt;/td&gt;
  &lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;
 -----.....---.....--.---....--...--------..|     --........--....|.........|
  &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;
 -----.....---.....--.---....&lt;span class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;span style=&quot;color:red&quot;&amp;gt;&lt;/span&gt;--&lt;span class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;/span&amp;gt;&lt;/span&gt;...--------..|     --........--....|.........|
  &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;-&lt;/td&gt;
  &lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;
     |.............|..........|.............S...   -S-------|.....|..-----..|
  &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;
     |.............|..........&lt;span class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;span style=&quot;color:red&quot;&amp;gt;&lt;/span&gt;|&lt;span class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;/span&amp;gt;&lt;/span&gt;.............S...   -S-------|.....|..-----..|
  &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;     ----------------------------------------  ......       ----------   ----&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;     ----------------------------------------  ......       ----------   ----&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;-&lt;/td&gt;
  &lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;
The stairway into the level is randomly placed in one of the rooms on the left side of the level. The [[Master Assassin]], with the [[Bell of Opening]] and the [[Master Key of Thievery]], is at the point marked 'x'. The $-shaped pool is stocked with four [[shark]]s. There is a [[tin]] of chameleon meat at the marked spot in a left-central room. Randomly placed around the level are eighteen leprechauns, eight guardian nagas, five chameleons, and three random N; thirteen random objects; and eleven random traps, in addition to the one marked spiked pit.
  &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;
The stairway into the level is randomly placed in one of the rooms on the left side of the level. The [[Master Assassin]], with the [[Bell of Opening]] and the [[Master Key of Thievery]], is at the point marked 'x'. The $-shaped pool is stocked with four [[shark]]s. There is a [[tin]] of chameleon meat at the marked spot &lt;span class=&quot;diffchange diffchange-inline&quot;&gt;(%) &lt;/span&gt;in a left-central room. Randomly placed around the level are eighteen leprechauns, eight guardian nagas, five chameleons, and three random N; thirteen random objects; and eleven random traps, in addition to the one marked spiked pit.
  &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;-&lt;/td&gt;
  &lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;
&lt;span class=&quot;diffchange diffchange-inline&quot;&gt;The entire level is no-teleport and has undiggable walls. Note that the stairs enter the level in one of the areas cut off from the Master Assassin; you will have to use [[phasing]], or [[hole|falling]] from the level above and hoping (making sure to have a means of return), in order to complete this Quest. This is a deliberate and acknowledged design decision; Rogues are expected to be resourceful!&lt;/span&gt;
  &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;

  &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;The entire level is no-teleport and has undiggable walls. Note that this level has several separate, unconnected sections.  The stairs down to the level are in the leftmost section, whose boundary is marked in red.  This area is cut off from the Master Assassin; you can only reach the quest nemesis and successfully complete this quest by either [[phasing]] through these walls, or [[hole|falling]] from the level above and hoping that you'll randomly fall into the correct section.  (Make sure you have a means of return in case it's necessary to try repeatedly!).  This is a deliberate and acknowledged design decision; Rogues are expected to be resourceful!&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;==Messages==&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;==Messages==&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;!-- diff generator: wikidiff2 ap22 2009-11-20 04:06:13 --&gt;
&lt;!-- diff cache key nethack:diff:version:1.11a:oldid:44156:newid:44490 --&gt;
&lt;/table&gt;</summary>
		<author><name>66.124.70.110</name></author>	</entry>

	<entry>
		<id>http://nethack.wikia.com/index.php?title=Summon_nasties&amp;diff=44488&amp;oldid=prev</id>
		<title>Summon nasties</title>
		<link rel="alternate" type="text/html" href="http://nethack.wikia.com/index.php?title=Summon_nasties&amp;diff=44488&amp;oldid=prev"/>
				<updated>2009-11-20T00:49:08Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Strategy:&amp;#32;&lt;/span&gt; -- genocide not &amp;quot;bad&amp;quot;, but discretion needed&lt;/p&gt;

		&lt;table style=&quot;background-color: white; color:black;&quot;&gt;
		&lt;col class='diff-marker' /&gt;
		&lt;col class='diff-content' /&gt;
		&lt;col class='diff-marker' /&gt;
		&lt;col class='diff-content' /&gt;
		&lt;tr valign='top'&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 00:49, November 20, 2009&lt;/td&gt;
		&lt;/tr&gt;
		&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 6:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 6:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
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&lt;/tr&gt;
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  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;==Strategy==&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;==Strategy==&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;-&lt;/td&gt;
  &lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;
The best way to counter the summon nasties spell is with a [[ring of conflict]]. The monsters will fight each other instead of focusing on you. &lt;span class=&quot;diffchange diffchange-inline&quot;&gt;Genocide is a bad idea&lt;/span&gt;, &lt;span class=&quot;diffchange diffchange-inline&quot;&gt;since then the summoned &lt;/span&gt;nasties &lt;span class=&quot;diffchange diffchange-inline&quot;&gt;will more often be strong, non-genocidable monsters. If you are unable &lt;/span&gt;to &lt;span class=&quot;diffchange diffchange-inline&quot;&gt;kill the caster, e&lt;/span&gt;.&lt;span class=&quot;diffchange diffchange-inline&quot;&gt;g. an arch-lich that teleports to the staircase across the map on a no&lt;/span&gt;-&lt;span class=&quot;diffchange diffchange-inline&quot;&gt;teleport level&lt;/span&gt;, and &lt;span class=&quot;diffchange diffchange-inline&quot;&gt;possess reflection and a permanent Elbereth&lt;/span&gt;, &lt;span class=&quot;diffchange diffchange-inline&quot;&gt;it is possible to wait on the Elbereth square for the caster to create a black dragon and wait for the distintegration breath to destroy the summoner. This &lt;/span&gt;can be &lt;span class=&quot;diffchange diffchange-inline&quot;&gt;a real life saver if any of the Demon Princes appear as well. The main danger is a summoned &lt;/span&gt;[[&lt;span class=&quot;diffchange diffchange-inline&quot;&gt;Minotaur&lt;/span&gt;]], &lt;span class=&quot;diffchange diffchange-inline&quot;&gt;as they hit hard &lt;/span&gt;and &lt;span class=&quot;diffchange diffchange-inline&quot;&gt;do not respect Elbereth&lt;/span&gt;.
  &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;
The best way to counter the summon nasties spell is with a [[ring of conflict]]. The monsters will fight each other instead of focusing on you.  &lt;span class=&quot;diffchange diffchange-inline&quot;&gt;A [[scroll of taming]] or spell of [[charm monster]] are also effective&lt;/span&gt;, &lt;span class=&quot;diffchange diffchange-inline&quot;&gt;although many &lt;/span&gt;nasties &lt;span class=&quot;diffchange diffchange-inline&quot;&gt;have a substantial chance &lt;/span&gt;to &lt;span class=&quot;diffchange diffchange-inline&quot;&gt;resist either&lt;/span&gt;.  &lt;span class=&quot;diffchange diffchange-inline&quot;&gt;Particularly&lt;/span&gt;-&lt;span class=&quot;diffchange diffchange-inline&quot;&gt;threatening species&lt;/span&gt;, &lt;span class=&quot;diffchange diffchange-inline&quot;&gt;such as [[minotaur]]s &lt;/span&gt;and &lt;span class=&quot;diffchange diffchange-inline&quot;&gt;master [[mind flayer]]s&lt;/span&gt;, can be [[&lt;span class=&quot;diffchange diffchange-inline&quot;&gt;genocide&lt;/span&gt;]]&lt;span class=&quot;diffchange diffchange-inline&quot;&gt;d, but [[couatl]], fire [[elemental]]s&lt;/span&gt;, and &lt;span class=&quot;diffchange diffchange-inline&quot;&gt;iron [[golem]]s are all nasties which cannot be genocided&lt;/span&gt;.
  &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;If you are unable to kill the caster, e.g. an arch-lich that teleports to the staircase across the map on a no-teleport level, and possess reflection and a permanent Elbereth, it is possible to wait on the Elbereth square for the caster to create a black dragon and wait for the distintegration breath to destroy the summoner. This can be a real life saver if any of the demon princes appear as well.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;==Messages==&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;==Messages==&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;!-- diff generator: wikidiff2 ap24 2009-11-20 00:54:11 --&gt;
&lt;!-- diff cache key nethack:diff:version:1.11a:oldid:43880:newid:44488 --&gt;
&lt;/table&gt;</summary>
		<author><name>Darth l33t</name></author>	</entry>

	<entry>
		<id>http://nethack.wikia.com/index.php?title=Holding_attack&amp;diff=44487&amp;oldid=prev</id>
		<title>Holding attack</title>
		<link rel="alternate" type="text/html" href="http://nethack.wikia.com/index.php?title=Holding_attack&amp;diff=44487&amp;oldid=prev"/>
				<updated>2009-11-19T23:46:36Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Drowning attack:&amp;#32;&lt;/span&gt; &lt;/p&gt;

