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NetHack-- 3.1.3

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NetHack-- 3.1.3 is a variant of NetHack 3.1.3, significant as an ancestor of SLASH'EM. Chris Herborth ported the changes from NetHack-- 3.0.10 and published the patch in August 1993.

Availability Edit

The original Usenet postings are available on Google Groups:

These are shell archives bearing a patch to NetHack 3.1.3.

Significant changes Edit

NetHack-- 3.1.3 adds new monsters, items, and dungeon features to NetHack 3.1.3. The extra roles that were available in NetHack-- 3.0.10 were not carried over, to avoid having to create new Quests for them.

The adventurer Edit

The player may choose from these roles:

RoleAlignment
ArcheologistLawful
BarbarianNeutral
Cave(wo)manLawful
ElfChaotic
HealerNeutral
KnightLawful
Priest(ess)Random
RogueChaotic
SamuraiLawful
TouristNeutral
ValkyrieNeutral
WizardNeutral

NetHack-- 3.0.10 had provided nine new roles, but these were not carried over, because it would have been necessary to create new Quests.

All classes permit male and female adventurers, except the Valkyrie which must be female.

The adventurer has experience, hit points, magical energy, armor class, alignment, and the six major attributes. He may advance to experience level 30.

The initial pet is a little dog for Cavemen and Samurai, a kitten for Wizards, and a random choice of the two (or the user's choice in his options) for all others.

Dungeon features Edit

The main trunk of the dungeon begins at level 1, where the game begins, and proceeds down stairs to Medusa's Lair and the Castle. From there, it is necessary to enter a trap door to the Valley of the Dead. Further stairs down eventually lead to the invocation level. Performing the invocation ritual at the vibrating square opens the stairs to the Sanctum.

With the Amulet of Yendor in hand, the adventurer may ascend from level 1 into the Plane of Earth; thence s/he may proceed through magic portals to the planes of Air, Fire, and Water, and thence to the Astral Plane. Offering the Amulet of Yendor on the correct high altar wins the game.

Along the way, one will encounter these branches and special levels:

To win the game, it is necessary to complete these tasks:

  • Escape from the dungeon.

Special rooms, new additions to NetHack 3.1.3 noted in boldface, are:

Special dungeon features are: (all are present in NetHack 3.1.3)

Traps are: (all are present in NetHack 3.1.3)

A wand of wishing is guaranteed in the Castle, in its modern position, and protected by Elbereth, but not tucked inside a chest.

Bestiary Edit

Monsters added to NetHack 3.1.3 are noted in boldface. Those that were not present in NetHack-- 3.0.10 are indicated in the notes.

The following monsters may be encountered:

