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Lethe Gorge

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The Lethe Gorge is a dungeon branch exclusive to the Lethe patch, located between the Dungeons of Doom and Gehennom.

River headEdit

There are two different versions of the river head. Both have undiggable floors and contain amnesia-causing Lethe water.

River head 1Edit

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This version of the river head contains two sleeping red dragons at the marked positions, guarding a hoard composed of a chest, six eggs, one random wand, a luckstone, four random gems, and eleven piles of gold. The lair also contains a squeaky board. The lake is inhabited by two electric eels and eleven other random ;. There are four winged gargoyles at the marked positions on the island; the island also contains four empty, non-trap statues at the S marks; under the left tree is a chest containing a cursed magic lamp and a potion of oil. The '[' spot has a 50% chance of containing a blessed +2 leather armor and a cursed -2 leather armor. The room with the fountain contains two sleeping clay golems; the closet off the room contains a cursed scroll of teleportation and a scroll of amnesia. The small room in the south contains a random D, guarding a hoard composed of a random wand, four random gems, and a scroll of enchant weapon. The 't' spots are a trapper (right) and a lurker above (left). The level also contains a vampire bat, a raven, four other random 'B', three rust traps, two pit traps, and three other random traps, all placed randomly.

River head 2Edit

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This version of the riverhead contains 2 electric eels and 11 other random ; placed in and around the lake, a cockatrice, a pyrolisk, and 4 random c on the island, five sleeping byakhee on the western side of the map, a sleeping vampire with a potion of speed, two vampire lords (one accompanied by four normal vampires, and one accompanied by two wargs and two winter wolves and carrying a wand of fire and a wand of slow monster,); their positions are all marked. The *s on the left side are a luckstone and four other random gems, all encased in the wall. The four Is in the southern byakhee room indicate four random items, and the ^s are squeaky board traps. There are four statues on the island, as well as a chest containing a cursed magic lamp and a potion of oil; its position is marked with a C. The left vampire lord's room contains a cursed scroll of create monster, a potion of full healing, a cursed scroll of teleportation, and a scroll of amnesia at the position marked '?', and a chest containing a random amount of gold at the point marked '$'. The room of the vampire lord on the right contains two piles of gold and two random gems. The level also contains a vampire bat, a raven, four other random 'B', six random 'Z', a rust trap, two magic traps, two pit traps, and three other random traps, all randomly placed.

Lethe Gorge, level 2Edit

There is only one version of level 2 of the Lethe Gorge. It has undiggable floors and Lethe water.

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The level contains seven deep ones, two deeper ones, an electric eel, random 'T' at the points marked with 8s (to avoid confusion with trees, also indicated by the T glyph in these maps), an iron piercer and another random 'p'; all of which are marked. There are also five deep ones, two deeper ones, three electric eels, six other random ';', two random 'B', and six other random monsters, all placed at random. There are chests at the points marked with '(', a potion of holy water at the point marked with '!' in the north, a potion of gain ability at the point marked with '!' in the center, and eleven random objects. There are also four rust traps and two other random traps, all randomly placed.

Lethe Gorge, level 3Edit

The castle has been moved to the third level of the Lethe Gorge, and so its moat now contains Lethe water. For more info, see the appropriate entry.

Lethe Gorge, level 4Edit

There are two versions of level 4 of the Lethe Gorge- the Ogre Stockade and the Undead Stockade. Both have undiggable floors and Lethe water.

The Ogre StockadeEdit

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The _ indicates a random altar. The throne room in the upper left contains two ogre kings, an ogre mage, four ogres, and a kobold lord, as well as two chests. The Os throughout the level are ogres, and there are also four random d, a wererat, two electric eels, three other random ;, a giant mimic imitating a down staircase, and six other random monsters (DHqcTR, indicated by &), all of which are marked (except the two hidden cave spiders). Three of the ogres carry a wand of striking, a wand of fire, and a wand of sleep. There is a storeroom in the lower-right corner, which contains eleven random comestibles, three random tools, a random weapon, and a random piece of armor. There are cave spiders hiding under four of the items. The room with the random monsters in the lower-left contains a random gem, potion, and scroll, which are generated on the same spaces as the monsters. The marked trap furthest to the right is a level teleporter, and the other three are all spiked pits. Randomly-placed monsters include three ogres and four random DHqcTR. There is a blessed scroll of earth at the point marked with a ?.


The Undead StockadeEdit

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The area marked with ,s is a temple, and the area with the two thrones is an unfilled morgue. Said morgue contains a master lich with a wand of death, a lich with a wand of lightning, four ettin mummies, and a ghoul, as well as two chests. Other fixed monsters include two human mummies, three elf mummies, six giant zombies, a skeleton, an electric eel, four hell hounds, a wererat, a giant mimic, two giant eels, a shark, a kraken, and six other random monsters (DZMcTR, indicated by &), all marked. The storeroom contains eleven random comestibles, three random tools, a random weapon, and a random piece of armor, as well as four hidden cave spiders. The marked trap furthest to the right is a level teleporter, and the other three are all spiked pits. The room with the random monsters in the lower-left contains a random gem, potion, and scroll. Randomly-placed monsters include two human mummies, two elf mummies, and six random Z. There is a blessed scroll of earth at the point marked with a ?.

Lethe Gorge, level 5Edit

There are two versions of level 5 of the Lethe Gorge- the Wizard's Manse and the Lich's Manse. Both have

undiggable floors and Lethe water.