		&lt;table style=&quot;background-color: white; color:black;&quot;&gt;
		&lt;col class='diff-marker' /&gt;
		&lt;col class='diff-content' /&gt;
		&lt;col class='diff-marker' /&gt;
		&lt;col class='diff-content' /&gt;
		&lt;tr valign='top'&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 23:46, November 19, 2009&lt;/td&gt;
		&lt;/tr&gt;
		&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 15:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 15:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;If you see the message ''&quot;&amp;amp;lt;Monster&amp;amp;gt; swings itself around you!&quot;'' (or ''The python grabs you!''), you usually have only one turn to escape death by drowning (except if the monster is a [[kraken]], which is very slow and will not get its next attack for at least three turns). On this turn, you can:&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;If you see the message ''&quot;&amp;amp;lt;Monster&amp;amp;gt; swings itself around you!&quot;'' (or ''The python grabs you!''), you usually have only one turn to escape death by drowning (except if the monster is a [[kraken]], which is very slow and will not get its next attack for at least three turns). On this turn, you can:&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;-&lt;/td&gt;
  &lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;
* Engrave [[Elbereth]], if you are on land.
  &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;
* Engrave [[Elbereth]], if you are on land &lt;span class=&quot;diffchange diffchange-inline&quot;&gt;([[couatl]] ignore Elbereth)&lt;/span&gt;.
  &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* Otherwise [[scare]] the monster (e.g. [[mirror]], [[tooled horn]])&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* Otherwise [[scare]] the monster (e.g. [[mirror]], [[tooled horn]])&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* Try to kill the monster in one turn, or put it to sleep (this can be risky unless the method is guaranteed, e.g. [[magic flute]], guaranteed hit with already-[[wield]]ed [[potion of sleeping]])&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* Try to kill the monster in one turn, or put it to sleep (this can be risky unless the method is guaranteed, e.g. [[magic flute]], guaranteed hit with already-[[wield]]ed [[potion of sleeping]])&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 23:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 23:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* If you are levitating in a controlled fashion over dry land, stop levitating and the monster will become startled, releasing you&amp;lt;ref&amp;gt;[[trap.c#line2341]]&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* If you are levitating in a controlled fashion over dry land, stop levitating and the monster will become startled, releasing you&amp;lt;ref&amp;gt;[[trap.c#line2341]]&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* Read an uncursed or blessed [[scroll of earth]], which will turn all the water around you into land. You will still drown reading a cursed scroll as it only drops a boulder on your own head, and does not interrupt the attack coming from the adjacent square.  This does not work on the [[Plane of Water]], and has a 10% chance of failure anywhere else, as the boulder may sink without a trace.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* Read an uncursed or blessed [[scroll of earth]], which will turn all the water around you into land. You will still drown reading a cursed scroll as it only drops a boulder on your own head, and does not interrupt the attack coming from the adjacent square.  This does not work on the [[Plane of Water]], and has a 10% chance of failure anywhere else, as the boulder may sink without a trace.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;-&lt;/td&gt;
  &lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;
* Tame it with a [[scroll of taming]] or [[spellbook of charm monster|spell of charm monster]].  Most drowning monsters have no [[MR]], but &lt;span class=&quot;diffchange diffchange-inline&quot;&gt;[[&lt;/span&gt;couatl&lt;span class=&quot;diffchange diffchange-inline&quot;&gt;]] &lt;/span&gt;have a 30% chance to resist, and of course the spell is dependent on your power and casting success rate.
  &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;
* Tame it with a [[scroll of taming]] or [[spellbook of charm monster|spell of charm monster]].  Most drowning monsters have no [[MR]], but couatl have a 30% chance to resist, and of course the spell is dependent on your power and casting success rate.
  &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;The following monsters possess a drowning attack:&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;The following monsters possess a drowning attack:&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;!-- diff generator: wikidiff2 ap-s3 2009-11-19 23:47:02 --&gt;
&lt;!-- diff cache key nethack:diff:version:1.11a:oldid:44485:newid:44487 --&gt;
&lt;/table&gt;</summary>
		<author><name>Darth l33t</name></author>	</entry>

	<entry>
		<id>http://nethack.wikia.com/index.php?title=Wish&amp;diff=44486&amp;oldid=prev</id>
		<title>Wish</title>
		<link rel="alternate" type="text/html" href="http://nethack.wikia.com/index.php?title=Wish&amp;diff=44486&amp;oldid=prev"/>
				<updated>2009-11-19T23:40:50Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Neutral:&amp;#32;&lt;/span&gt; &lt;/p&gt;

		&lt;table style=&quot;background-color: white; color:black;&quot;&gt;
		&lt;col class='diff-marker' /&gt;
		&lt;col class='diff-content' /&gt;
		&lt;col class='diff-marker' /&gt;
		&lt;col class='diff-content' /&gt;
		&lt;tr valign='top'&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 23:40, November 19, 2009&lt;/td&gt;
		&lt;/tr&gt;
		&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 233:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 233:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* &quot;blessed [[Eyes of the Overworld]]&quot; (if you are ''not'' a [[Monk]]) to obtain [[astral vision]] and [[magic resistance]], and to #invoke for [[enlightenment]]&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* &quot;blessed [[Eyes of the Overworld]]&quot; (if you are ''not'' a [[Monk]]) to obtain [[astral vision]] and [[magic resistance]], and to #invoke for [[enlightenment]]&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* &quot;blessed [[Orb of Fate]]&quot; (if you are ''not'' a [[Valkyrie]]) to obtain [[half physical damage]] and [[half spell damage]], and to #invoke to [[level teleport]] (but you will need to obtain [[teleport control]] separately)&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* &quot;blessed [[Orb of Fate]]&quot; (if you are ''not'' a [[Valkyrie]]) to obtain [[half physical damage]] and [[half spell damage]], and to #invoke to [[level teleport]] (but you will need to obtain [[teleport control]] separately)&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;-&lt;/td&gt;
  &lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;-&lt;/td&gt;
  &lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;For Neutral [[Monk]]s in particular, the Eye of the Aethiopica is almost certainly the most valuable item in the game. The energy regeneration ability is extremely useful, since Monks are decent [[spellcaster]]s and their starting spell (whatever it is) becomes vastly more powerful with energy regeneration. Moreover, the other capabilities of the Eye (namely, [[telepathy]], [[magic resistance]], and [[branchport]]) are not only very useful in their own right but also difficult or impossible for Monks to get in any other way.&lt;/div&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;The [[Eyes of the Overworld]] might be considered a lower priority than some of the others listed, but the [[astral vision]] they provide is useful for making the exploration of [[Gehennom]] less tedious without having to stockpile scrolls of magic mapping. Note however that if one can cast the divination spells of [[magic mapping]], [[detect treasure]], and [[spellbook of detect monsters|detect monsters]] at a skilled level, then these combined also provide the key benefits of the Eyes, even revealing information about the entire map at once -- though this of course requires obtaining the appropriate spellbooks and being able to cast them somewhat reliably.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;The [[Eyes of the Overworld]] might be considered a lower priority than some of the others listed, but the [[astral vision]] they provide is useful for making the exploration of [[Gehennom]] less tedious without having to stockpile scrolls of magic mapping. Note however that if one can cast the divination spells of [[magic mapping]], [[detect treasure]], and [[spellbook of detect monsters|detect monsters]] at a skilled level, then these combined also provide the key benefits of the Eyes, even revealing information about the entire map at once -- though this of course requires obtaining the appropriate spellbooks and being able to cast them somewhat reliably.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;!-- diff generator: wikidiff2 ap23 2009-11-19 23:43:36 --&gt;
&lt;!-- diff cache key nethack:diff:version:1.11a:oldid:44478:newid:44486 --&gt;
&lt;/table&gt;</summary>
		<author><name>Lord Seth</name></author>	</entry>

	<entry>
		<id>http://nethack.wikia.com/index.php?title=Holding_attack&amp;diff=44485&amp;oldid=prev</id>
		<title>Holding attack</title>
		<link rel="alternate" type="text/html" href="http://nethack.wikia.com/index.php?title=Holding_attack&amp;diff=44485&amp;oldid=prev"/>
				<updated>2009-11-19T22:50:21Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Drowning attack:&amp;#32;&lt;/span&gt;  -- confirmed in Wizard mode that prayer doesn&amp;#39;t help&lt;/p&gt;