NameSymbolNotes
giant anta
killer beea
soldier anta
fire anta
snow anta
black antaNot in SLASH 6
giant beetlea
queen beea
queen antaNot in SLASH 6
yellow jacketa
killer beetlea
giant waspaa in NetHack-- 3.0.10
black waspa
the King BeeaNot in SLASH 6
acid blobb
red blobbNot in SLASH 6
white blobbNot in SLASH 6
blue blobbNot in SLASH 6
quivering blobb
gelatinous cubeb
poisonous blobbb in NetHack-- 3.0.10; not in SLASH 6
gigantic blobbb in NetHack-- 3.0.10; not in SLASH 6
The Blobbb in NetHack-- 3.0.10; not in SLASH 6
cockatricec
chickatricecc in NetHack-- 3.0.10
jackald
dingodd in NetHack-- 3.0.10
coyotedNew in NetHack-- 3.1.3
werejackal@/d
little dogd
dogd
large dogd
wolfd
werewolf@/d
wargd
winter wolfd
pit bulldd in NetHack-- 3.0.10
Wile E. CoyotedOnly in NetHack-- 3.1.3
hell hound pupd
hell houndd
floating eyee
burning eyeeNot in SLASH 6
glowing eyeee in NetHack-- 3.0.10
freezing spheree
flaming spheree
bloodshot eyeee in NetHack-- 3.0.10
blinking eyeee in NetHack-- 3.0.10
beholdere
kittenf
housecatf
jaguarf
large catf
leopardff in NetHack-- 3.0.10
pantherf
tigerf
saber-toothed catf
hellcatff in NetHack-- 3.0.10
Rexfelisff in NetHack-- 3.0.10; not in SLASH 6
gremling
gremlin leadergg in NetHack-- 3.0.10; not in SLASH 6
hobbith
hobbit thiefhNot in SLASH 6
hobbit bandithNot in SLASH 6
BilbohNot in SLASH 6
dwarfh
bugbearh
huge bugbearhNot in SLASH 6
bugbear chieftainhh in NetHack-- 3.0.10; not in SLASH 6
dwarven thiefh
dwarf lordh
duergarhh in NetHack-- 3.0.10
dwarf kingh
mind flayerh
manesi
homunculusi
impi
lemurei
dretchii in NetHack-- 3.0.10
quasiti
rutterkinii in NetHack-- 3.0.10
tengui
blue jellyj
red jellyj
spotted jellyj
ochre jellyj
The Jelly That Ate ClevelandjNot in SLASH 6
koboldk
large koboldk
kobold lordk
kobold shamank
kobold cheiftan [sic]kWas spelled correctly in NetHack-- 3.0.10; not in SLASH 6
Kroo the Kobold Kingk
Krooella the Kobold QueenkNot in SLASH 6
leprechaunl
leprechaun elderlNot in SLASH 6
O'Brienl"Croesus" in NetHack-- 3.0.10; not in SLASH 6
small mimicm
large mimicm
giant mimicm
wood nymphn
water nymphn
mountain nymphn
Aphroditen
goblino
hobgoblino
goblin thiefoNot in SLASH 6
orcoNo longer appears at random
goblin shamanoNot in SLASH 6
hill orco
Mordor orco
Uruk-haio
orc shamano
orc-captaino
Grund the Orc Kingo
rock piercerp
iron piercerp
glass piercerpp in NetHack-- 3.0.10
rotheq
mumakq
Jumbo the Elephantq
scramperqq in NetHack-- 3.0.10
manglerqq in NetHack-- 3.0.10
beratorqq in NetHack-- 3.0.10; not in SLASH 6
leocrottaq
wumpusq
bogwumpusqq in NetHack-- 3.0.10; not in SLASH 6
titanothereq
baluchitheriumq
rabbitrNew in NetHack-- 3.1.3
sewer ratr
black ratr
giant ratr
rabid ratr
wererat@/r
rock moler
killer rabbitrOnly in NetHack-- 3.1.3
hellratr
vampire bunnyrOnly in NetHack-- 3.1.3
Energizer BunnyrOnly in NetHack-- 3.1.3
Bugs BunnyrOnly in NetHack-- 3.1.3
cave spiders
recluse spiderss in NetHack-- 3.0.10
giant spiders
scorpions
giant scorpionss in NetHack-- 3.0.10
Girtabss in NetHack-- 3.0.10
lurker abovet
trappert
white unicornu
gray unicornu
black unicornu
nightmareuName is not a proper name
fog cloudv
dust vortexv
ice vortexv
energy vortexv
steam vortexv
fire vortexv
maggotw
rot wormww in NetHack-- 3.0.10
acid wormww in NetHack-- 3.0.10
tunnel wormww in NetHack-- 3.0.10
baby long wormw
baby purple wormw
long wormw
purple wormw
grid bugx
arc bugxx in NetHack-- 3.0.10
spark bugxx in NetHack-- 3.0.10
lightning bugxx in NetHack-- 3.0.10
xanx
yellow lighty
zrutyz
couatlA
AleaxA
AngelA
ki-rinASee below
