NetHack 3.2.0

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NetHack 3.2.0 is the 20th public release of NetHack and the 16th by the DevTeam. Mike Stephenson announced it to the Usenet newsgroups rec.games.roguelike.announce and rec.games.roguelike.nethack in April 1996.[1]

Contents

[edit] Availability

NetHack 3.2.0 has no fully authoritative source. The DevTeam ceased to distribute NetHack by Usenet after NetHack 3.1.3. It was made available at UUNet, but no longer exists there; the main distribution site was by FTP at linc.cis.upenn.edu, but that site no longer accepts anonymous logins.

Ali Harlow[1] has a NetHack 3.2.0 distribution at [2].

[edit] Izchak Miller, 1935-1994

Izchak Miller was a professor at the University of Pennsylvania and a founding member of the DevTeam. Due to his passing in 1994, the NetHack 3.2 Series was dedicated to his memory.

A special game-end tombstone gave the dedication, and is still available as a compile-time option by defining NH320_DEDICATION[2]:

              ----------                      ----------
             /          \                    /          \
            /    REST    \                  /    This    \
           /      IN      \                /  release of  \
          /     PEACE      \              /   NetHack is   \
         /                  \            /   dedicated to   \
         |                  |            |  the memory of   |
         |                  |            |                  |
         |                  |            |  Izchak Miller   |
         |                  |            |   1935 - 1994    |
         |                  |            |                  |
         |                  |            |     Ascended     |
         |       1001       |            |                  |
      *  |     *  *  *      | *        * |      *  *  *     | *
 _____)/\|\__//(\/(/\)/\//\/|_)________)/|\\_/_/(\/(/\)/\/\/|_)____

[edit] Significant changes

NetHack 3.2.0 is a major release.

Notable changes in NetHack 3.2.0 are:

  • Graphical tiles are supported for the first time, in the ports for X11, Amiga and MS-DOS. Support for tiles in Windows NT is partially present but disabled.
  • The spellcasting system is revised. Previously, spellbooks could be read only once, successfully or not, and spells had charges, rather like wands, which could be stored indefinitely but required relearning once exhausted. Now, spellbooks can be read several times, and spells cast until magical energy is exhausted; but the spells eventually time out.
  • Weapons proficiency is introduced. In this version, it applies to weapons only.
  • Inventories and item choices can be made by menus.
  • Izchak now tends the lighting shop.
  • Many smaller changes and bug fixes.

[edit] The adventurer

The player may choose from these roles:

RoleAlignment
ArcheologistLawful
BarbarianNeutral
Cave(wo)manLawful
ElfChaotic
HealerNeutral
KnightLawful
Priest(ess)Random
RogueChaotic
SamuraiLawful
TouristNeutral
ValkyrieNeutral
WizardNeutral

All classes permit male and female adventurers, except the Valkyrie which must be female.

The adventurer has experience, hit points, magical energy, armor class, alignment, and the six major attributes. He may advance to experience level 30.

The initial pet is a little dog for Cavemen and Samurai, a kitten for Wizards, and a random choice of the two (or the user's choice in his options) for all others.

[edit] Dungeon features

The main trunk of the dungeon begins at level 1, where the game begins, and proceeds down stairs to Medusa's Lair and the Castle. From there, it is necessary to enter a trap door to the Valley of the Dead. Further stairs down eventually lead to the invocation level. Performing the invocation ritual at the vibrating square opens the stairs to the Sanctum.

With the Amulet of Yendor in hand, the adventurer may ascend from level 1 into the Plane of Earth; thence s/he may proceed through magic portals to the planes of Air, Fire, and Water, and thence to the Astral Plane. Offering the Amulet of Yendor on the correct high altar wins the game.

Along the way, one will encounter these branches and special levels:

To win the game, it is necessary to complete these tasks:

  • Escape from the dungeon.

Special rooms are:

Special dungeon features are:

Traps are:

A wand of wishing is guaranteed in the Castle, in its modern position, protected by Elbereth and a chest.

[edit] Bestiary

New monsters are indicated in boldface.

The following monsters may be encountered:

NameSymbolNotes
giant anta image:giant ant.png
killer beea image:killer bee.png
soldier anta image:soldier ant.png
fire anta image:fire ant.png
giant beetlea image:giant beetle.png
queen beea image:queen bee.png
acid blobb image:acid blob.png
quivering blobb image:quivering blob.png
gelatinous cubeb image:gelatinous cube.png
cockatricec image:cockatrice.png
jackald image:jackal.png
werejackal@ image:werejackal.png/d image:werejackal_were.png
little dogd image:little dog.png
dogd image:dog.png
large dogd image:large dog.png
wolfd image:wolf.png
werewolf@ image:werewolf.png/d image:werewolf_were.png
wargd image:warg.png
winter wolfd image:winter wolf.png
hell hound pupd image:hell hound pup.png
hell houndd image:hell hound.png
floating eyee image:floating eye.png
freezing spheree image:freezing sphere.png
kittenf image:kitten.png
housecatf image:housecat.png
jaguarf image:jaguar.png
large catf image:large cat.png
tigerf image:tiger.png
gremling image:gremlin.png
gargoyleg image:gargoyle.png
winged gargoyleg image:winged gargoyle.png
hobbith image:hobbit.png
dwarfh image:dwarf.png
bugbearh image:bugbear.png
dwarf lordh image:dwarf lord.png
dwarf kingh image:dwarf king.png
mind flayerh image:mind flayer 320.png
manesi image:manes.png
homunculusi image:homunculus.png
impi image:imp.png
lemurei image:lemure.png
quasiti image:quasit.png
tengui image:tengu.png
blue jellyj image:blue jelly.png
spotted jellyj image:spotted jelly.png
ochre jellyj image:ochre jelly.png
koboldk image:kobold.png
large koboldk image:large kobold.png
kobold lordk image:kobold lord.png
kobold shamank image:kobold shaman.png
leprechaunl image:leprechaun.png
small mimicm image:small mimic.png
large mimicm image:large mimic.png
giant mimicm image:giant mimic.png
wood nymphn image:wood nymph.png
water nymphn image:water nymph.png
mountain nymphn image:mountain nymph.png
goblino image:goblin.png
hobgoblino image:hobgoblin.png
orco image:orc.png
hill orco image:hill orc.png
Mordor orco image:Mordor orc.png
Uruk-haio image:Uruk-hai.png
orc shamano image:orc shaman.png
orc-captaino image:orc-captain.png
rock piercerp image:rock piercer.png
iron piercerp image:iron piercer.png
rotheq image:rothe.png
mumakq image:mumak.png
leocrottaq image:leocrotta.png
wumpusq image:wumpus.png
titanothereq image:titanothere.png
baluchitheriumq image:baluchitherium.png
sewer ratr image:sewer rat.png
giant ratr image:giant rat.png
rabid ratr image:rabid rat.png
wererat@ image:wererat.png/r image:wererat_were.png
rock moler image:rock mole.png
cave spiders image:cave spider.png
giant spiders image:giant spider.png
scorpions image:scorpion.png
lurker abovet image:lurker above.png
trappert image:trapper.png
white unicornu image:white unicorn.png
gray unicornu image:gray unicorn.png
black unicornu image:black unicorn.png
fog cloudv image:fog cloud.png
dust vortexv image:dust vortex.png
ice vortexv image:ice vortex.png
energy vortexv image:energy vortex.png
steam vortexv image:steam vortex.png
fire vortexv image:fire vortex.png
baby long wormw image:baby long worm.png
baby purple wormw image:baby purple worm.png
long wormw image:long worm.png
purple wormw image:purple worm.png
grid bugx image:grid bug 320.png
xanx image:xan.png
yellow lighty image:yellow light.png
black lighty image:black light.png
zrutyz image:zruty.png
couatlA image:couatl.png
AleaxA image:Aleax.png
AngelA image:Angel.png
ki-rinA image:ki-rin.png
ArchonA image:Archon.png
batB image:bat.png
giant batB image:giant bat.png
vampire batB image:vampire bat.png
plains centaurC image:plains centaur.png
forest centaurC image:forest centaur.png
mountain centaurC image:mountain centaur.png
baby gray dragonD image:baby gray dragon.png
baby red dragonD image:baby red dragon.png
baby white dragonD image:baby white dragon.png
baby orange dragonD image:baby orange dragon.png
baby black dragonD image:baby black dragon.png
baby blue dragonD image:baby blue dragon.png
baby green dragonD image:baby green dragon.png
baby yellow dragonD image:baby yellow dragon.png
gray dragonD image:gray dragon.png
red dragonD image:red dragon.png
white dragonD image:white dragon.png
orange dragonD image:orange dragon.png
black dragonD image:black dragon.png
blue dragonD image:blue dragon.png
green dragonD image:green dragon.png
yellow dragonD image:yellow dragon.png
air elementalE image:air elemental.png
fire elementalE image:fire elemental.png
earth elementalE image:earth elemental.png
water elementalE image:water elemental.png
brown moldF image:brown mold.png
yellow moldF image:yellow mold.png
green moldF image:green mold.png
red moldF image:red mold.png