		&lt;table style=&quot;background-color: white; color:black;&quot;&gt;
		&lt;col class='diff-marker' /&gt;
		&lt;col class='diff-content' /&gt;
		&lt;col class='diff-marker' /&gt;
		&lt;col class='diff-content' /&gt;
		&lt;tr valign='top'&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 22:50, November 19, 2009&lt;/td&gt;
		&lt;/tr&gt;
		&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 13:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 13:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;The drowning attack is a two-move [[instadeath]] possessed by some [[sea monster]]s, which is deadly even to high level characters. It occurs when the player is held by a monster, and pulled into a [[moat]] or [[pool]], effectively causing death by [[drowning]]. It is impossible for a drowning attack to succeed if you are wearing an uncursed or blessed [[oilskin cloak]] or if your outermost item is [[greased]]; this is part of the reason why items of [[armour]] are largely [[wish]]ed for greased.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;The drowning attack is a two-move [[instadeath]] possessed by some [[sea monster]]s, which is deadly even to high level characters. It occurs when the player is held by a monster, and pulled into a [[moat]] or [[pool]], effectively causing death by [[drowning]]. It is impossible for a drowning attack to succeed if you are wearing an uncursed or blessed [[oilskin cloak]] or if your outermost item is [[greased]]; this is part of the reason why items of [[armour]] are largely [[wish]]ed for greased.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;-&lt;/td&gt;
  &lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;
If you see the message ''&quot;&amp;amp;lt;Monster&amp;amp;gt; swings itself around you!&quot;'', you usually have only one turn to escape death by drowning (except if the monster is a [[kraken]], which is very slow and will not get its next attack for at least three turns). On this turn, you can:
  &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;
If you see the message ''&quot;&amp;amp;lt;Monster&amp;amp;gt; swings itself around you!&quot;'' &lt;span class=&quot;diffchange diffchange-inline&quot;&gt;(or ''The python grabs you!'')&lt;/span&gt;, you usually have only one turn to escape death by drowning (except if the monster is a [[kraken]], which is very slow and will not get its next attack for at least three turns). On this turn, you can:
  &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;-&lt;/td&gt;
  &lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* [[Pray]], which can get you out of trouble (but might not - the message &quot;the &amp;amp;lt;monster&amp;amp;gt; loosens its grip on you slightly&quot; does not mean you can move away&quot;).&lt;/div&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* Engrave [[Elbereth]], if you are on land.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* Engrave [[Elbereth]], if you are on land.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* Otherwise [[scare]] the monster (e.g. [[mirror]], [[tooled horn]])&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* Otherwise [[scare]] the monster (e.g. [[mirror]], [[tooled horn]])&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 23:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 22:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* Wear an [[amulet of magical breathing]] (you will still be held by the creature)&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* Wear an [[amulet of magical breathing]] (you will still be held by the creature)&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* If you are levitating in a controlled fashion over dry land, stop levitating and the monster will become startled, releasing you&amp;lt;ref&amp;gt;[[trap.c#line2341]]&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* If you are levitating in a controlled fashion over dry land, stop levitating and the monster will become startled, releasing you&amp;lt;ref&amp;gt;[[trap.c#line2341]]&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;-&lt;/td&gt;
  &lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;
* Read an uncursed or blessed scroll of &lt;span class=&quot;diffchange diffchange-inline&quot;&gt;Earth&lt;/span&gt;, which will turn all the water around you into land. You will still drown reading a cursed scroll as it only drops a boulder on your own head, and does not interrupt the attack coming from the adjacent square. &lt;span class=&quot;diffchange diffchange-inline&quot;&gt;While effective, this strategy may &lt;/span&gt;not &lt;span class=&quot;diffchange diffchange-inline&quot;&gt;100% reliable [someone look at &lt;/span&gt;the &lt;span class=&quot;diffchange diffchange-inline&quot;&gt;source please&lt;/span&gt;, &lt;span class=&quot;diffchange diffchange-inline&quot;&gt;conversion &lt;/span&gt;may &lt;span class=&quot;diffchange diffchange-inline&quot;&gt;not matter] since water conversion to land is likely but not certain&lt;/span&gt;.
  &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;
* Read an uncursed or blessed &lt;span class=&quot;diffchange diffchange-inline&quot;&gt;[[&lt;/span&gt;scroll of &lt;span class=&quot;diffchange diffchange-inline&quot;&gt;earth]]&lt;/span&gt;, which will turn all the water around you into land. You will still drown reading a cursed scroll as it only drops a boulder on your own head, and does not interrupt the attack coming from the adjacent square.  &lt;span class=&quot;diffchange diffchange-inline&quot;&gt;This does &lt;/span&gt;not &lt;span class=&quot;diffchange diffchange-inline&quot;&gt;work on &lt;/span&gt;the &lt;span class=&quot;diffchange diffchange-inline&quot;&gt;[[Plane of Water]]&lt;/span&gt;, &lt;span class=&quot;diffchange diffchange-inline&quot;&gt;and has a 10% chance of failure anywhere else, as the boulder &lt;/span&gt;may &lt;span class=&quot;diffchange diffchange-inline&quot;&gt;sink without a trace&lt;/span&gt;.
  &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* Tame it with a [[scroll of taming]] or [[spellbook of charm monster|spell of charm monster]].  Most drowning monsters have no [[MR]], but [[couatl]] have a 30% chance to resist, and of course the spell is dependent on your power and casting success rate.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;The following monsters possess a drowning attack:&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;The following monsters possess a drowning attack:&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;!-- diff generator: wikidiff2 ap-s3 2009-11-19 22:50:33 --&gt;
&lt;!-- diff cache key nethack:diff:version:1.11a:oldid:43404:newid:44485 --&gt;
&lt;/table&gt;</summary>
		<author><name>Darth l33t</name></author>	</entry>

	<entry>
		<id>http://nethack.wikia.com/index.php?title=Talk:Hit_dice&amp;diff=44483&amp;oldid=prev</id>
		<title>Talk:Hit dice</title>
		<link rel="alternate" type="text/html" href="http://nethack.wikia.com/index.php?title=Talk:Hit_dice&amp;diff=44483&amp;oldid=prev"/>
				<updated>2009-11-19T21:13:47Z</updated>
		
		<summary type="html">&lt;p&gt;Created page with &amp;#39;This page contains a &amp;quot;stub&amp;quot; notation,but it seems pretty complete.  --~~~~Milton&amp;#39;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;This page contains a &amp;quot;stub&amp;quot; notation,but it seems pretty complete.&lt;br /&gt;
&lt;br /&gt;
--[[Special:Contributions/12.176.40.226|12.176.40.226]] 21:13, November 19, 2009 (UTC)Milton&lt;/div&gt;</summary>
		<author><name>12.176.40.226</name></author>	</entry>

	<entry>
		<id>http://nethack.wikia.com/index.php?title=Religion&amp;diff=44482&amp;oldid=prev</id>
		<title>Religion</title>
		<link rel="alternate" type="text/html" href="http://nethack.wikia.com/index.php?title=Religion&amp;diff=44482&amp;oldid=prev"/>
				<updated>2009-11-19T20:29:55Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Distribution of altars, priests and temples:&amp;#32;&lt;/span&gt; &lt;/p&gt;

		&lt;table style=&quot;background-color: white; color:black;&quot;&gt;
		&lt;col class='diff-marker' /&gt;
		&lt;col class='diff-content' /&gt;
		&lt;col class='diff-marker' /&gt;
		&lt;col class='diff-content' /&gt;
		&lt;tr valign='top'&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 20:29, November 19, 2009&lt;/td&gt;
		&lt;/tr&gt;
		&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 105:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 105:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;==== Main Dungeon ====&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;==== Main Dungeon ====&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;-&lt;/td&gt;
  &lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;
Each non-[[special level]] in the [[Dungeons of Doom]] above the [[Castle]] has a chance to feature off-temple [[altar]]s or at most one [[temple]]. Their [[alignment]] is independently distributed with equal chances of lawful, neutral, chaotic. There are no altars in special rooms other than temples (shops, beehives, zoos etc.).
  &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;
Each &lt;span class=&quot;diffchange diffchange-inline&quot;&gt;non-maze, &lt;/span&gt;non-[[special level]] in the [[Dungeons of Doom]] above the [[Castle]] has a chance to feature off-temple [[altar]]s or at most one [[temple]]. Their [[alignment]] is independently distributed with equal chances of lawful, neutral, chaotic. There are no altars in special rooms other than temples (shops, beehives, zoos etc.).
  &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;There is one temple in [[Minetown]] with equal chances of the three main religions, and no other temples, priests, or altars in [[Gnomish Mines]].&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;There is one temple in [[Minetown]] with equal chances of the three main religions, and no other temples, priests, or altars in [[Gnomish Mines]].&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 111:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 111:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;There are no temples, priests, or altars in [[Sokoban]] or [[Fort Ludios]].&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;There are no temples, priests, or altars in [[Sokoban]] or [[Fort Ludios]].&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;-&lt;/td&gt;
  &lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;
There are temples or off-temples altars on &lt;span class=&quot;diffchange diffchange-inline&quot;&gt;in &lt;/span&gt;fixed-layout levels in some quests.
  &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;
There are temples or off-temples altars on fixed-layout levels in some quests.
  &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;-&lt;/td&gt;
  &lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;
==== &lt;span class=&quot;diffchange diffchange-inline&quot;&gt;Medusa &lt;/span&gt;level and beneath ====
  &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;
==== &lt;span class=&quot;diffchange diffchange-inline&quot;&gt;Castle &lt;/span&gt;level and beneath ====
  &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;There are three temples in [[Gehennom]]:&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;There are three temples in [[Gehennom]]:&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 128:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 128:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Otherwise, there are no altars, priests, or temples.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Otherwise, there are no altars, priests, or temples.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;-&lt;/td&gt;
  &lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;== Other issues ==&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;== Other issues ==&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;!-- diff generator: wikidiff2 ap18 2009-11-19 20:30:50 --&gt;
&lt;!-- diff cache key nethack:diff:version:1.11a:oldid:44479:newid:44482 --&gt;
&lt;/table&gt;</summary>
		<author><name>Tjr</name></author>	</entry>

	<entry>
		<id>http://nethack.wikia.com/index.php?title=Storm&amp;diff=44481&amp;oldid=prev</id>
		<title>Storm</title>
		<link rel="alternate" type="text/html" href="http://nethack.wikia.com/index.php?title=Storm&amp;diff=44481&amp;oldid=prev"/>
				<updated>2009-11-19T19:56:41Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;

		&lt;table style=&quot;background-color: white; color:black;&quot;&gt;
		&lt;col class='diff-marker' /&gt;
		&lt;col class='diff-content' /&gt;
		&lt;col class='diff-marker' /&gt;
		&lt;col class='diff-content' /&gt;
		&lt;tr valign='top'&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 19:56, November 19, 2009&lt;/td&gt;
		&lt;/tr&gt;
		&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;'''ArrowStorm''', '''DaggerStorm''', or '''SilverStorm''' are the use of [[Missile|missile weapons]] as the primary way to deal damage in NetHack.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;'''ArrowStorm''', '''DaggerStorm''', or '''SilverStorm''' are the use of [[Missile|missile weapons]] as the primary way to deal damage in NetHack.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;-&lt;/td&gt;
  &lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;
The preferred roles to do this are [[Rogue|Rogues]] and [[Ranger|Rangers]], for their [[Skill|weapon proficiency]] and for their +1 [[Multishot|multishot]] bonus, but roles with high skill in missile weapons also work (particularly [[Wizard|Wizards]] and [[Valkyrie|Valkyries]] for Expert daggers).
  &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;
The preferred roles to do this are [[Rogue|Rogues]] and [[Ranger|Rangers]], for their [[Skill|weapon proficiency]] and for their +1 [[Multishot|multishot]] bonus, but roles with high skill in missile weapons also work (particularly [[Wizard|Wizards&lt;span class=&quot;diffchange diffchange-inline&quot;&gt;]], [[Tourist|Tourists&lt;/span&gt;]] and [[Valkyrie|Valkyries]] for Expert daggers).
  &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;== DaggerStorm ==&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;== DaggerStorm ==&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;As a Ranger or a Rogue you get +1 multishot for thrown [[Dagger|daggers]], even when dagger is Unskilled, so, even as an early-game character, you can probably deal more damage by throwing daggers than by using a melee weapon, even in melee range.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;As a Ranger or a Rogue you get +1 multishot for thrown [[Dagger|daggers]], even when dagger is Unskilled, so, even as an early-game character, you can probably deal more damage by throwing daggers than by using a melee weapon, even in melee range.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;!-- diff generator: wikidiff2 ap17 2009-11-19 19:57:48 --&gt;
&lt;!-- diff cache key nethack:diff:version:1.11a:oldid:44472:newid:44481 --&gt;
&lt;/table&gt;</summary>
		<author><name>Kerio</name></author>	</entry>