ArchonA
batB
rhumbatBB in NetHack-- 3.0.10
giant batB
mongbatBB in NetHack-- 3.0.10
vampire batB
hellbatB
plains centaurC
forest centaurC
mountain centaurC
centaur shamanCC in NetHack-- 3.0.10; not in SLASH 6
centaur chieftan [sic]CC and "centaur prince" in NetHack-- 3.0.10; not in SLASH 6
Silva the Centaur KingCNot in SLASH 6
baby gray dragonD
baby red dragonD
baby white dragonD
baby orange dragonD
baby black dragonD
baby blue dragonD
baby green dragonD
baby yellow dragonD
gray dragonD
red dragonD
white dragonD
orange dragonD
black dragonD
blue dragonD
green dragonD
yellow dragonD
undead dragonDD in NetHack-- 3.0.10; not in SLASH 6
TiamatDHas different attacks from the Chromatic Dragon; not in SLASH 6
air elementalE
fire elementalE
earth elementalE
water elementalE
brown moldF
yellow moldF
green moldF
red moldF
shriekerF
violet fungusF
black moldF
disgusting moldFF in NetHack-- 3.0.10
creeping moldFF in NetHack-- 3.0.10; not in SLASH 6
gnomeG
gnome thiefG
gnome lordG
gnomish wizardG
gnome kingG
giantHNo longer appears at random
stone giantH
hill giantH
fire giantH
frost giantH
ettinH
large giantHH in NetHack-- 3.0.10; not in SLASH 6
titanH
minotaurH
stalkerI
jabberwockJ
Keystone KopKIf KOPS defined at compile time
Kop SergeantKIf KOPS defined at compile time
Kop LieutenantKIf KOPS defined at compile time
Kop KaptainKIf KOPS defined at compile time
Kop KommissionerKIf KOPS defined at compile time; not in SLASH 6
lichL
demilichL
master lichL
kobold mummyM
gnome mummyM
orc mummyM
elf mummyM
human mummyM
ettin mummyM
giant mummyM
The MummyMM in NetHack-- 3.0.10; not in SLASH 6
red naga hatchlingN
black naga hatchlingN
blue naga hatchlingN; not in SLASH 6
golden naga hatchlingN
guardian naga hatchlingN
red nagaN
blue nagaN; not in SLASH 6
black nagaN
golden nagaN
guardian nagaN
ogreO
ogre lordO
ogre magiOOnly in NetHack-- 3.1.3
ogre kingO
gray oozeP
brown puddingP
black puddingP
tapioca puddingP"tapicoa pudding" in NetHack-- 3.0.10; not in SLASH 6
quantum mechanicQ
auto mechanicQQ in NetHack-- 3.0.10; not in SLASH 6
rust monsterR
giant rust monsterRNot in SLASH 6
garter snakeS
snakeS
water moccasinS
aspSS in NetHack-- 3.0.10; not in SLASH 6
asphyxSS and "asphinx" in NetHack-- 3.0.10
pit viperS
pythonS
cobraS
trollT
ice trollT
rock trollT
black trollT
water trollT
Olog-haiT
umber hulkU
hulkUU in NetHack-- 3.0.10; not in SLASH 6
The Incredible HulkUNot in SLASH 6
vampireV
vampire lordV
Vlad the ImpalerV
barrow wightW
wraithW
NazgulW
xornX
apeY
owlbearY
yetiY
YuvalYY in NetHack-- 3.0.10; not in SLASH 6
carnivorous apeY
sasquatchY
cave apeYA in NetHack-- 3.0.10; not in SLASH 6
J.R. `Bob' DobbsYOnly in NetHack-- 3.1.3
kobold zombieZ
gnome zombieZ
orc zombieZ
elf zombieZ
human zombieZ
ghoulZNew in NetHack-- 3.1.3
ghastZNew in NetHack-- 3.1.3
ettin zombieZ
juju zombiZOnly in NetHack-- 3.1.3
giant zombieZ
skeletonZ
straw golem'
rope golem'
leather golem'
wood golem'
flesh golem'
clay golem'
stone golem'
iron golem'
mist golem'' in NetHack-- 3.0.10; not in SLASH 6
human@
Woodland-elf@
Green-elf@
Grey-elf@
elf-lord@
elven mage@Only in NetHack-- 3.1.3
elven priest@Only in NetHack-- 3.1.3
Elvenking@
bandit@@ in NetHack-- 3.0.10; not in SLASH 6
evil mage@@ in NetHack-- 3.0.10; not in SLASH 6
evil priest@@ in NetHack-- 3.0.10; not in SLASH 6
nurse@
shopkeeper@
guard@
oracle@
aligned priest@
high priest@
unarmored watchman@If MUSE not defined at compile time (not in default build)
unarmored soldier@If ARMY defined and MUSE not defined at compile time (not in default build)
