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NetHack 3.1.3

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NetHack 3.1.3 is the 19th public release of NetHack and the 15th by the DevTeam. Izchak Miller published it to the Usenet newsgroup comp.sources.games and the moderator approved it in July 1993.

Availability Edit

The original Usenet postings are most easily obtained from UUNet at [1]. The part*.Z files in that directory are NetHack 3.1.0; patch*.Z files are the patches for succeeding versions through NetHack 3.1.3.

Ali Harlow[2] has a NetHack 3.1.3 distribution at [3].

Significant changes Edit

NetHack 3.1.3 is principally a bug-fix release.

Notable changes in NetHack 3.1.3 are:

  • The Amiga and Mac ports are further polished.
  • Black, gray, and white intensities on the MS-DOS versions are adjusted. New video options are added.
  • Many bug fixes.

The adventurer Edit

The player may choose from these roles:

RoleAlignment
ArcheologistLawful
BarbarianNeutral
Cave(wo)manLawful
ElfChaotic
HealerNeutral
KnightLawful
Priest(ess)Random
RogueChaotic
SamuraiLawful
TouristNeutral
ValkyrieNeutral
WizardNeutral

All classes permit male and female adventurers, except the Valkyrie which must be female.

The adventurer has experience, hit points, magical energy, armor class, alignment, and the six major attributes. He may advance to experience level 30.

The initial pet is a little dog for Cavemen and Samurai, a kitten for Wizards, and a random choice of the two (or the user's choice in his options) for all others.

Dungeon features Edit

The main trunk of the dungeon begins at level 1, where the game begins, and proceeds down stairs to Medusa's Lair and the Castle. From there, it is necessary to enter a trap door to the Valley of the Dead. Further stairs down eventually lead to the invocation level. Performing the invocation ritual at the vibrating square opens the stairs to the Sanctum.

With the Amulet of Yendor in hand, the adventurer may ascend from level 1 into the Plane of Earth; thence s/he may proceed through magic portals to the planes of Air, Fire, and Water, and thence to the Astral Plane. Offering the Amulet of Yendor on the correct high altar wins the game.

Along the way, one will encounter these branches and special levels:

To win the game, it is necessary to complete these tasks:

  • Escape from the dungeon.

Special rooms are:

Special dungeon features are:

Traps are:

A wand of wishing is guaranteed in the Castle, in its modern position, and protected by Elbereth, but not tucked inside a chest.

Bestiary Edit

NetHack 3.1.3 introduces no new monsters.

The following monsters may be encountered:

NameSymbolNotes
giant anta
killer beea
soldier anta
fire anta
giant beetlea
queen beea
acid blobb
quivering blobb
gelatinous cubeb
cockatricec
jackald
werejackal@/d
little dogd
dogd
large dogd
wolfd
werewolf@/d
wargd
winter wolfd
hell hound pupd
hell houndd
floating eyee
freezing spheree
kittenf
housecatf
jaguarf
large catf
tigerf
gremling
hobbith
dwarfh
bugbearh
dwarf lordh
dwarf kingh
mind flayerh
manesi
homunculusi
impi
lemurei
quasiti
tengui
blue jellyj
spotted jellyj
ochre jellyj
koboldk
large koboldk
kobold lordk
kobold shamank
leprechaunl
small mimicm
large mimicm
giant mimicm
wood nymphn
water nymphn
mountain nymphn
goblino
hobgoblino
orco
hill orco
Mordor orco
Uruk-haio
orc shamano
orc-captaino
rock piercerp
iron piercerp
rotheq
mumakq
leocrottaq
wumpusq
titanothereq
baluchitheriumq
sewer ratr
giant ratr
rabid ratr
wererat@/r
rock moler
cave spiders
giant spiders
scorpions
lurker abovet
trappert
white unicornu
gray unicornu
black unicornu
fog cloudv
dust vortexv
ice vortexv
energy vortexv
steam vortexv
fire vortexv
baby long wormw
baby purple wormw
long wormw
purple wormw
grid bugx
xanx
yellow lighty
zrutyz
couatlA
AleaxA
AngelA
ki-rinA
ArchonA
batB
giant batB
vampire batB
plains centaurC
forest centaurC
mountain centaurC
baby gray dragonD
baby red dragonD
baby white dragonD
baby orange dragonD
baby black dragonD
baby blue dragonD
baby green dragonD
baby yellow dragonD
gray dragonD
red dragonD
white dragonD
orange dragonD
black dragonD
blue dragonD
green dragonD
yellow dragonD
air elementalE
fire elementalE
earth elementalE
water elementalE
brown moldF
yellow moldF
green moldF
red moldF
shriekerF
violet fungusF
gnomeG
gnome lordG
gnomish wizardG
gnome kingG
giantH
stone giantH
hill giantH
fire giantH
frost giantH
ettinH
titanH
minotaurH
stalkerI
jabberwockJ
Keystone KopKIf KOPS defined at compile time
Kop SergeantKIf KOPS defined at compile time
Kop LieutenantKIf KOPS defined at compile time
Kop KaptainKIf KOPS defined at compile time
lichL
demilichL
master lichL
kobold mummyM
gnome mummyM
orc mummyM
elf mummyM
human mummyM
ettin mummyM
giant mummyM
red naga hatchlingN
black naga hatchlingN
golden naga hatchlingN
guardian naga hatchlingN
red nagaN
black nagaN
golden nagaN
guardian nagaN
ogreO
ogre lordO
ogre kingO
gray oozeP
brown puddingP
black puddingP
quantum mechanicQ
rust monsterR
garter snakeS
snakeS
water moccasinS
pit viperS
pythonS
cobraS
trollT
ice trollT
rock trollT
water trollT
Olog-haiT
umber hulkU
vampireV
vampire lordV
Vlad the ImpalerV
barrow wightW
wraithW
NazgulW
xornX
apeY
owlbearY
yetiY
carnivorous apeY
sasquatchY
kobold zombieZ
gnome zombieZ
orc zombieZ
elf zombieZ
human zombieZ
ettin zombieZ
giant zombieZ
skeletonZ
straw golem'
rope golem'
leather golem'
wood golem'
flesh golem'
clay golem'
stone golem'
iron golem'
human@
Woodland-elf@
Green-elf@
Grey-elf@
elf-lord@
Elvenking@
nurse@
shopkeeper@
guard@
oracle@
aligned priest@
high priest@
unarmored watchman@If MUSE not defined at compile time (not in default build)
unarmored soldier@If ARMY defined and MUSE not defined at compile time (not in default build)
soldier@If ARMY defined at compile time
sergeant@If ARMY defined at compile time
lieutenant@If ARMY defined at compile time
captain@If ARMY defined at compile time
watchman@
watch captain@
Medusa@
Wizard of Yendor@
Croesus@If MULDGN defined at compile time
ghost 
shade 
water demon&
horned devil&
succubus&
incubus&
erinyes&
barbed devil&
marilith&
vrock&
hezrou&
bone devil&
ice devil&
nalfeshnee&
pit fiend&
balrog&
Juiblex&
Yeenoghu&Has the touch-of-death bug
Orcus&
Geryon&
Dispater&
Baalzebub&
Asmodeus&
Demogorgon&
Death&
Pestilence&
Famine&
mail daemon&If MAIL defined at compile time
djinni&
giant eel;
electric eel;
kraken;
newt:
gecko:
iguana:
baby crocodile:
lizard:
chameleon:
crocodile:
archeologist@
barbarian@
caveman@
cavewoman@
elf@
healer@
knight@
priest@
priestess@
rogue@
samurai@
tourist@If TOURIST defined at compile time
valkyrie@
wizard@
Lord Carnarvon@If MULDGN defined at compile time
Pelias@If MULDGN defined at compile time
Shaman Karnov@If MULDGN defined at compile time
Earendil@If MULDGN defined at compile time
Elwing@If MULDGN defined at compile time
Hippocrates@If MULDGN defined at compile time
King Arthur@If MULDGN defined at compile time
Arch Priest@If MULDGN defined at compile time
Master of Thieves@If MULDGN defined at compile time
Lord Sato@If MULDGN defined at compile time
Twoflower@If MULDGN and TOURIST defined at compile time
Norn@If MULDGN defined at compile time
Wizard of Balance@If MULDGN defined at compile time
Minion of Huhetol&If MULDGN defined at compile time
Thoth Amon@If MULDGN defined at compile time
Chromatic DragonDIf MULDGN defined at compile time
Goblin KingoIf MULDGN defined at compile time
CyclopsHIf MULDGN defined at compile time
IxothDIf MULDGN defined at compile time
Nalzok&If MULDGN defined at compile time
Master Assassin@If MULDGN defined at compile time
Ashikaga Takauji@If MULDGN defined at compile time
Lord SurturHIf MULDGN defined at compile time
Dark One@If MULDGN defined at compile time
student@If MULDGN defined at compile time
chieftain@If MULDGN defined at compile time
neanderthal@If MULDGN defined at compile time
High-elf@If MULDGN defined at compile time
attendant@If MULDGN defined at compile time
page@If MULDGN defined at compile time
acolyte@If MULDGN defined at compile time
thug@If MULDGN defined at compile time
ninja@If MULDGN defined at compile time
ronin@If MULDGN defined at compile time
guide@If MULDGN and TOURIST defined at compile time
warrior@If MULDGN defined at compile time
apprentice@If MULDGN defined at compile time