	<entry>
		<id>http://nethack.wikia.com/index.php?title=Religion&amp;diff=44479&amp;oldid=prev</id>
		<title>Religion</title>
		<link rel="alternate" type="text/html" href="http://nethack.wikia.com/index.php?title=Religion&amp;diff=44479&amp;oldid=prev"/>
				<updated>2009-11-19T19:55:17Z</updated>
		
		<summary type="html">&lt;p&gt;Fixing broken links&lt;/p&gt;

		&lt;table style=&quot;background-color: white; color:black;&quot;&gt;
		&lt;col class='diff-marker' /&gt;
		&lt;col class='diff-content' /&gt;
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		&lt;col class='diff-content' /&gt;
		&lt;tr valign='top'&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 19:55, November 19, 2009&lt;/td&gt;
		&lt;/tr&gt;
		&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 11:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 11:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;[[Sacrificing]] (#offer) a corpse on a [[alignment|coaligned]] altar (i. e. lawful altar if you are lawful) can improve your relationships with your god, including your luck.  It can also grant you an artifact weapon.  Sacrificing on a coaligned altar is always safe, unless you sacrifice a coaligned unicorn (white/gray/black if you are lawful/neutral/chaotic correspondently), your former pet, or member of your own race (the latter is permitted, and beneficial, for chaotic players). Sacrificing on non-coaligned altar, if you are in a good standing with your god, may either convert it or harm your luck.  Finally, donating [[amulet of Yendor]] on a co-aligned altar on the [[Astral Plane]] wins the game.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;[[Sacrificing]] (#offer) a corpse on a [[alignment|coaligned]] altar (i. e. lawful altar if you are lawful) can improve your relationships with your god, including your luck.  It can also grant you an artifact weapon.  Sacrificing on a coaligned altar is always safe, unless you sacrifice a coaligned unicorn (white/gray/black if you are lawful/neutral/chaotic correspondently), your former pet, or member of your own race (the latter is permitted, and beneficial, for chaotic players). Sacrificing on non-coaligned altar, if you are in a good standing with your god, may either convert it or harm your luck.  Finally, donating [[amulet of Yendor]] on a co-aligned altar on the [[Astral Plane]] wins the game.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;-&lt;/td&gt;
  &lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;
[[Turn undead]] (#turn) allows [[&lt;span class=&quot;diffchange diffchange-inline&quot;&gt;Knights&lt;/span&gt;]] and [[&lt;span class=&quot;diffchange diffchange-inline&quot;&gt;Priests&lt;/span&gt;]] to frighten, and possibly even destroy (if they are lawful or neutral) or pacify (if they are chaotic) nearby undead creatures by calling upon the power of their deity.  It should not be confused with [[Spellbook of turn undead|the spell of turn undead]], which causes only minor damage to undead creatures.  Like prayer, turning works only under specific conditions.
  &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;
[[Turn undead]] (#turn) allows [[&lt;span class=&quot;diffchange diffchange-inline&quot;&gt;Knight&lt;/span&gt;]]&lt;span class=&quot;diffchange diffchange-inline&quot;&gt;s &lt;/span&gt;and [[&lt;span class=&quot;diffchange diffchange-inline&quot;&gt;Priest&lt;/span&gt;]]&lt;span class=&quot;diffchange diffchange-inline&quot;&gt;s &lt;/span&gt;to frighten, and possibly even destroy (if they are lawful or neutral) or pacify (if they are chaotic) nearby undead creatures by calling upon the power of their deity. It should not be confused with [[Spellbook of turn undead|the spell of turn undead]], which causes only minor damage to undead creatures. Like prayer, turning works only under specific conditions.
  &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;-&lt;/td&gt;
  &lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;
&lt;span class=&quot;diffchange diffchange-inline&quot;&gt;For &lt;/span&gt;[[&lt;span class=&quot;diffchange diffchange-inline&quot;&gt;donating&lt;/span&gt;]] money (#chat), you must stand in the square adjanced to a peaceful priest in a temple.  His alignment is not important.  Donating 400 times your experience level (or more, but less than 600 times your experience level) grants or improves [[intrinsic protection]].  Other sums of money may grant temporary clairvoyance, improve your [[alignment record]], or &lt;span class=&quot;diffchange diffchange-inline&quot;&gt;excersize &lt;/span&gt;your wisdom.  Donating $0 or less is a bad idea (you loose one point of alignment).  For more information, see the chatting section in the [[Aligned_priest]] article.
  &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;
&lt;span class=&quot;diffchange diffchange-inline&quot;&gt;To &lt;/span&gt;[[&lt;span class=&quot;diffchange diffchange-inline&quot;&gt;donate&lt;/span&gt;]] money (#chat), you must stand in the square adjanced to a peaceful priest in a temple.  His alignment is not important.  Donating 400 times your experience level (or more, but less than 600 times your experience level) grants or improves [[intrinsic protection]].  Other sums of money may grant temporary clairvoyance, improve your [[alignment record]], or &lt;span class=&quot;diffchange diffchange-inline&quot;&gt;exercise &lt;/span&gt;your wisdom.  Donating $0 or less is a bad idea (you loose one point of alignment).  For more information, see the chatting section in the [[Aligned_priest]] article.
  &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Monsters cannot pray, sacrifice, turn undead, or donate money.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Monsters cannot pray, sacrifice, turn undead, or donate money.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 22:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 22:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;{|class=&quot;wikitable&quot; style=&quot;text-align:center&quot;&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;{|class=&quot;wikitable&quot; style=&quot;text-align:center&quot;&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;-&lt;/td&gt;
  &lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;
!Parameter
  &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;
!Parameter 
  &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;-&lt;/td&gt;
  &lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;
!Range
  &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;
!Range 
  &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;-&lt;/td&gt;
  &lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;
!Initially
  &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;
!Initially 
  &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;-&lt;/td&gt;
  &lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;
!Normally
  &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;
!Normally 
  &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;-&lt;/td&gt;
  &lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;
!Ideally
  &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;
!Ideally 
  &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;!Safe pray interval&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;!Safe pray interval&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 74:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 74:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;The [[prayer timeout]] refers to how much time you need to wait before your god will accept another prayer. You can safely pray if it is at most 0, 100, or 200, depending on which problems you have (see [[prayer]]). Initially set to 300, it decreases each game turn by one until it becomes zero, and increases when you pray, typically by several hundred turns.  The exact [[prayer timeout]] increase is random each time; if 1) you had been crowned and/or 2) have killed the [[Wizard of Yendor]] or done the [[Invocation ritual]], significantly larger values will be more likely. Getting an [[artifact]] by [[sacrifice|sacrificing]] or being granted a [[wish]] also increases the prayer timeout as if you had prayed.  You can decrease it or get a clue about it by sacrificing on a co-aligned altar (see [[Altar#Ordinary sacrifice]]): a &quot;hopeful feeling&quot; means it is still positive, &quot;reconciliation&quot; means you just made it zero.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;The [[prayer timeout]] refers to how much time you need to wait before your god will accept another prayer. You can safely pray if it is at most 0, 100, or 200, depending on which problems you have (see [[prayer]]). Initially set to 300, it decreases each game turn by one until it becomes zero, and increases when you pray, typically by several hundred turns.  The exact [[prayer timeout]] increase is random each time; if 1) you had been crowned and/or 2) have killed the [[Wizard of Yendor]] or done the [[Invocation ritual]], significantly larger values will be more likely. Getting an [[artifact]] by [[sacrifice|sacrificing]] or being granted a [[wish]] also increases the prayer timeout as if you had prayed.  You can decrease it or get a clue about it by sacrificing on a co-aligned altar (see [[Altar#Ordinary sacrifice]]): a &quot;hopeful feeling&quot; means it is still positive, &quot;reconciliation&quot; means you just made it zero.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;-&lt;/td&gt;
  &lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;
[[Luck]] is always between -13 and +13. Initilaly it is zero. In order to safely pray, your Luck must be zero or positive; otherwise prayers only cause your god to smite you. Luck has too many other effects to enumerate. Unless you have a [[&lt;span class=&quot;diffchange diffchange-inline&quot;&gt;luckitem&lt;/span&gt;]] in your main inventory, your positive or negative luck times out at a rate of one point per 600 moves (300 if you are wearing the Amulet of Yendor, or if your God is angry). With luckstone, your positive/any/negative/ Luck never times out if the luckstone is blessed/uncursed/cursed. Sacrificing at a coaligned altar may increase your luck, depending on the corpse's difficulty, in which case you &quot;see a four-leaf clover&quot;.
  &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;
[[Luck]] is always between -13 and +13. Initilaly it is zero. In order to safely pray, your Luck must be zero or positive; otherwise prayers only cause your god to smite you. Luck has too many other effects to enumerate. Unless you have a [[&lt;span class=&quot;diffchange diffchange-inline&quot;&gt;luck|luck item&lt;/span&gt;]] in your main inventory, your positive or negative luck times out at a rate of one point per 600 moves (300 if you are wearing the Amulet of Yendor, or if your God is angry). With luckstone, your positive/any/negative/ Luck never times out if the luckstone is blessed/uncursed/cursed. Sacrificing at a coaligned altar may increase your luck, depending on the corpse's difficulty, in which case you &quot;see a four-leaf clover&quot;.
  &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;== Altars and priests ==&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;== Altars and priests ==&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 85:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 85:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;There are three uses of altars:&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;There are three uses of altars:&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;-&lt;/td&gt;
  &lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;
* If you drop items onto an altar while not blind, you will know their [[&lt;span class=&quot;diffchange diffchange-inline&quot;&gt;beautitude&lt;/span&gt;]].  Any altar can be used for this purpose.  Note however that if you drop a fragile item (e. g. potion, mirror, crystal ball...) while levitating, it will break.
  &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;
* If you drop items onto an altar while not blind, you will know their [[&lt;span class=&quot;diffchange diffchange-inline&quot;&gt;beatitude&lt;/span&gt;]].  Any altar can be used for this purpose.  Note however that if you drop a fragile item (e. g. potion, mirror, crystal ball...) while levitating, it will break.
  &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* Sacrificing.  There is no way to sacrifice unless you stay over an altar.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* Sacrificing.  There is no way to sacrifice unless you stay over an altar.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* Prayer. While you certainly can try to pray everywhere, prayers while standing on altar cause better or different outcomes.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* Prayer. While you certainly can try to pray everywhere, prayers while standing on altar cause better or different outcomes.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 92:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 92:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;{{main|aligned priest}}&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;{{main|aligned priest}}&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;{{main|Special room#Temples}}&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;{{main|Special room#Temples}}&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 104:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 105:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;==== Main Dungeon ====&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;==== Main Dungeon ====&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;-&lt;/td&gt;
  &lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;
Each non-[[special level]] in the [[&lt;span class=&quot;diffchange diffchange-inline&quot;&gt;Main Dungeon&lt;/span&gt;]] above the [[Castle &lt;span class=&quot;diffchange diffchange-inline&quot;&gt;level&lt;/span&gt;]] has a chance to feature off-temple [[altar]]s or at most one [[temple]]. Their [[alignment]] is independently distributed with equal chances of lawful, neutral, chaotic. There are no altars in special rooms other than temples (shops, beehives, zoos etc.).
  &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;
Each non-[[special level]] in the [[&lt;span class=&quot;diffchange diffchange-inline&quot;&gt;Dungeons of Doom&lt;/span&gt;]] above the [[Castle]] has a chance to feature off-temple [[altar]]s or at most one [[temple]]. Their [[alignment]] is independently distributed with equal chances of lawful, neutral, chaotic. There are no altars in special rooms other than temples (shops, beehives, zoos etc.).
  &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;-&lt;/td&gt;
  &lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;
There is one temple in [[&lt;span class=&quot;diffchange diffchange-inline&quot;&gt;Minestown&lt;/span&gt;]] with equal chances of the three main religions, and no other temples, priests, or altars in [[Gnomish Mines]].
  &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;
There is one temple in [[&lt;span class=&quot;diffchange diffchange-inline&quot;&gt;Minetown&lt;/span&gt;]] with equal chances of the three main religions, and no other temples, priests, or altars in [[Gnomish Mines]].
  &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;There are no temples, priests, or altars in [[Sokoban]] or [[Fort Ludios]].&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;There are no temples, priests, or altars in [[Sokoban]] or [[Fort Ludios]].&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 114:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 115:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;==== Medusa level and beneath ====&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;==== Medusa level and beneath ====&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;-&lt;/td&gt;
  &lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;
There are three temples &lt;span class=&quot;diffchange diffchange-inline&quot;&gt;on the &lt;/span&gt;[[&lt;span class=&quot;diffchange diffchange-inline&quot;&gt;Gehenom&lt;/span&gt;]]:
  &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;
There are three temples &lt;span class=&quot;diffchange diffchange-inline&quot;&gt;in &lt;/span&gt;[[&lt;span class=&quot;diffchange diffchange-inline&quot;&gt;Gehennom&lt;/span&gt;]]:
  &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* Unaligned temple with peaceful priest at the [[Valley of the Dead]] (1st level of Gehennom),&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* Unaligned temple with peaceful priest at the [[Valley of the Dead]] (1st level of Gehennom),&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* Unaligned non-temple altar at [[Orcus-town]] (approximately middle of the Gehennom),&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;* Unaligned non-temple altar at [[Orcus-town]] (approximately middle of the Gehennom),&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;!-- diff generator: wikidiff2 ap9 2009-11-19 19:55:34 --&gt;
&lt;!-- diff cache key nethack:diff:version:1.11a:oldid:44363:newid:44479 --&gt;
&lt;/table&gt;</summary>
		<author><name>135.205.212.72</name></author>	</entry>