soldier@If ARMY defined at compile time
sergeant@If ARMY defined at compile time
lieutenant@If ARMY defined at compile time
captain@If ARMY defined at compile time
general@@ in NetHack-- 3.0.10; If ARMY defined at compile time; not in SLASH 6
watchman@
watch captain@
Morgan La Fay@@ and "Morgan Le Fey" in NetHack-- 3.0.10; not in SLASH 6
Tom@@ in NetHack-- 3.0.10; not in SLASH 6
Butch@@ in NetHack-- 3.0.10; not in SLASH 6
Mordred@@ in NetHack-- 3.0.10; not in SLASH 6
Medusa@
Wizard of Yendor@
Croesus@If MULDGN defined at compile time
ghost 
shade 
water demon&
horned devil&
succubus&
incubus&
erinyes&
barbed devil&
marilith&
vrock&
bearded devil&& in NetHack-- 3.0.10
hezrou&
bone devil&
demon&See below; not in SLASH 6
ice devil&
nalfeshnee&
nycademon&Not in SLASH 6
pit fiend&
balrog&
Juiblex&
Yeenoghu&Has the touch-of-death bug
Orcus&
Geryon&
Dispater&
Baalzebub&
Asmodeus&
Demogorgon&
Death&
Pestilence&
Famine&
mail daemon&If MAIL defined at compile time
djinni&
efreeti&
marid&& in NetHack-- 3.0.10
dao&& in NetHack-- 3.0.10
giant eel;
electric eel;
shark;; in NetHack-- 3.0.10
kraken;
newt:
gecko:
iguana:
baby crocodile:
lizard:
salamander:New in NetHack-- 3.1.3
basilisk:: in NetHack-- 3.0.10
chameleon:
crocodile:
Barney:Only in NetHack-- 3.1.3
giant chameleon:Not in SLASH 6
tyrannosaur:Not in SLASH 6
Godzilla:Only in NetHack-- 3.1.3
archeologist@
barbarian@
caveman@
cavewoman@
elf@
healer@
knight@
priest@
priestess@
rogue@
samurai@
tourist@If TOURIST defined at compile time
valkyrie@
wizard@
Lord Carnarvon@If MULDGN defined at compile time
Pelias@If MULDGN defined at compile time
Shaman Karnov@If MULDGN defined at compile time
Earendil@If MULDGN defined at compile time
Elwing@If MULDGN defined at compile time
Hippocrates@If MULDGN defined at compile time
King Arthur@If MULDGN defined at compile time
Arch Priest@If MULDGN defined at compile time
Master of Thieves@If MULDGN defined at compile time
Lord Sato@If MULDGN defined at compile time
Twoflower@If MULDGN and TOURIST defined at compile time
Norn@If MULDGN defined at compile time
Wizard of Balance@If MULDGN defined at compile time
Minion of Huhetol&If MULDGN defined at compile time
Thoth Amon@If MULDGN defined at compile time
Chromatic DragonDIf MULDGN defined at compile time
Goblin KingoIf MULDGN defined at compile time
CyclopsHIf MULDGN defined at compile time
IxothDIf MULDGN defined at compile time
Nalzok&If MULDGN defined at compile time
Master Assassin@If MULDGN defined at compile time
Ashikaga Takauji@If MULDGN defined at compile time
Lord SurturHIf MULDGN defined at compile time
Dark One@If MULDGN defined at compile time
student@If MULDGN defined at compile time
chieftain@If MULDGN defined at compile time
neanderthal@If MULDGN defined at compile time
High-elf@If MULDGN defined at compile time
attendant@If MULDGN defined at compile time
page@If MULDGN defined at compile time
acolyte@If MULDGN defined at compile time
thug@If MULDGN defined at compile time
ninja@If MULDGN defined at compile time
ronin@If MULDGN defined at compile time
guide@If MULDGN and TOURIST defined at compile time
warrior@If MULDGN defined at compile time
apprentice@If MULDGN defined at compile time
killer food ration%% in NetHack-- 3.0.10
killer tripe ration%
killer tomato%Not in SLASH 6
ravenous cream pie%Not in SLASH 6
goldbug$Only in NetHack-- 3.1.3
pile of silver coins$$ in NetHack-- 3.0.10; not in SLASH 6
gold mimic$
pile of creeping gold coins$
pile of killer gold coins$