Objects Edit

NetHack 3.1.3 introduces no new objects.

Artifacts Edit

Artifacts in NetHack 3.1.3 are:

NameObjectAlignmentRoleNotes
Excaliburlong swordLawfulKnight
StormbringerruneswordChaotic 
Mjollnirwar hammerNeutralValkyrie
Cleaverbattle-axeNeutralBarbarian
Grimtoothorcish daggerChaotic 
Orcristelven broadswordChaoticElfUser-nameable; formerly lawful
Stingelven daggerChaotic User-nameable; formerly lawful
MagicbaneathameNeutralWizard
Frost Brandlong swordNeutral 
Fire Brandlong swordNeutral 
DragonbanebroadswordNeutral 
Demonbanelong swordLawful 
Werebanesilver saberLawful 
Grayswandirsilver saberLawful 
Giantslayerlong swordNeutral 
Ogresmasherwar hammerLawful 
Trollsbanemorning starChaotic Formerly lawful
Vorpal Bladelong swordNeutral 
SnickersneekatanaLawfulSamurai
Sunswordlong swordLawful 

The following are Quest artifacts and appear only if MULDGN is defined at compile time.

NameObjectAlignmentRoleNotes
The Orb of Detectioncrystal ballLawfulArcheologist
The Heart of AhrimanluckstoneNeutralBarbarian
The Sceptre of MightquarterstaffLawfulCaveman
The Palantir of Westernessecrystal ballChaoticElf
The Staff of AesculapiusquarterstaffNeutralHealer
The Magic Mirror of MerlinmirrorLawfulKnight
The Mitre of Holinesshelm of brillianceLawfulPriest
The Master Key of Thieveryskeleton keyChaoticRogue
The Tsurugi of MuramasatsurugiLawfulSamurai
The Platinum Yendorian Express Cardcredit cardNeutralTouristIf MULDGN and TOURIST defined at compile time
The Orb of Fatecrystal ballNeutralValkyrie
The Eye of the Aethiopicaamulet of ESPNeutralWizard

Amulets Edit

All amulets appear as ".

Amulets in NetHack 3.1.3 are:

Food Edit

Food items in NetHack 3.1.3 are:

NameSymbolNotes
tripe ration%
corpse%
egg%
apple%
orange%
pear%
melon%
banana%
carrot%
sprig of wolfsbane%
clove of garlic%
nameable fruit%if TUTTI_FRUTTI defined at compile time
slice of pizza%if TUTTI_FRUTTI not defined at compile time (not in default build)
lump of royal jelly%
cream pie%
candy bar%
fortune cookie%
pancake%
lembas wafer%
cram ration%
food ration%
K-ration%if ARMY defined at compile time
C-ration%if ARMY defined at compile time
tin%

Weapons Edit

Weapons in NetHack 3.1.3 are:

NameSymbolNotes
arrow)
elven arrow)
orcish arrow)
silver arrow)
ya)
crossbow bolt)
dart)
shuriken)
boomerang)
spear)
elven spear)
orcish spear)
dwarvish spear)
javelin)
trident)
lance)
dagger)
elven dagger)
orcish dagger)
athame)
scalpel)
knife)
stiletto)
worm tooth)
crysknife)
dwarvish mattock)
axe)
battle-axe)
short sword)
elven short sword)
orcish short sword)
dwarvish short sword)
scimitar)
silver saber)
broadsword)
elven broadsword)
long sword)
two-handed sword)
katana)
tsurugi)
runesword)
partisan)
ranseur)
spetum)
glaive)
halberd)
bardiche)
voulge)
fauchard)
guisarme)
bill-guisarme)
lucern hammer)
bec de corbin)
mace)
morning star)
war hammer)
club)
rubber hose)if KOPS defined at compile time
quarterstaff)
aklys)
flail)
bullwhip)
bow)
elven bow)
orcish bow)
yumi)
sling)
crossbow)