	<entry>
		<id>http://nethack.wikia.com/index.php?title=Wish&amp;diff=44478&amp;oldid=prev</id>
		<title>Wish</title>
		<link rel="alternate" type="text/html" href="http://nethack.wikia.com/index.php?title=Wish&amp;diff=44478&amp;oldid=prev"/>
				<updated>2009-11-19T19:15:28Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Wishing for a monster type:&amp;#32;&lt;/span&gt; &lt;/p&gt;

		&lt;table style=&quot;background-color: white; color:black;&quot;&gt;
		&lt;col class='diff-marker' /&gt;
		&lt;col class='diff-content' /&gt;
		&lt;col class='diff-marker' /&gt;
		&lt;col class='diff-content' /&gt;
		&lt;tr valign='top'&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 19:15, November 19, 2009&lt;/td&gt;
		&lt;/tr&gt;
		&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 157:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 157:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;If you wish for a figurine of a unique monster, any kind of human, or a [[mail daemon]], you will instead receive a random figurine.&amp;lt;ref&amp;gt;[[objnam.c#line2567]]&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;If you wish for a figurine of a unique monster, any kind of human, or a [[mail daemon]], you will instead receive a random figurine.&amp;lt;ref&amp;gt;[[objnam.c#line2567]]&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;-&lt;/td&gt;
  &lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;
If you wish for an egg from a monster that cannot lay eggs, you will get a random kind of egg. You ''can'' wish for an egg from a genocided species, but the egg will never hatch.&amp;lt;ref&amp;gt;[[objnam.c#line2576]]&amp;lt;/ref&amp;gt;
  &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;
If you wish for an egg from a monster that cannot lay eggs, you will get a random kind of &lt;span class=&quot;diffchange diffchange-inline&quot;&gt;egg; wishing for a &quot;[[Scorpius]] egg&quot; will give you a [[scorpion]] &lt;/span&gt;egg. You ''can'' wish for an egg from a genocided species, but the egg will never hatch.&amp;lt;ref&amp;gt;[[objnam.c#line2576]]&amp;lt;/ref&amp;gt;
  &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;You can wish for a statue of any monster, including unique and genocided ones. Bear in mind, however, that casting [[spellbook of stone to flesh|stone to flesh]] on a statue will not always produce that monster—for example, animating a statue of a unique monster or quest guardian will instead produce a [[doppelganger]] disguised as that monster.&amp;lt;ref&amp;gt;[[trap.c#line439]]&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;You can wish for a statue of any monster, including unique and genocided ones. Bear in mind, however, that casting [[spellbook of stone to flesh|stone to flesh]] on a statue will not always produce that monster—for example, animating a statue of a unique monster or quest guardian will instead produce a [[doppelganger]] disguised as that monster.&amp;lt;ref&amp;gt;[[trap.c#line439]]&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;!-- diff generator: wikidiff2 ap24 2009-11-19 19:17:08 --&gt;
&lt;!-- diff cache key nethack:diff:version:1.11a:oldid:44450:newid:44478 --&gt;
&lt;/table&gt;</summary>
		<author><name>Darth l33t</name></author>	</entry>

	<entry>
		<id>http://nethack.wikia.com/index.php?title=User:%D0%A1%D0%BE%D0%B7%D0%B4%D0%B0%D0%BD%D0%B8%D0%B5_%D1%81%D0%B0%D0%B9%D1%82%D0%B0_%D0%BC%D0%BE%D1%81%D0%BA%D0%B2%D0%B0_zezdhuk9n7ih20l&amp;diff=0&amp;oldid=prev</id>
		<title>User:Создание сайта москва zezdhuk9n7ih20l</title>
		<link rel="alternate" type="text/html" href="http://nethack.wikia.com/index.php?title=User:%D0%A1%D0%BE%D0%B7%D0%B4%D0%B0%D0%BD%D0%B8%D0%B5_%D1%81%D0%B0%D0%B9%D1%82%D0%B0_%D0%BC%D0%BE%D1%81%D0%BA%D0%B2%D0%B0_zezdhuk9n7ih20l&amp;diff=0&amp;oldid=prev"/>
				<updated>2009-11-19T07:09:31Z</updated>
		
		<summary type="html">&lt;p&gt;deleted &quot;[[&lt;a href=&quot;/index.php?title=User:%D0%A1%D0%BE%D0%B7%D0%B4%D0%B0%D0%BD%D0%B8%D0%B5_%D1%81%D0%B0%D0%B9%D1%82%D0%B0_%D0%BC%D0%BE%D1%81%D0%BA%D0%B2%D0%B0_zezdhuk9n7ih20l&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;User:Создание сайта москва zezdhuk9n7ih20l (page does not exist)&quot;&gt;User:Создание сайта москва zezdhuk9n7ih20l&lt;/a&gt;]]&quot; Spam:&amp;#32;content was: &amp;#39;&amp;lt;br /&amp;gt; &amp;lt;br /&amp;gt; &amp;lt;center&amp;gt; =&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;[http://duya.info/ С…&amp;#39; (and the only contributor was &amp;#39;[[Special:Contributions/Создание сайта москва zezdhuk9n7ih20l|Создание сайта москва zezdhuk9n7&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Paxed</name></author>	</entry>

