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Human (starting race)

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You can play NetHack as a human. You will see yourself as @, and are considered the @ human or elf monster class for game purposes.

Racial benefits and restrictions Edit

Humans are the standard by which the benefits and restrictions of other races are measured; thus in many senses, they have no benefits or restrictions. They start with no intrinsics. They suffer the penalty for cannibalism if they eat any monster with the human monster attribute.

The only major disadvantage of humans is that they lack the infravision that all other races have. This puts them at a distinct disadvantage in the Gnomish Mines, among other places. Human heroes would do well to obtain telepathy or a light source as soon as possible.

No monsters are more inclined to be peaceful toward human players. Gnome and orc monsters will be hostile toward human players.

Humans may be any alignment and take any role. Their attributes are by definition average. The following table outlines their maximum (unaided) attribute levels.

Character
Race
Strength Dexterity Constitution Intelligence Wisdom Charisma
Human 18/** 18 18 18 18 18

Human items Edit

Humans start with the default equipment for each role.

Strategy Edit

Humans have no special advantages or disadvantages and should follow the strategies for their chosen role and alignment.

Encyclopedia entryEdit

These strange creatures live mostly on the surface of the
earth, gathering together in societies of various forms, but
occasionally a stray will descend into the depths and commit
mayhem among the dungeon residents who, naturally, often
resent the intrusion of such beasts. They are capable of
using weapons and magic, and it is even rumored that the
Wizard of Yendor is a member of this species.


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