A Gnoll is a type of monster introduced in SLASH'EM. They have relatively damaging attacks and are generated with weapons. Gnolls are always generated hidden, so if you are able to detect them through telepathy it may be wise to avoid them completely. Higher level gnolls can be generated with dragon scale mail, but all gnolls are too large to wear body armor. None are considered a valid polymorphable form.
As Yeenoghu is considered the demon prince of gnolls, many are found in his lair in Gehennom. Ironically, a gnoll chieftain has a higher difficulty level, base level, and more damaging attacks than him.
Gnoll[]
G gnoll File:Gnoll.png | |
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Difficulty | 20 |
Attacks |
Weapon 3d6, Weapon 3d6 |
Base level | 18 |
Base experience | 493 |
Speed | 12 |
Base AC | 5 |
Base MR | 10 |
Alignment | -5 |
Frequency (by normal mechanisms) | Very rare, appears only in Gehennom |
Genocidable | Yes |
Weight | 1800 |
Nutritional value | 100 |
Size | Large |
Resistances | None |
Resistances conveyed |
None |
Other attributes |
A gnoll:
|
Reference | SLASH'EM_0.0.7E7F2/monst.c#line2518 |
Gnolls are generated with orcish equipment. High level characters have a high chance of running into them in the Mine King's level, where they will be much more difficult opponents than the regular gnomes. One should always either use telepathy to detect them from afar, or avoid apparently blank spaces in the Mine King's room.
Gnoll warrior[]
G gnoll warrior File:Gnoll warrior.png | |
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Difficulty | 26 |
Attacks |
Weapon 3d6, Weapon 3d6 |
Base level | 24 |
Base experience | 791 |
Speed | 15 |
Base AC | 0 |
Base MR | 20 |
Alignment | -6 |
Frequency (by normal mechanisms) | Very rare, appears only in Gehennom |
Genocidable | Yes |
Weight | 1800 |
Nutritional value | 100 |
Size | Large |
Resistances | None |
Resistances conveyed |
None |
Other attributes |
A gnoll warrior:
|
Reference | SLASH'EM_0.0.7E7F2/monst.c#line2527 |
Gnolls can grow up into gnoll warriors through level gain. Randomly generated gnoll warriors have a 5% chance of being generated with orange dragon scale mail, 5/3% chance of being generated with splint mail, and otherwise scale mail. They also have a 66% chance of being generated with a katana.
Gnoll chieftain[]
G gnoll chieftain File:Gnoll chieftain.png | |
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Difficulty | 33 |
Attacks |
Weapon 3d6, Weapon 3d6 |
Base level | 30 |
Base experience | 1168 |
Speed | 18 |
Base AC | -5 |
Base MR | 40 |
Alignment | -8 |
Frequency (by normal mechanisms) | Very rare, appears only in Gehennom |
Genocidable | Yes |
Weight | 1800 |
Nutritional value | 100 |
Size | Large |
Resistances | None |
Resistances conveyed |
None |
Other attributes |
A gnoll chieftain:
|
Reference | SLASH'EM_0.0.7E7F2/monst.c#line2535 |
Gnoll warriors can grow up into gnoll chieftains through level gain. Randomly generated gnoll chieftains are guaranteed an orcish helm, orcish shield, a katana, and a random offensive item. They have a 10% chance of being given blue dragon scale mail and a 90% chance of crystal plate mail.
Gnoll shaman[]
G gnoll shaman File:Gnoll shaman.png | |
---|---|
Difficulty | 22 |
Attacks |
Spell-casting, Spell-casting (clerical) |
Base level | 18 |
Base experience | 513 |
Speed | 15 |
Base AC | 0 |
Base MR | 60 |
Alignment | -10 |
Frequency (by normal mechanisms) | Very rare, appears only in Gehennom |
Genocidable | Yes |
Weight | 1800 |
Nutritional value | 100 |
Size | Large |
Resistances | None |
Resistances conveyed |
None |
Other attributes |
A gnoll shaman:
|
Reference | SLASH'EM_0.0.7E7F2/monst.c#line2543 |
Gnoll shamans have a 10% chance of starting with silver dragon scale mail, 72% chance of starting with crystal plate mail, and 18% chance of starting with red dragon scale mail. They are guaranteed an athame, two offensive items, and 12-15 shuriken.
Gnoll shamans are the only monsters in any version to use both arcane and clerical monster spells.
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