	<entry>
		<id>http://nethack.wikia.com/index.php?title=Polymorph&amp;diff=44477&amp;oldid=prev</id>
		<title>Polymorph</title>
		<link rel="alternate" type="text/html" href="http://nethack.wikia.com/index.php?title=Polymorph&amp;diff=44477&amp;oldid=prev"/>
				<updated>2009-11-19T03:52:05Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Self-polymorph:&amp;#32;&lt;/span&gt; Black-&amp;gt;Silver as they do not use breath weapons on enemies. Added DSM tip&lt;/p&gt;

		&lt;table style=&quot;background-color: white; color:black;&quot;&gt;
		&lt;col class='diff-marker' /&gt;
		&lt;col class='diff-content' /&gt;
		&lt;col class='diff-marker' /&gt;
		&lt;col class='diff-content' /&gt;
		&lt;tr valign='top'&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 03:52, November 19, 2009&lt;/td&gt;
		&lt;/tr&gt;
		&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 32:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 32:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;There are various strategic uses of self-polymorph. One can become a monster with higher base [[speed]], a monster immune to [[stoning]], a monster able to [[Eating jewelry|eat]] [[amulet]]s and/or [[ring]]s in order to absorb intrinsics, or a monster with a useful monster power. Monster powers include a were-creature's ability to summon pets, laying eggs which hatch into pets (only if the polyform is female), a [[spider]]'s able to spin webs, and many others. Disadvantages to polyself include losing the use of one's hands, losing the ability to wear armor, and losing [[encumbrance]] capacity.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;There are various strategic uses of self-polymorph. One can become a monster with higher base [[speed]], a monster immune to [[stoning]], a monster able to [[Eating jewelry|eat]] [[amulet]]s and/or [[ring]]s in order to absorb intrinsics, or a monster with a useful monster power. Monster powers include a were-creature's ability to summon pets, laying eggs which hatch into pets (only if the polyform is female), a [[spider]]'s able to spin webs, and many others. Disadvantages to polyself include losing the use of one's hands, losing the ability to wear armor, and losing [[encumbrance]] capacity.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;-&lt;/td&gt;
  &lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;
One use of the self-polymorph would be turn yourself into a dragon, especially early on. Laying an egg in order to get a baby &lt;span class=&quot;diffchange diffchange-inline&quot;&gt;black &lt;/span&gt;or gray dragon as a pet can help you to defeat otherwise difficult monsters for higher levels.
  &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;
One use of the self-polymorph would be turn yourself into a dragon, especially early on. Laying an egg in order to get a baby &lt;span class=&quot;diffchange diffchange-inline&quot;&gt;silver &lt;/span&gt;or gray dragon as a pet can help you to defeat otherwise difficult monsters for higher levels&lt;span class=&quot;diffchange diffchange-inline&quot;&gt;. If you lay several eggs, grow all the baby dragons into adult, and get them killed (for an early character the best method is either conflict or untaming some of them and having the tame dragons defeat the untamed ones) then you have a good chance of getting dragon scales for creating dragon scale mail&lt;/span&gt;.
  &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;If you are self-polymorphed into a brown pudding and split, the clones will remain after you return to your normal form, and their names will be the same as your name.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;If you are self-polymorphed into a brown pudding and split, the clones will remain after you return to your normal form, and their names will be the same as your name.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;!-- diff generator: wikidiff2 ap9 2009-11-19 03:53:12 --&gt;
&lt;!-- diff cache key nethack:diff:version:1.11a:oldid:44475:newid:44477 --&gt;
&lt;/table&gt;</summary>
		<author><name>Qazmlpok</name></author>	</entry>

	<entry>
		<id>http://nethack.wikia.com/index.php?title=Polymorph&amp;diff=44475&amp;oldid=prev</id>
		<title>Polymorph</title>
		<link rel="alternate" type="text/html" href="http://nethack.wikia.com/index.php?title=Polymorph&amp;diff=44475&amp;oldid=prev"/>
				<updated>2009-11-19T01:54:17Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Self-polymorph:&amp;#32;&lt;/span&gt; &lt;/p&gt;

		&lt;table style=&quot;background-color: white; color:black;&quot;&gt;
		&lt;col class='diff-marker' /&gt;
		&lt;col class='diff-content' /&gt;
		&lt;col class='diff-marker' /&gt;
		&lt;col class='diff-content' /&gt;
		&lt;tr valign='top'&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 01:54, November 19, 2009&lt;/td&gt;
		&lt;/tr&gt;
		&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 31:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 31:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;There are various strategic uses of self-polymorph. One can become a monster with higher base [[speed]], a monster immune to [[stoning]], a monster able to [[Eating jewelry|eat]] [[amulet]]s and/or [[ring]]s in order to absorb intrinsics, or a monster with a useful monster power. Monster powers include a were-creature's ability to summon pets, laying eggs which hatch into pets (only if the polyform is female), a [[spider]]'s able to spin webs, and many others. Disadvantages to polyself include losing the use of one's hands, losing the ability to wear armor, and losing [[encumbrance]] capacity.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;There are various strategic uses of self-polymorph. One can become a monster with higher base [[speed]], a monster immune to [[stoning]], a monster able to [[Eating jewelry|eat]] [[amulet]]s and/or [[ring]]s in order to absorb intrinsics, or a monster with a useful monster power. Monster powers include a were-creature's ability to summon pets, laying eggs which hatch into pets (only if the polyform is female), a [[spider]]'s able to spin webs, and many others. Disadvantages to polyself include losing the use of one's hands, losing the ability to wear armor, and losing [[encumbrance]] capacity.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;One use of the self-polymorph would be turn yourself into a dragon, especially early on. Laying an egg in order to get a baby black or gray dragon as a pet can help you to defeat otherwise difficult monsters for higher levels.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;If you are self-polymorphed into a brown pudding and split, the clones will remain after you return to your normal form, and their names will be the same as your name.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;=== Attributes, intrinsics, and other stats ===&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;=== Attributes, intrinsics, and other stats ===&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;!-- diff generator: wikidiff2 ap18 2009-11-19 01:55:14 --&gt;
&lt;!-- diff cache key nethack:diff:version:1.11a:oldid:43739:newid:44475 --&gt;
&lt;/table&gt;</summary>
		<author><name>97.124.237.147</name></author>	</entry>

	<entry>
		<id>http://nethack.wikia.com/index.php?title=User:%D0%A1%D0%BE%D0%B7%D0%B4%D0%B0%D0%BD%D0%B8%D0%B5_%D1%81%D0%B0%D0%B9%D1%82%D0%B0_%D0%BC%D0%BE%D1%81%D0%BA%D0%B2%D0%B0_zezdhuk9n7ih20l&amp;diff=0&amp;oldid=prev</id>
		<title>User:Создание сайта москва zezdhuk9n7ih20l</title>
		<link rel="alternate" type="text/html" href="http://nethack.wikia.com/index.php?title=User:%D0%A1%D0%BE%D0%B7%D0%B4%D0%B0%D0%BD%D0%B8%D0%B5_%D1%81%D0%B0%D0%B9%D1%82%D0%B0_%D0%BC%D0%BE%D1%81%D0%BA%D0%B2%D0%B0_zezdhuk9n7ih20l&amp;diff=0&amp;oldid=prev"/>
				<updated>2009-11-18T21:20:58Z</updated>
		
		<summary type="html">&lt;p&gt;New user account&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Создание сайта москва zezdhuk9n7ih20l</name></author>	</entry>

	<entry>
		<id>http://nethack.wikia.com/index.php?title=Storm&amp;diff=44472&amp;oldid=prev</id>
		<title>Storm</title>
		<link rel="alternate" type="text/html" href="http://nethack.wikia.com/index.php?title=Storm&amp;diff=44472&amp;oldid=prev"/>
				<updated>2009-11-18T20:56:15Z</updated>
		
		<summary type="html">&lt;p&gt;silver arrowS&lt;/p&gt;