Monsters removed were the nine added roles, plus Berthold the Gnome King, Bigfoot, and Cerberus.

The gnome king had been called "gnome prince" in NetHack-- 3.0.10. Here it becomes "gnome king" again.

The ki-rin was present in NetHack-- 3.0.10 with appearance u. It was added to NetHack 3.1.0 as A and becomes such here.

The plain demon was present in NetHack-- 3.0.10 and NetHack 3.0.10 only when the INFERNO option was turned off. This option was removed and the different demons made unconditional in NetHack 3.1.0. The plain demon is added back here.

Objects Edit

Objects not present in NetHack 3.1.3 are indicated in boldface. Those that were not present in NetHack-- 3.0.10 are indicated in the notes.

Artifacts Edit

Artifacts in NetHack-- 3.1.3 are:

NameObjectAlignmentRoleNotes
Excaliburlong swordLawfulKnight
StormbringerruneswordChaotic 
Mjollnirwar hammerNeutralValkyrie
Cleaverbattle-axeNeutralBarbarian
Grimtoothorcish daggerChaotic 
Orcristelven broadswordChaoticElfUser-nameable; formerly lawful
Stingelven daggerChaotic User-nameable
MagicbaneathameNeutralWizard
Frost Brandlong swordNeutral 
Fire Brandlong swordNeutral 
DragonbanebroadswordNeutral 
Demonbanelong swordLawful 
Werebanesilver saberLawful 
Grayswandirsilver saberLawful 
Giantslayerlong swordNeutral 
Ogresmasherwar hammerLawful 
Trollsbanemorning starChaotic Formerly lawful
Vorpal Bladelong swordNeutral 
SnickersneekatanaLawfulSamurai
Sunswordlong swordLawful 
Icebiterbattle-axeLawful An axe in NetHack-- 3.0.10
Firebiterbattle-axeLawful An axe in NetHack-- 3.0.10
Soultheif [sic]long swordChaotic Obtainable as per Excalibur
Equalizerlong swordNeutral Obtainable as per Excalibur
Kopkillerlong swordChaotic 
Deathswordlong swordChaotic Bonus against humans
Fungiswordlong swordNeutral 
LiontamerbullwhipLawfulArcheologistZookeeper in NetHack-- 3.0.10
DirkdaggerLawful A separate "dirk" weapon in NetHack-- 3.0.10
Elfristtwo-handed swordChaotic 
Firestarmorning starNeutral New in NetHack-- 3.1.3
DisruptormaceLawfulPriestBonus against undead; new in NetHack-- 3.1.3
Cuthbert's CudgelquarterstaffNeutralPriestDrains life; new in NetHack-- 3.1.3

Sting had done damage to spiders rather than orcs in NetHack-- 3.0.10. Here it goes back to damaging orcs.

