December's featured article
Mimics are a class of monsters whose main defense is to imitate an item or dungeon feature. Mimics can be small, large, or giant, and all three kinds are often located in shops and Sokoban. They are slow but powerful hitters and often kill low-level characters who encounter them. The large and giant mimics have a sticking attack, which prevents the player from escaping the confrontation. The sticking attack can be protected against with high magic cancellation.
Eating a mimic's corpse makes you "imitate" a pile of gold (you are "polymorphed", but your armor and such is not affected, and you do not break polyself conduct) for a few moments; if hallucinating, you will mimic an orange instead.
A mimic is uncloaked when wearing a ring of protection from shape changers.
--More--
Recently featured: /dev/null/nethack tournament – Rogue level – Unofficial conduct
|