		&lt;table style=&quot;background-color: white; color:black;&quot;&gt;
		&lt;col class='diff-marker' /&gt;
		&lt;col class='diff-content' /&gt;
		&lt;col class='diff-marker' /&gt;
		&lt;col class='diff-content' /&gt;
		&lt;tr valign='top'&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 20:56, November 18, 2009&lt;/td&gt;
		&lt;/tr&gt;
		&lt;tr&gt;&lt;td colspan='4' align='center' class='diff-multi'&gt;(One intermediate revision not shown)&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 16:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 16:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt; +15.5    average of 1d30 backstab damage against fleeing monsters&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt; +15.5    average of 1d30 backstab damage against fleeing monsters&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt; =45.5    average for a single blessed +7 silver dagger against a fleeing small silver-hating undead&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt; =45.5    average for a single blessed +7 silver dagger against a fleeing small silver-hating undead&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;-&lt;/td&gt;
  &lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt; *2.5     1d4 daggers thrown in a single firing&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt; *2.5     1d4 daggers thrown in a single firing&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt; =113.75  *average* final damage (112.5 against large, absolute best case is 292! damage)&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt; =113.75  *average* final damage (112.5 against large, absolute best case is 292! damage)&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 33:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 32:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt; +10.5    average of 1d20 silver damage against silver-haters&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt; +10.5    average of 1d20 silver damage against silver-haters&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt; +2.5     average of 1d4 blessed damage against undead&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt; +2.5     average of 1d4 blessed damage against undead&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;-&lt;/td&gt;
  &lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt; =72.5    average of the blessed +7 Grayswandir twoweapon with a blessed +7 silver saber against a silver-hating undead&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt; =72.5    average of the blessed +7 Grayswandir twoweapon with a blessed +7 silver saber against a silver-hating undead&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;That said, a stack of silver dagger is one of the rarest item in the [[Mazes of Menace]] (stacks of 1d6 silver daggers are 0.3% of all the randomly-generated items), so most adventurers will settle for a stack of daggers, or elven daggers when possible, but even in that case, it's usually enough to kill most monsters before they even have a chance of landing a hit on you, since daggers are a ranged attacks, with the range depending purely on your strength (with St:25 you have 10 squares of range).&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;That said, a stack of silver dagger is one of the rarest item in the [[Mazes of Menace]] (stacks of 1d6 silver daggers are 0.3% of all the randomly-generated items), so most adventurers will settle for a stack of daggers, or elven daggers when possible, but even in that case, it's usually enough to kill most monsters before they even have a chance of landing a hit on you, since daggers are a ranged attacks, with the range depending purely on your strength (with St:25 you have 10 squares of range).&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 52:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 50:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt; +3.5     average of 1d6 poison damage against non-poison resistant&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt; +3.5     average of 1d6 poison damage against non-poison resistant&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt; =17.5    average for a single blessed poisoned +7 elven arrow&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt; =17.5    average for a single blessed poisoned +7 elven arrow&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;-&lt;/td&gt;
  &lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt; *3       average of 1d5 fired arrows in a single firing &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt; *3       average of 1d5 fired arrows in a single firing &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt; =52.5    average final damage (51 against large)&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt; =52.5    average final damage (51 against large)&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 59:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 56:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Firing poisonous arrows can remove the poison coating, so after a while you may want to re-dip your de-poisoned arrows in another potion of sickness to bring the stack back togheter, without wasting too many potions of sickness.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Firing poisonous arrows can remove the poison coating, so after a while you may want to re-dip your de-poisoned arrows in another potion of sickness to bring the stack back togheter, without wasting too many potions of sickness.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;== SilverStorm ==&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;== SilverStorm ==&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;-&lt;/td&gt;
  &lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;
A way to get the &quot;best of both worlds&quot; is using [[Silver &lt;span class=&quot;diffchange diffchange-inline&quot;&gt;arrows&lt;/span&gt;|silver arrows]] with a bow, usually the [[Longbow of Diana]] as a Ranger. Still way lighter than daggers, there's no need to Fooproof them, they can be poisoned and they deal silver damage against silver-haters. Again, avoid using them until you have maxed your luck and blessed them, enchanted silver arrows deal a damage comparable to a rogue throwing silver daggers:
  &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;
A way to get the &quot;best of both worlds&quot; is using [[Silver &lt;span class=&quot;diffchange diffchange-inline&quot;&gt;arrow&lt;/span&gt;|silver arrows]] with a bow, usually the [[Longbow of Diana]] as a Ranger. Still way lighter than daggers, there's no need to Fooproof them, they can be poisoned and they deal silver damage against silver-haters. Again, avoid using them until you have maxed your luck and blessed them, enchanted silver arrows deal a damage comparable to a rogue throwing silver daggers:
  &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;  2       skill bonus&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;  2       skill bonus&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt; +3.5     average of 1d6 against any&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt; +3.5     average of 1d6 against any&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 66:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 63:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt; +2.5     average of 1d4 blessed damage against undead&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt; +2.5     average of 1d4 blessed damage against undead&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt; =25.5    average for a single blessed poisoned +7 silver arrow&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt; =25.5    average for a single blessed poisoned +7 silver arrow&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;-&lt;/td&gt;
  &lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt; *2.5     average of 1d4 fired arrows in a single firing&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt; *2.5     average of 1d4 fired arrows in a single firing&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt; =63.75   average final damage&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt; =63.75   average final damage&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;!-- diff generator: wikidiff2 ap-s3 2009-11-18 20:57:26 --&gt;
&lt;!-- diff cache key nethack:diff:version:1.11a:oldid:44469:newid:44472 --&gt;
&lt;/table&gt;</summary>
		<author><name>Kerio</name></author>	</entry>

	<entry>
		<id>http://nethack.wikia.com/index.php?title=SilverStorm&amp;diff=44470&amp;oldid=prev</id>
		<title>SilverStorm</title>
		<link rel="alternate" type="text/html" href="http://nethack.wikia.com/index.php?title=SilverStorm&amp;diff=44470&amp;oldid=prev"/>
				<updated>2009-11-18T19:29:12Z</updated>
		
		<summary type="html">&lt;p&gt;Redirected page to &lt;a href=&quot;/wiki/Storm#SilverStorm&quot; title=&quot;Storm&quot;&gt;Storm#SilverStorm&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;#REDIRECT [[Storm#SilverStorm]]&lt;/div&gt;</summary>
		<author><name>Kerio</name></author>	</entry>

	<entry>
		<id>http://nethack.wikia.com/index.php?title=Storm&amp;diff=44469&amp;oldid=prev</id>
		<title>Storm</title>
		<link rel="alternate" type="text/html" href="http://nethack.wikia.com/index.php?title=Storm&amp;diff=44469&amp;oldid=prev"/>
				<updated>2009-11-18T19:28:06Z</updated>
		
		<summary type="html">&lt;p&gt;SilverStorm, or The undead hates silver, I don&amp;#39;t.&lt;/p&gt;

		&lt;table style=&quot;background-color: white; color:black;&quot;&gt;
		&lt;col class='diff-marker' /&gt;
		&lt;col class='diff-content' /&gt;
		&lt;col class='diff-marker' /&gt;
		&lt;col class='diff-content' /&gt;
		&lt;tr valign='top'&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 19:28, November 18, 2009&lt;/td&gt;
		&lt;/tr&gt;
		&lt;tr&gt;&lt;td colspan='4' align='center' class='diff-multi'&gt;(One intermediate revision not shown)&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 2:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 2:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;The preferred roles to do this are [[Rogue|Rogues]] and [[Ranger|Rangers]], for their [[Skill|weapon proficiency]] and for their +1 [[Multishot|multishot]] bonus, but roles with high skill in missile weapons also work (particularly [[Wizard|Wizards]] and [[Valkyrie|Valkyries]] for Expert daggers).&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;The preferred roles to do this are [[Rogue|Rogues]] and [[Ranger|Rangers]], for their [[Skill|weapon proficiency]] and for their +1 [[Multishot|multishot]] bonus, but roles with high skill in missile weapons also work (particularly [[Wizard|Wizards]] and [[Valkyrie|Valkyries]] for Expert daggers).&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;-&lt;/td&gt;
  &lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;== DaggerStorm ==&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;== DaggerStorm ==&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;As a Ranger or a Rogue you get +1 multishot for thrown [[Dagger|daggers]], even when dagger is Unskilled, so, even as an early-game character, you can probably deal more damage by throwing daggers than by using a melee weapon, even in melee range.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;As a Ranger or a Rogue you get +1 multishot for thrown [[Dagger|daggers]], even when dagger is Unskilled, so, even as an early-game character, you can probably deal more damage by throwing daggers than by using a melee weapon, even in melee range.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 9:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 8:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Rogues also get a backstab bonus (+1dXL) against fleeing monsters, for '''each''' thrown dagger; in the end game, the damage of a stack of thrown, enchanted silver daggers against a fleeing silver-hating undead, assuming that every projectile hits and the character has maximum [[Strength|strength]], as a level 30 Rogue with Expert dagger skill:&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Rogues also get a backstab bonus (+1dXL) against fleeing monsters, for '''each''' thrown dagger; in the end game, the damage of a stack of thrown, enchanted silver daggers against a fleeing silver-hating undead, assuming that every projectile hits and the character has maximum [[Strength|strength]], as a level 30 Rogue with Expert dagger skill:&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;-&lt;/td&gt;
  &lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;
&lt;span class=&quot;diffchange diffchange-inline&quot;&gt; &lt;/span&gt;2       skill bonus
  &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;
&lt;span class=&quot;diffchange diffchange-inline&quot;&gt;  &lt;/span&gt;2       skill bonus
  &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt; +6       strength bonus&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt; +6       strength bonus&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt; +2.5     average of 1d4 against small monsters, becomes 1d3 (2) against large&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt; +2.5     average of 1d4 against small monsters, becomes 1d3 (2) against large&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 47:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 46:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Damage calculation for blessed poisoned +7 elven arrows, fired from an elven bow as an Elven Ranger, with Expert bow skill:&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Damage calculation for blessed poisoned +7 elven arrows, fired from an elven bow as an Elven Ranger, with Expert bow skill:&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;-&lt;/td&gt;
  &lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;
&lt;span class=&quot;diffchange diffchange-inline&quot;&gt; &lt;/span&gt;2       skill &lt;span class=&quot;diffchange diffchange-inline&quot;&gt;bonu&lt;/span&gt;
  &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;
&lt;span class=&quot;diffchange diffchange-inline&quot;&gt;  &lt;/span&gt;2       skill &lt;span class=&quot;diffchange diffchange-inline&quot;&gt;bonus &lt;/span&gt;
  &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt; +1       racial bonus&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt; +1       racial bonus&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt; +4       average of 1d7 against small, becomes 1d6 (3.5) against large&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt; +4       average of 1d7 against small, becomes 1d6 (3.5) against large&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt; +7       enchantment&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt; +7       enchantment&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt; +3.5     average of 1d6 poison damage against non-poison resistant&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt; +3.5     average of 1d6 poison damage against non-poison resistant&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;-&lt;/td&gt;
  &lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;
 =17.5    average for a single blessed poisoned +7 elven &lt;span class=&quot;diffchange diffchange-inline&quot;&gt;dagger&lt;/span&gt;
  &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;
 =17.5    average for a single blessed poisoned +7 elven &lt;span class=&quot;diffchange diffchange-inline&quot;&gt;arrow&lt;/span&gt;
  &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt; *3       average of 1d5 fired arrows in a single firing &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt; *3       average of 1d5 fired arrows in a single firing &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt; =52.5    average final damage (51 against large)&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt; =52.5    average final damage (51 against large)&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;-&lt;/td&gt;
  &lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;This applies when attacking normal enemies that are not poison-resistant, not including a 5% chance of instakilling with poison - with 14 poisoned arrows you have over 50% chance of killing an enemy, regardless of damage; undead are poison-resistant, but they would suffer from the blessed damage (2.5 average). Using a launcher gives you extended range of fire, so you can get even more shots at monsters while they come to you.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;This applies when attacking normal enemies that are not poison-resistant, not including a 5% chance of instakilling with poison - with 14 poisoned arrows you have over 50% chance of killing an enemy, regardless of damage; undead are poison-resistant, but they would suffer from the blessed damage (2.5 average). Using a launcher gives you extended range of fire, so you can get even more shots at monsters while they come to you.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Firing poisonous arrows can remove the poison coating, so after a while you may want to re-dip your de-poisoned arrows in another potion of sickness to bring the stack back togheter, without wasting too many potions of sickness.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Firing poisonous arrows can remove the poison coating, so after a while you may want to re-dip your de-poisoned arrows in another potion of sickness to bring the stack back togheter, without wasting too many potions of sickness.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;== SilverStorm ==&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;A way to get the &quot;best of both worlds&quot; is using [[Silver arrows|silver arrows]] with a bow, usually the [[Longbow of Diana]] as a Ranger. Still way lighter than daggers, there's no need to Fooproof them, they can be poisoned and they deal silver damage against silver-haters. Again, avoid using them until you have maxed your luck and blessed them, enchanted silver arrows deal a damage comparable to a rogue throwing silver daggers:&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;  2       skill bonus&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt; +3.5     average of 1d6 against any&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt; +7       enchantment&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt; +10.5    average of 1d20 silver damage against silver-haters&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt; +2.5     average of 1d4 blessed damage against undead&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt; =25.5    average for a single blessed poisoned +7 silver arrow&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt; *2.5     average of 1d4 fired arrows in a single firing&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt; =63.75   average final damage&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Again, this is for a maximum range of 11, so, especially if you're [[Fast|fast]] or very fast, you have the time of killing monsters before they get even near you. The same advices regarding missile managing apply here.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;[[Category:Strategy]]&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;[[Category:Strategy]]&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;!-- diff generator: wikidiff2 ap23 2009-11-18 19:29:00 --&gt;
&lt;!-- diff cache key nethack:diff:version:1.11a:oldid:44466:newid:44469 --&gt;
&lt;/table&gt;</summary>
		<author><name>Kerio</name></author>	</entry>

