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Boomerang
| ) | |
|---|---|
| Name | boomerang |
| Appearance | boomerang |
| Damage vs. small | 1d9 |
| Damage vs. large | 1d9 |
| To-hit bonus | +0 |
| Weapon skill | boomerang |
| Size | one-handed |
| Cost | 20 zm (+10/positive enchant) |
| Weight | 5 |
| Material | wood |
A boomerang is a ranged weapon, designed for throwing.
When thrown, it will travel in a circular path clockwise from the direction thrown, hitting anything in its path: in most versions it will alternate with ( as it flies to show spinning. If it makes its way back to you there is a (dexterity in 20) chance of catching the boomerang; otherwise it hits you. A boomerang that is cursed or thrown while fumbling will always hit you. Boomerangs will not return if their path is blocked by a wall, or if they move over a sink. [1]
The exact path of the thrown boomerang is shown below in order 1-9 for each direction. Despite some redeeming features the unusual throwing mechanics make this a rarely used weapon.
Fire NW Fire N. Fire NE ..45... ..34... ...23.. .3..6.. .2..5.. ..1..4. .2...7. .1..6.. .@...5. ..1..8. .@..7.. .9..6.. ...@9.. ..98... ..87... ....... ....... ....... Fire W. Fire E. ..567.. ..@12.. .4...8. .9...3. .3...9. .8...4. ..21@.. ..765.. ....... ....... Fire SW Fire S. Fire SE ...78.. ..89... ..9@... ..6..9. .7..@.. .8..1.. .5...@. .6..1.. .7...2. .4..1.. .5..2.. ..6..3. ..32... ..43... ...54.. ....... ....... .......
Boomerang skill
Edit
| Boomerang | |
|---|---|
| Max | Role |
| Basic | |
| Expert | |
Boomerangs are the only weapons to use boomerang skill, and there are no artifact boomerangs.