Diplomat, Silencer, and Petslayer were removed.

The following are Quest artifacts and appear only if MULDGN is defined at compile time.

NameObjectAlignmentRoleNotes
The Orb of Detectioncrystal ballLawfulArcheologist
The Heart of AhrimanluckstoneNeutralBarbarian
The Sceptre of MightquarterstaffLawfulCaveman
The Palantir of Westernessecrystal ballChaoticElf
The Staff of AesculapiusquarterstaffNeutralHealer
The Magic Mirror of MerlinmirrorLawfulKnight
The Mitre of Holinesshelm of brillianceLawfulPriest
The Master Key of Thieveryskeleton keyChaoticRogue
The Tsurugi of MuramasatsurugiLawfulSamurai
The Platinum Yendorian Express Cardcredit cardNeutralTouristIf MULDGN and TOURIST defined at compile time
The Orb of Fatecrystal ballNeutralValkyrie
The Eye of the Aethiopicaamulet of ESPNeutralWizard

Amulets Edit

All amulets appear as ".

Amulets in NetHack-- 3.1.3 are:

Food Edit

Food items in NetHack-- 3.1.3 are:

NameSymbolNotes
tripe ration%
corpse%
egg%
apple%
orange%
pear%
melon%
banana%
carrot%
sprig of wolfsbane%
clove of garlic%
nameable fruit%if TUTTI_FRUTTI defined at compile time
slice of pizza%if TUTTI_FRUTTI not defined at compile time (not in default build)
lump of royal jelly%
cream pie%
candy bar%
cheese%
sandwich%
cake%
fortune cookie%
pancake%
doughnut%
lembas wafer%
cram ration%
food ration%
K-ration%if ARMY defined at compile time
C-ration%if ARMY defined at compile time
tin%

Weapons Edit

Weapons in NetHack-- 3.1.3 are:

NameSymbolNotes
arrow)
elven arrow)
orcish arrow)
silver arrow)
ya)
crossbow bolt)
dart)
shuriken)
boomerang)
spear)
elven spear)
orcish spear)
dwarvish spear)
javelin)
trident)
lance)
dagger)
elven dagger)
orcish dagger)
athame)
scalpel)
sharpened pencil)) in NetHack-- 3.0.10
knife)
stiletto)
worm tooth)
crysknife)
dwarvish mattock)
axe)
battle-axe)
short sword)
elven short sword)
orcish short sword)
dwarvish short sword)
scimitar)
silver saber)
broadsword)
elven broadsword)
long sword)
two-handed sword)
katana)
tsurugi)
runesword)
partisan)
ranseur)
spetum)
glaive)
halberd)
bardiche)
voulge)
fauchard)
guisarme)
bill-guisarme)
lucern hammer)
bec de corbin)
mace)
morning star)
war hammer)
club)
rubber hose)if KOPS defined at compile time
quarterstaff)
aklys)
flail)
bullwhip)
bow)
elven bow)
orcish bow)
yumi)
sling)
crossbow)

The dirk is removed, and the artifact Dirk becomes a dagger.

Tools Edit

Tools in NetHack-- 3.1.3 are:

NameSymbolNotes
large box(
chest(
ice box(
sack(
oilskin sack(
bag of holding(
bag of tricks(
skeleton key(
lock pick(
credit card(If TOURIST defined at compile time
tallow candle(
wax candle(
brass lantern(
oil lamp(
magic lamp(
expensive camera(If TOURIST defined at compile time
mirror(
crystal ball(
blindfold(
towel(
leash(if WALKIES defined at compile time
stethoscope(
tinning kit(
tin opener(
can of grease(
figurine(
magic marker(
whistle(
magic whistle(
wooden flute(
magic flute(
tooled horn(
frost horn(
fire horn(
horn of plenty(
wooden harp(
magic harp(
bell(
bugle(
leather drum(
drum of earthquake(
pick-axe(
unicorn horn(
Candelabrum of Invocation(
Bell of Opening(

The land mine, jaw trap, sleep trap, and ugly backpack tools from NetHack-- 3.0.10 were removed. The land mine and jaw trap would later return, the latter under the name of bear trap.