shriekerF image:shrieker.png
violet fungusF image:violet fungus.png
gnomeG image:gnome.png
gnome lordG image:gnome lord.png
gnomish wizardG image:gnomish wizard.png
gnome kingG image:gnome king.png
giantH image:giant.png
stone giantH image:stone giant.png
hill giantH image:hill giant.png
fire giantH image:fire giant.png
frost giantH image:frost giant.png
ettinH image:ettin.png
titanH image:titan.png
minotaurH image:minotaur.png
stalkerI image:stalker.png
jabberwockJ image:jabberwock.png
Keystone KopK image:Keystone Kop.pngIf KOPS defined at compile time
Kop SergeantK image:Kop Sergeant.pngIf KOPS defined at compile time
Kop LieutenantK image:Kop Lieutenant.pngIf KOPS defined at compile time
Kop KaptainK image:Kop Kaptain.pngIf KOPS defined at compile time
lichL image:lich.png
demilichL image:demilich.png
master lichL image:master lich.png
kobold mummyM image:kobold mummy.png
gnome mummyM image:gnome mummy 320.png
orc mummyM image:orc mummy.png
elf mummyM image:elf mummy.png
human mummyM image:human mummy.png
ettin mummyM image:ettin mummy.png
giant mummyM image:giant mummy.png
red naga hatchlingN image:red naga hatchling.png
black naga hatchlingN image:black naga hatchling.png
golden naga hatchlingN image:golden naga hatchling.png
guardian naga hatchlingN image:guardian naga hatchling.png
red nagaN image:red naga.png
black nagaN image:black naga.png
golden nagaN image:golden naga.png
guardian nagaN image:guardian naga.png
ogreO image:ogre.png
ogre lordO image:ogre lord.png
ogre kingO image:ogre king.png
gray oozeP image:gray ooze.png
brown puddingP image:brown pudding.png
black puddingP image:black pudding.png
quantum mechanicQ image:quantum mechanic.png
rust monsterR image:rust monster.png
garter snakeS image:garter snake.png
snakeS image:snake.png
water moccasinS image:water moccasin.png
pit viperS image:pit viper.png
pythonS image:python.png
cobraS image:cobra.png
trollT image:troll.png
ice trollT image:ice troll.png
rock trollT image:rock troll.png
water trollT image:water troll.png
Olog-haiT image:Olog-hai.png
umber hulkU image:umber hulk.png
vampireV image:vampire.png
vampire lordV image:vampire lord.png
Vlad the ImpalerV image:Vlad the Impaler.png
barrow wightW image:barrow wight.png
wraithW image:wraith.png
NazgulW image:Nazgul.png
xornX image:xorn.png
apeY image:ape.png
owlbearY image:owlbear.png
yetiY image:yeti.png
carnivorous apeY image:carnivorous ape.png
sasquatchY image:sasquatch.png
kobold zombieZ image:kobold zombie.png
gnome zombieZ image:gnome zombie.png
orc zombieZ image:orc zombie.png
elf zombieZ image:elf zombie.png
human zombieZ image:human zombie.png
ettin zombieZ image:ettin zombie.png
giant zombieZ image:giant zombie.png
skeletonZ image:skeleton.png
straw golem' image:straw golem.png
rope golem' image:rope golem.png
leather golem' image:leather golem.png
wood golem' image:wood golem.png
flesh golem' image:flesh golem.png
clay golem' image:clay golem.png
stone golem' image:stone golem.png
iron golem' image:iron golem.png
human@ image:human.png
Woodland-elf@ image:Woodland-elf.png
Green-elf@ image:Green-elf.png
Grey-elf@ image:Grey-elf.png
elf-lord@ image:elf-lord.png
Elvenking@ image:Elvenking.png
nurse@ image:nurse.png
shopkeeper@ image:shopkeeper.png
guard@ image:guard.png
oracle@ image:oracle.png
aligned priest@ image:aligned_priest.png
high priest@ image:high priest.png
soldier@ image:soldier.png
sergeant@ image:sergeant.png
lieutenant@ image:lieutenant.png
captain@ image:captain.png
watchman@ image:watchman.png
watch captain@ image:watch captain.png
Medusa@ image:Medusa.png
Wizard of Yendor@ image:Wizard of Yendor.png
Croesus@ image:Croesus.png
ghost  image:ghost.png
shade  image:shade.png
water demon& image:water demon.png
horned devil& image:horned devil.png
succubus& image:succubus.png
incubus& image:incubus.png
erinys& image:erinys.png
barbed devil& image:barbed devil.png
marilith& image:marilith.png
vrock& image:vrock.png
hezrou& image:hezrou.png
bone devil& image:bone devil.png
ice devil& image:ice devil.png
nalfeshnee& image:nalfeshnee.png
pit fiend& image:pit fiend.png
balrog& image:balrog.png
Juiblex& image:Juiblex.png
Yeenoghu& image:Yeenoghu.pngHas the touch-of-death bug
Orcus& image:Orcus.png
Geryon& image:Geryon.png
Dispater& image:Dispater.png
Baalzebub& image:Baalzebub.png
Asmodeus& image:Asmodeus.png
Demogorgon& image:Demogorgon.png
Death& image:Death.png
Pestilence& image:Pestilence.png
Famine& image:Famine.png
mail daemon& image:mail daemon.pngIf MAIL defined at compile time
djinni& image:djinni.png
giant eel; image:giant eel.png
electric eel; image:electric eel.png
kraken; image:kraken.png
newt: