Graph of altar conversion chance at all possible player levels, as per the function Level+2 / Level+8.
The exact parameters used were:
Plot((Level+2)/(Level+8)*100, xMin=1,xMax=30,xScale=2,yScale=5,Title=Altar Conversion,xLabel=Player Level,yLabel=Conversion Chance (%))
This file is in the public domain, either officially released into the public domain by the author of the work; being an official work of the government; or being older than the life of the author, plus seventy years.
Appears on these pages
An altar, represented by an underscore (_), is a place where you may worship gods. An altar with...