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Source:NetHack 3.0.0/artifact.h

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Below is the full text to artifact.h from the source code of NetHack 3.0.0. To link to a particular line, write [[NetHack 3.0.0/artifact.h#line123]], for example.

Warning! This is the source code from an old release. For the latest release, see Source code

The NetHack General Public License applies to screenshots, source code and other content from NetHack.
1.    /*	SCCS Id: @(#)artifact.h	3.0	88/07/27
2.    /* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
3.    /* NetHack may be freely redistributed.  See license for details. */
4.    
5.    #ifdef NAMED_ITEMS
6.    #ifndef ARTIFACT_H
7.    #define ARTIFACT_H
8.    
9.    #define SPFX_NONE   0x00	/* no special effects, just a bonus */
10.   #define SPFX_NOGEN  0x01	/* item is special, bequeathed by gods */
11.   #define SPFX_RESTR  0x02	/* item is restricted - can't be named */
12.   #define	SPFX_INTEL  0x04	/* item is self-willed - intelligent */
13.   #define SPFX_SPEEK  0x08	/* item can speak */
14.   #define SPFX_SEEK   0x10	/* item helps you search for things */
15.   #define SPFX_WARN   0x20	/* item warns you of danger */
16.   #define SPFX_ATTK   0x40	/* item has a special attack (attk) */
17.   #define SPFX_DEFN   0x80	/* item has a special defence (defn) */
18.   #define SPFX_DMONS  0x100	/* attack bonus on one type of monster */
19.   #define	SPFX_DCLAS  0x200	/* attack bonus on one class of monster */
20.   #define SPFX_DRLI   0x400	/* drains a level from monsters */
21.   #define SPFX_SEARCH 0x800	/* helps searching */
22.   
23.   struct artifact {
24.   	unsigned    otyp;
25.   	char	    *name;
26.   	unsigned    spfx;
27.   	unsigned    mtype;
28.   	struct attack attk, defn;
29.   	unsigned    align;
30.   };
31.   
32.   #endif /* ARTIFACT_H /* */
33.   #endif /* NAMED_ITEMS /* */

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