Tools Edit

Tools in NetHack 3.1.3 are:

NameSymbolNotes
large box(
chest(
ice box(
sack(
oilskin sack(
bag of holding(
bag of tricks(
skeleton key(
lock pick(
credit card(If TOURIST defined at compile time
tallow candle(
wax candle(
brass lantern(
oil lamp(
magic lamp(
expensive camera(If TOURIST defined at compile time
mirror(
crystal ball(
blindfold(
towel(
leash(if WALKIES defined at compile time
stethoscope(
tinning kit(
tin opener(
can of grease(
figurine(
magic marker(
whistle(
magic whistle(
wooden flute(
magic flute(
tooled horn(
frost horn(
fire horn(
horn of plenty(
wooden harp(
magic harp(
bell(
bugle(
leather drum(
drum of earthquake(
pick-axe(
unicorn horn(
Candelabrum of Invocation(
Bell of Opening(

Armor Edit

Armor items in NetHack 3.1.3 are:

NameSymbolNotes
elven leather helm[
orcish helm[
dwarvish iron helm[
fedora[
dented pot[
helmet[ or [
helm of brilliance[ or [
helm of opposite alignment[ or [
helm of telepathy[ or [
gray dragon scale mail[
red dragon scale mail[
white dragon scale mail[
orange dragon scale mail[
black dragon scale mail[
blue dragon scale mail[
green dragon scale mail[
yellow dragon scale mail[
gray dragon scales[
red dragon scales[
white dragon scales[
orange dragon scales[
black dragon scales[
blue dragon scales[
green dragon scales[
yellow dragon scales[
plate mail[
crystal plate mail[
bronze plate mail[
splint mail[
banded mail[
dwarvish mithril-coat[
elven mithril-coat[
chain mail[
orcish chain mail[
scale mail[
studded leather armor[
ring mail[
orcish ring mail[
leather armor[
leather jacket[
mummy wrapping[
elven cloak[ [ [ [
orcish cloak[ [ [ [
dwarvish cloak[ [ [ [
oilskin cloak[ [ [ [
cloak of protection[ [ [ [
cloak of invisibility[ [ [ [
cloak of magic resistance[ [ [ [
cloak of displacement[ [ [ [
small shield[
elven shield[
Uruk-hai shield[
orcish shield[
large shield[
dwarvish roundshield[
shield of reflection[
Hawaiian shirt[if TOURIST defined at compile time
leather gloves[
gauntlets of fumbling[
gauntlets of power[
gauntlets of dexterity[
low boots[
iron shoes[
high boots[
speed boots[
water walking boots[
jumping boots[
elven boots[
fumble boots[
levitation boots[

Potions Edit

Potions in NetHack 3.1.3 have randomized appearances (except for water), occurring as one of ! ! ! ! ! ! ! ! ! ! ! ! !. They are:

Holy and unholy water are now obtained by prayer.

Scrolls Edit

All scrolls appear as ?.

Scrolls in NetHack 3.1.3 are:

Wands Edit

Wands in NetHack 3.1.3 have randomized appearances, occurring as one of / / / / / /. They are:

Spellbooks Edit

Spellbooks in NetHack 3.1.3 have randomized appearances (except for blank paper and the Book of the Dead), occurring as one of + + + + + + + + + + + + + +. They are:

Rings Edit

Rings in NetHack 3.1.3 have randomized appearances, occurring as one of = = = = = = = = = = = =. They are:

Stones Edit

Stones in NetHack 3.1.3 are:

NameSymbolNotes
dilithium crystal*
diamond*
ruby*
sapphire*
emerald*
turquoise stone* *
aquamarine stone* *
amber stone*
topaz stone*
opal stone*
garnet stone*
amethyst stone*
jasper stone*
fluorite stone* * * *
jade stone*
luckstone*
loadstone*
rock*

and worthless pieces of white, blue, red, yellowish brown, green, and violet glass.

Other items Edit

Other items not appearing in the above categories are:

NameSymbolNotes
gold piece$
boulder`
statue`
heavy iron ball0
iron chain_

Blinding and acid venom (both .) are also listed as objects, but they only exist while in flight, or when a wizard mode wish requests them.


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