	<entry>
		<id>http://nethack.wikia.com/index.php?title=ArrowStorm&amp;diff=44467&amp;oldid=prev</id>
		<title>ArrowStorm</title>
		<link rel="alternate" type="text/html" href="http://nethack.wikia.com/index.php?title=ArrowStorm&amp;diff=44467&amp;oldid=prev"/>
				<updated>2009-11-18T18:47:42Z</updated>
		
		<summary type="html">&lt;p&gt;Redirected page to &lt;a href=&quot;/wiki/Storm#ArrowStorm&quot; title=&quot;Storm&quot;&gt;Storm#ArrowStorm&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;#REDIRECT [[Storm#ArrowStorm]]&lt;/div&gt;</summary>
		<author><name>Kerio</name></author>	</entry>

	<entry>
		<id>http://nethack.wikia.com/index.php?title=Storm&amp;diff=44466&amp;oldid=prev</id>
		<title>Storm</title>
		<link rel="alternate" type="text/html" href="http://nethack.wikia.com/index.php?title=Storm&amp;diff=44466&amp;oldid=prev"/>
				<updated>2009-11-18T18:46:45Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;

		&lt;table style=&quot;background-color: white; color:black;&quot;&gt;
		&lt;col class='diff-marker' /&gt;
		&lt;col class='diff-content' /&gt;
		&lt;col class='diff-marker' /&gt;
		&lt;col class='diff-content' /&gt;
		&lt;tr valign='top'&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 18:46, November 18, 2009&lt;/td&gt;
		&lt;/tr&gt;
		&lt;tr&gt;&lt;td colspan='4' align='center' class='diff-multi'&gt;(One intermediate revision not shown)&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 9:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 9:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Rogues also get a backstab bonus (+1dXL) against fleeing monsters, for '''each''' thrown dagger; in the end game, the damage of a stack of thrown, enchanted silver daggers against a fleeing silver-hating undead, assuming that every projectile hits and the character has maximum [[Strength|strength]], as a level 30 Rogue with Expert dagger skill:&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Rogues also get a backstab bonus (+1dXL) against fleeing monsters, for '''each''' thrown dagger; in the end game, the damage of a stack of thrown, enchanted silver daggers against a fleeing silver-hating undead, assuming that every projectile hits and the character has maximum [[Strength|strength]], as a level 30 Rogue with Expert dagger skill:&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;-&lt;/td&gt;
  &lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;
&lt;span class=&quot;diffchange diffchange-inline&quot;&gt;  &lt;/span&gt;2       skill bonus
  &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;
&lt;span class=&quot;diffchange diffchange-inline&quot;&gt; &lt;/span&gt;2       skill bonus
  &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt; +6       strength bonus&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt; +6       strength bonus&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt; +2.5     average of 1d4 against small monsters, becomes 1d3 (2) against large&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt; +2.5     average of 1d4 against small monsters, becomes 1d3 (2) against large&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 41:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 41:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;One of the advantages of throwing daggers, as opposed to using a melee weapon, is the fact that you can use a wielded [[Artifact weapon|artifact weapon]] for the bonus it provides, and not just for the damage; [[Magicbane]]'s damage is low, compared to other artifacts, but the perks it gives ([[Magic resistance|MR]] and curse absorbing) are nice; Magicbane is a great weapon, even for Rogues (chaotics) because it also gives you a way to engrave a semipermanent Elbereth - great for the backstab bonus. Another way to scare monsters, that works at range, is a [[Tooled horn|tooled horn]], which is another great tool for Rogues.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;One of the advantages of throwing daggers, as opposed to using a melee weapon, is the fact that you can use a wielded [[Artifact weapon|artifact weapon]] for the bonus it provides, and not just for the damage; [[Magicbane]]'s damage is low, compared to other artifacts, but the perks it gives ([[Magic resistance|MR]] and curse absorbing) are nice; Magicbane is a great weapon, even for Rogues (chaotics) because it also gives you a way to engrave a semipermanent Elbereth - great for the backstab bonus. Another way to scare monsters, that works at range, is a [[Tooled horn|tooled horn]], which is another great tool for Rogues.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;== ArrowStorm ==&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Another great alternative to melee weapons, especially if you are an [[Elf (starting race)|Elven]] Ranger, are elven arrows, fired from an elven bow: Rangers get a +1 multishot for every projectile, and Elves have a +1 multishot (togheter with a +1 to-hit and +1 damage) for firing elven arrows from an elven bow, bringing the average fired projectiles to 3.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;In the early game, using daggers is probably the best choice, since they don't break, but as soon as you can rotproof, enchant (+2 or more), bless and get high [[Luck]] (9 or higher) arrows pretty much never break, so you can ditch the daggers and start accumulating arrows (they are *way* lighter - 25 daggers weigh the same as 250 arrows). Note that enchanting the bow only adds to the to-hit bonus, not to the damage, so enchanting the bow is mostly useless). You can also poison arrows, by [[Dip|#dipping]] a stack of arrows into a potion of sickness, adding damage against non-poison resistant monsters, and giving a chance of instakilling them; note that using poisoned weapons as a Lawful gives you -1 [[Alignment record|alignment]].&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Damage calculation for blessed poisoned +7 elven arrows, fired from an elven bow as an Elven Ranger, with Expert bow skill:&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt; 2       skill bonu&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt; +1       racial bonus&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt; +4       average of 1d7 against small, becomes 1d6 (3.5) against large&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt; +7       enchantment&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt; +3.5     average of 1d6 poison damage against non-poison resistant&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt; =17.5    average for a single blessed poisoned +7 elven dagger&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt; *3       average of 1d5 fired arrows in a single firing &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt; =52.5    average final damage (51 against large)&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;This applies when attacking normal enemies that are not poison-resistant, not including a 5% chance of instakilling with poison - with 14 poisoned arrows you have over 50% chance of killing an enemy, regardless of damage; undead are poison-resistant, but they would suffer from the blessed damage (2.5 average). Using a launcher gives you extended range of fire, so you can get even more shots at monsters while they come to you.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;+&lt;/td&gt;
  &lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Firing poisonous arrows can remove the poison coating, so after a while you may want to re-dip your de-poisoned arrows in another potion of sickness to bring the stack back togheter, without wasting too many potions of sickness.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;[[Category:Strategy]]&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt; &lt;/td&gt;
  &lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;[[Category:Strategy]]&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;!-- diff generator: wikidiff2 ap5 2009-11-18 18:47:36 --&gt;
&lt;!-- diff cache key nethack:diff:version:1.11a:oldid:44462:newid:44466 --&gt;
&lt;/table&gt;</summary>
		<author><name>Kerio</name></author>	</entry>

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