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Jistanidiot 00:29, 21 August 2007 (UTC)
On my last ascention I noticed that it said I killed the Oracle. Now I didn't. I did notice that he disappeared at one point, but I know I didn't do it. Thanks to the nifty ttyrec at nethack.alt.org, I found the place where he died. Apparently my pet Ogre King took him out. Do I normally get credit for what my pets kill or is this some special case ? Is there some way to keep my pets from killing things I don't want them to? This particular Ogre killed the only two temple priests in the game before I could buy much protection from them.
Thanks in advance.
- You get credited for every monster that dies. --184.108.40.206 07:57, 21 August 2007 (UTC)
"Is there some way to keep my pets from killing things I don't want them to?"
Kernigh writes: The only sure way that I know is to leave the pet on a different level. I once had a pet Umber hulk who crashed through walls and messed up Minetown, even though I did not want that to happen. I wanted to go up through Minetown without abandoning my pet, so I had no choice.
Then there is the problem of pets starting battles and losing.
When taking a corridor to a shop, you might walk in front of your pet and close the shop door behind you. This might be useful if you had a pet warhorse, and you wanted to stop it from attacking the shopkeeper, who would kill the warhorse. I do not recall trying this strategy, because I usually want my pets to enter shops.
A pet nymph may anger a monster only by smiling at it; I can only hope that the nymph teleports away before the other monster would kill her.
I once lost a pet ghoul in SLASH'EM. This ghoul attacked a shopkeeper at the mall level and every attack missed, so the shopkeeper never responded. However, I found no way to pull the ghoul away from the shopkeeper, so I had to continue the game without my pet. I never had such a happening in vanilla NetHack.
I never killed the Oracle and I never ascended, --Kernigh 03:26, 24 August 2007 (UTC)