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Source:NetHack 2.2a/bones.c

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Below is the full text to bones.c from the source code of NetHack 2.2a. To link to a particular line, write [[NetHack 2.2a/bones.c#line123]], for example.

Warning! This is the source code from an old release. For the latest release, see Source code

Screenshots and source code from Hack are used under the CWI license.
1.    /*	SCCS Id: @(#)bones.c	1.4	87/08/08
2.    /* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
3.    /* bones.c - version 1.0.3 */
4.    
5.    #include "hack.h"
6.    extern char plname[PL_NSIZ];
7.    extern long somegold();
8.    extern struct monst *makemon();
9.    extern struct permonst pm_ghost;
10.   
11.   #ifdef DGK
12.   char bones[FILENAME];
13.   #else
14.   char bones[] = "bones_xx";
15.   #endif
16.   
17.   /* save bones and possessions of a deceased adventurer */
18.   savebones(){
19.   register fd;
20.   register struct obj *otmp;
21.   register struct trap *ttmp;
22.   register struct monst *mtmp;
23.   	if(dlevel <= 0 || dlevel > MAXLEVEL) return;
24.   	if(!rn2(1 + dlevel/2)	/* not so many ghosts on low levels */
25.   #ifdef WIZARD
26.   		&& !wizard
27.   #endif
28.   		) return;
29.   #ifdef DGK
30.   	name_file(bones, dlevel);
31.   #else
32.   	bones[6] = '0' + (dlevel/10);
33.   	bones[7] = '0' + (dlevel%10);
34.   #endif
35.   	if((fd = open(bones,0)) >= 0){
36.   		(void) close(fd);
37.   #ifdef WIZARD
38.   		if(wizard)
39.   			pline("Bones file already exists.");
40.   #endif
41.   		return;
42.   	}
43.   	/* drop everything; the corpse's possessions are usually cursed */
44.   	otmp = invent;
45.   	while(otmp){
46.   		otmp->ox = u.ux;
47.   		otmp->oy = u.uy;
48.   		otmp->age = 0;		/* very long ago */
49.   		otmp->owornmask = 0;
50.   		if(rn2(5)) otmp->cursed = 1;
51.   		if(!otmp->nobj){
52.   			otmp->nobj = fobj;
53.   			fobj = invent;
54.   			invent = 0;	/* superfluous */
55.   			break;
56.   		}
57.   		otmp = otmp->nobj;
58.   	}
59.   	/* spill any contained objects - added by GAN 03/23/87 */
60.   	otmp = fcobj;
61.   	while(otmp)  {
62.   		register struct obj *otmp2;
63.   
64.   		otmp2 = otmp->nobj;
65.   		spill_obj(otmp);
66.   		otmp = otmp2;
67.   	}
68.   	if(!(mtmp = makemon(PM_GHOST, u.ux, u.uy))) return;
69.   	mtmp->mx = u.ux;
70.   	mtmp->my = u.uy;
71.   	mtmp->msleep = 1;
72.   	(void) strcpy((char *) mtmp->mextra, plname);
73.   	mkgold(somegold() + d(dlevel,30), u.ux, u.uy);
74.   	for(mtmp = fmon; mtmp; mtmp = mtmp->nmon){
75.   		mtmp->m_id = 0;
76.   		if(mtmp->mtame) {
77.   			mtmp->mtame = 0;
78.   			mtmp->mpeaceful = 0;
79.   		}
80.   		mtmp->mlstmv = 0;
81.   		if(mtmp->mdispl) unpmon(mtmp);
82.   	}
83.   	for(ttmp = ftrap; ttmp; ttmp = ttmp->ntrap)
84.   		ttmp->tseen = 0;
85.   	for(otmp = fobj; otmp; otmp = otmp->nobj) {
86.   		otmp->o_id = 0;
87.   	     /* otmp->o_cnt_id = 0; - superfluous */
88.   		otmp->onamelth = 0;
89.   		otmp->known = 0;
90.   		otmp->invlet = 0;
91.   		if(otmp->olet == AMULET_SYM && !otmp->spe) {
92.   			otmp->spe = -1;      /* no longer the actual amulet */
93.   			otmp->cursed = 1;    /* flag as gotten from a ghost */
94.   		}
95.   	}
96.   #ifdef DGK
97.   	fd = open(bones, O_WRONLY | O_BINARY | O_CREAT, FMASK);
98.   #else
99.   	fd = creat(bones, FMASK);
100.  #endif
101.  	if(fd < 0) {
102.  #ifdef WIZARD
103.  		if(wizard)
104.  			pline("Cannot create bones file - creat failed");
105.  #endif
106.  		return;
107.  	}
108.  #ifdef DGK
109.  	savelev(fd,dlevel, COUNT | WRITE);
110.  #else
111.  	savelev(fd,dlevel);
112.  #endif
113.  	(void) close(fd);
114.  }
115.  
116.  /*
117.   * "spill" object out of box onto floor
118.   */
119.  spill_obj(obj)
120.  struct obj *obj;
121.  {
122.  	struct obj *otmp;
123.  
124.  	for(otmp = fobj; otmp; otmp = otmp->nobj)
125.  		if(obj->o_cnt_id == otmp->o_id)  {
126.  			obj->ox = otmp->ox;
127.  			obj->oy = otmp->oy;
128.  			obj->age = 0;
129.  			if(rn2(5))
130.  				obj->cursed = 1;
131.  			obj->nobj = otmp->nobj;
132.  			otmp->nobj = obj;
133.  			return;
134.  		}
135.  }
136.  		
137.  getbones(){
138.  register fd,x,y,ok;
139.  	/* wizard check added by GAN 02/05/87 */
140.  	if(rn2(3)	/* only once in three times do we find bones */
141.  #ifdef WIZARD
142.  		&& !wizard
143.  #endif
144.  		) return(0);
145.  #ifdef DGK
146.  	name_file(bones, dlevel);
147.  #else
148.  	bones[6] = '0' + dlevel/10;
149.  	bones[7] = '0' + dlevel%10;
150.  #endif
151.  	if((fd = open(bones, 0)) < 0) return(0);
152.  	if((ok = uptodate(fd)) != 0){
153.  #ifdef WIZARD
154.  		if(wizard)  {
155.  			char buf[BUFSZ];
156.  			pline("Get bones? ");
157.  			getlin(buf);
158.  			if(buf[0] == 'n')  {
159.  				(void) close(fd);
160.  				return(0);
161.  			}
162.  		}
163.  #endif
164.  		getlev(fd, 0, dlevel);
165.  		for(x = 0; x < COLNO; x++) for(y = 0; y < ROWNO; y++)
166.  			levl[x][y].seen = levl[x][y].new = 0;
167.  	}
168.  	(void) close(fd);
169.  #ifdef WIZARD
170.  	if(wizard)  {
171.  		char buf[BUFSZ];
172.  		pline("Unlink bones? ");
173.  		getlin(buf);
174.  		if(buf[0] == 'n')
175.  			return(ok);
176.  	}
177.  #endif
178.  	if(unlink(bones) < 0){
179.  		pline("Cannot unlink %s .", bones);
180.  		return(0);
181.  	}
182.  	return(ok);
183.  }

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