Armor Edit

Armor items in NetHack-- 3.1.3 are:

NameSymbolNotes
elven leather helm[
orcish helm[
dwarvish iron helm[
fedora[
dented pot[
helmet[ or [
helm of brilliance[ or [
helm of opposite alignment[ or [
helm of telepathy[ or [
gray dragon scale mail[
red dragon scale mail[
white dragon scale mail[
orange dragon scale mail[
black dragon scale mail[
blue dragon scale mail[
green dragon scale mail[
yellow dragon scale mail[
gray dragon scales[
red dragon scales[
white dragon scales[
orange dragon scales[
black dragon scales[
blue dragon scales[
green dragon scales[
yellow dragon scales[
plate mail[
crystal plate mail[
bronze plate mail[
splint mail[
banded mail[
dwarvish mithril-coat[
elven mithril-coat[
chain mail[
orcish chain mail[
scale mail[
studded leather armor[
ring mail[
orcish ring mail[
leather armor[
leather jacket[
mummy wrapping[
lab coat[
expensive suit[
elven cloak[ [ [ [
orcish cloak[ [ [ [
dwarvish cloak[ [ [ [
oilskin cloak[ [ [ [
cloak of protection[ [ [ [
cloak of invisibility[ [ [ [
cloak of magic resistance[ [ [ [
cloak of displacement[ [ [ [
small shield[
elven shield[
Uruk-hai shield[
orcish shield[
large shield[
dwarvish roundshield[
shield of reflection[
Hawaiian shirt[if TOURIST defined at compile time
leather gloves[
gauntlets of fumbling[
gauntlets of power[
gauntlets of dexterity[
low boots[
iron shoes[
high boots[
speed boots[
water walking boots[
jumping boots[
elven boots[
fumble boots[
levitation boots[

Potions Edit

Potions in NetHack-- 3.1.3 have randomized appearances (except for water), occurring as one of ! ! ! ! ! ! ! ! ! ! ! ! !. They are:

Holy and unholy water are now obtained by prayer.

Scrolls Edit

All scrolls appear as ?.

Scrolls in NetHack-- 3.1.3 are:

Wands Edit

Wands in NetHack-- 3.1.3 have randomized appearances, occurring as one of / / / / / /. They are:

Spellbooks Edit

Spellbooks in NetHack-- 3.1.3 have randomized appearances (except for blank paper and the Book of the Dead), occurring as one of + + + + + + + + + + + + + +. They are:

The spellbook of genocide was removed in NetHack 3.1.0, but is restored here.

Rings Edit

Rings in NetHack-- 3.1.3 have randomized appearances, occurring as one of = = = = = = = = = = = =. They are:

Stones Edit

Stones in NetHack-- 3.1.3 are:

NameSymbolNotes
dilithium crystal*
diamond*
ruby*
sapphire*
emerald*
turquoise stone* *
aquamarine stone* *
amber stone*
topaz stone*
opal stone*
garnet stone*
amethyst stone*
jasper stone*
fluorite stone* * * *
jade stone*
luckstone*
loadstone*
rock*

and worthless pieces of white, blue, red, yellowish brown, green, and violet glass.

The new gems added to NetHack-- 3.0.10 were not carried forward.

Other items Edit

Other items not appearing in the above categories are:

NameSymbolNotes
gold piece$
boulder`
statue`
heavy iron ball0
iron chain_

Blinding and acid venom (both .) are also listed as objects, but they only exist while in flight, or when a wizard mode wish requests them.


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