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Axe

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) Axe
Name axe
Appearance axe
Damage vs. small 1d6
Damage vs. large 1d4
To-hit bonus +0
Weapon skill axe
Size one-handed
Cost 8 zm
(+10/positive
enchant)
Weight 60
Material iron

An axe is a kind of melee weapon. Axes do an extra d4 damage against wood golems.[1]

Axes are throwable, and quite useful on doors because it always succeeds on a normal door, but will not destroy a shop door. You can also apply an axe to a tree but it is not currently possible to apply them to corpses.

Barbarians start with an axe 50% of the time.[2]

Axe skill Edit

Axe
Max Role
Basic
Skilled
Expert

Axes and battle-axes both use the axe skill. When applied, all types of axes can be used to chop down doors. Cleaver is the only artifact axe.

References Edit

  1. NOTICE: This wiki has been closed. Please see the new Nethack Wiki for this article. We apologize for this inconvenience. Thank you.
    weapon.c, line 291
  2. NOTICE: This wiki has been closed. Please see the new Nethack Wiki for this article. We apologize for this inconvenience. Thank you.
    u_init.c, line 615


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NOTICE: This wiki has been closed. Please see the new Nethack Wiki for this article. We apologize for this inconvenience. Thank you.
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