The Wizard's ManseEdit

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The Wizard's Manse contains a zoo and a throne room, both of which are marked. The garden maze in the upper-left contains four killer bees, four random u, and two random C, and there are three giant eels, an electric eel, a shark, and a kraken in the river. The throne room contains a sleeping master mind flayer with a wand of cancellation and two sleeping mind flayers, one with a wand of lightning and one with a wand of sleep. It also contains three chests and a magic trap. Other items on the level include three chests and six statues, and other traps include a polymorph trap, a squeaky board, and two magic traps. There are also three other random monsters, nine other random objects, and six other random traps.

The Lich's ManseEdit

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   ------------------------------------------------------                     

The Lich's Manse contains two morgues, both marked. The areas marked with ,s are fungus farms. The garden area contains four killer bees, two giant mummies, and six shriekers. There is a black dragon at the point marked 'D', guarding a room containing three treasure chests. The morgue/throne room contains a master lich with a wand of cancellation, two liches (one with a wand of lightning and one with a wand of sleep), two succubi, three treasure chests, and a magic trap (on the middle throne). Other traps include a polymorph trap, a squeaky board, and two magic traps, all marked. The ` marks all indicate statues. The level also contains three other random monsters, nine other random objects, and three other random traps.

Lethe Gorge, level 6Edit

Level 6 of the Lethe Gorge is also known as the Troll Bridge.

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This level contains eight trolls (marked with 8s) and seven random marked ;. Placed randomly throughout the level are 14 random T, eight other random monsters, two potions of full healing, a potion of extra healing, three diamonds, five random comestibles, six other random objects, and six random traps.

Lethe Gorge, level 7Edit

Level 7 of the Lethe Gorge is also known as the Sylvan Park.

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This level contains three mountain centaurs (one of whom is armed with a blessed +2 bow), six random C, five Green-elves, five Woodland-elves, 10 random n, two trolls (marked with 8s, as always- also, one is generated on the same tile as the up stairs, and so it isn't shown), a kraken, 2 random p, two deep ones, a deeper one (with a scroll of demonology), an electric eel, 11 random ;, four chests, two statues of mountain nymphs, a statue of Death, a statue of Poseidon (containing an amulet of magical breathing and marked with a P), a random statue, and a random amulet, all marked. The level also contains three random monsters, five random traps, three random potions, a random wand, a random gem, four random comestibles, and three other random objects.

Lethe Gorge, level 8Edit

Level 8 of the Lethe Gorge is also known as Honycombe (sic) Canyon.

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Honycombe Canyon contains three migohives, all marked and containing a single squeaky board; the rooms past the one in the lower right also contain two potions of full healing and a pair of cursed levitation boots. The upper-left room contains six statues- two of bone devils, two of ice devils, and two of balrogs. The long hall contains two pits and statues of (left to right, top to bottom): a knight, a barbarian, a fool, "Rodney", a wizard, a priest, a ranger, a rogue, a caveman, a samurai, a monk, a valkyrie, a healer, and Pestilence; the statue of Pestilence contains a cursed +3 unicorn horn. The room at the end of the hall contains two statues of mariliths and a statue of Asmodeus at the far end, containing a cursed ring of aggravate monster. There is also a fortune cookie in the doorway. Marked monsters include three random t, four random B, and 10 random ;. The level also contains three random monsters, six random objects, and three random traps.

Lethe Gorge, level 9Edit

The final level of the Lethe Gorge, also known as the "gates of Gehennom." Like the castle in vanilla NetHack and unpatched SLASH'EM, it has no stairway down, and so you'll have to use other methods to get into Gehennom.

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This level contains a marked morgue and barracks. Cerberus appears on this level, marked with a C. The area between the barracks and the morgue contains five horned devils, two barbed devils, a marilith, a hezrou, and a nalfeshnee, all generated asleep. The area in the upper right contains two sleeping hell hounds. The upper throne room contains six sleeping knights; the one next to the throne is armed with a blessed +2 long sword called The Sword of Albion. The lower throne room contains five sleeping wizards (four marked and carrying random wands, and one on the throne carrying a wand of sleep, a wand of lightning, an amulet of life saving, and a blessed +3 ring of protection). The entrance to the building with the two thrones and the barracks contains five sleeping valkyries. Other marked monsters include six random o (the leftmost of whom is equipped with a wand of fire) and ten random ;. There is a statue of Famine in the entrance area, containing a cursed ring of slow digestion. The area on the far right, between the demons and Cerberus' area, contains three statues depicting, from left to right, an angel (containing a blessed potion of full healing), a knight (containing a blessed +2 long sword), and a demon (containing a blessed scroll of taming.) There are several corpses of player monsters scattered throughout the level- from left to right, they are a knight, a ranger, a wizard, a priest, and a rogue. Other marked items include two potions of amnesia, a wand of lightning, and a scroll of demonology. There are four marked squeaky boards on the right side of the level, surrounding the demons' area. The following engravings can be found at the numbered areas:

1. I did it for the children
2. It'll hurt me more than it will you
3. I just wanted it to be right
4. It wasn't supposed to happen that way
5. I wanted to help
6. It was her or me
7. I thought she would understand
8. Now we can be together
9. This is for your own good

The level also contains three vampire bats, two ravens, four random B, two spiked pits, two rust traps, and three magic traps.


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