From Wikihack
When a monster dies, sometimes it may leave items with its corpse; these items are known as death drops. If a monster leaves a corpse and is not a Kop, it has a 17% chance of leaving a random item on it[1]. The type of item is dependent on what portion of the dungeon you are in[2]. There is also a penalty against small monsters, who can only leave items that weigh less than three, food rations, leashes, and figurines.
[edit] Normal dungeon
[edit] Rogue Level
| Item class | Probability
|
| Weapons | 12%
|
| Armor | 12%
|
| Food | 22%
|
| Potions | 22%
|
| Scrolls | 22%
|
| Wands | 5%
|
| Rings | 5%
|
[edit] Gehennom
| Item class | Probability
|
| Weapons | 20%
|
| Armor | 20%
|
| Food | 16%
|
| Tools | 12%
|
| Potions | 1%
|
| Scrolls | 1%
|
| Wands | 8%
|
| Rings | 8%
|
| Amulets | 4%
|
[edit] References
- ↑ mon.c#line1833
- ↑ mkobj.c#line30
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