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Scalpel

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) image:scalpel.png
Name scalpel
Appearance scalpel
Damage vs. small 1d3
Damage vs. large 1d3
To-hit bonus +2
Weapon skill knife
Size one-handed
Cost 6 zm
(+10/positive
enchant)
Weight 5
Material iron

A scalpel is a kind of melee weapon. It uses the knife skill, but unlike an actual knife, it is not suitable for throwing—doing so will attract a -2 to-hit penalty, rather than a +2 bonus.[1]

Healers start with a scalpel.[2]

[edit] Forcing

If you try to force a lock, there is a large chance the scalpel will break.

[edit] References

  1. dothrow.c#line833
  2. u_init.c#line59


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