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Source:NetHack 3.4.0/minion.c

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Below is the full text to minion.c from the source code of NetHack 3.4.0. To link to a particular line, write [[NetHack 3.4.0/minion.c#line123]], for example.

Warning! This is the source code from an old release. For the latest release, see Source code

The NetHack General Public License applies to screenshots, source code and other content from NetHack.
1.    /*	SCCS Id: @(#)minion.c	3.4	2002/01/23	*/
2.    /* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
3.    /* NetHack may be freely redistributed.  See license for details. */
4.    
5.    #include "hack.h"
6.    #include "emin.h"
7.    #include "epri.h"
8.    
9.    void
10.   msummon(ptr)		/* ptr summons a monster */
11.   register struct permonst *ptr;
12.   {
13.   	register int dtype = NON_PM, cnt = 0;
14.   	aligntyp atyp = (ptr->maligntyp==A_NONE) ? A_NONE : sgn(ptr->maligntyp);
15.   
16.   	if (is_dprince(ptr) || (ptr == &mons[PM_WIZARD_OF_YENDOR])) {
17.   	    dtype = (!rn2(20)) ? dprince(atyp) :
18.   				 (!rn2(4)) ? dlord(atyp) : ndemon(atyp);
19.   	    cnt = (!rn2(4) && is_ndemon(&mons[dtype])) ? 2 : 1;
20.   	} else if (is_dlord(ptr)) {
21.   	    dtype = (!rn2(50)) ? dprince(atyp) :
22.   				 (!rn2(20)) ? dlord(atyp) : ndemon(atyp);
23.   	    cnt = (!rn2(4) && is_ndemon(&mons[dtype])) ? 2 : 1;
24.   	} else if (is_ndemon(ptr)) {
25.   	    dtype = (!rn2(20)) ? dlord(atyp) :
26.   				 (!rn2(6)) ? ndemon(atyp) : monsndx(ptr);
27.   	    cnt = 1;
28.   	} else if (is_lminion(ptr)) {
29.   	    dtype = (is_lord(ptr) && !rn2(20)) ? llord() :
30.   		     (is_lord(ptr) || !rn2(6)) ? lminion() : monsndx(ptr);
31.   	    cnt = (!rn2(4) && !is_lord(&mons[dtype])) ? 2 : 1;
32.   	}
33.   
34.   	if (dtype == NON_PM) return;
35.   
36.   	/* sanity checks */
37.   	if (cnt > 1 && (mons[dtype].geno & G_UNIQ)) cnt = 1;
38.   	/*
39.   	 * If this daemon is unique and being re-summoned (the only way we
40.   	 * could get this far with an extinct dtype), try another.
41.   	 */
42.   	if (mvitals[dtype].mvflags & G_GONE) {
43.   	    dtype = ndemon(atyp);
44.   	    if (dtype == NON_PM) return;
45.   	}
46.   
47.   	while (cnt > 0) {
48.   	    (void)makemon(&mons[dtype], u.ux, u.uy, NO_MM_FLAGS);
49.   	    cnt--;
50.   	}
51.   	return;
52.   }
53.   
54.   void
55.   summon_minion(alignment, talk)
56.   aligntyp alignment;
57.   boolean talk;
58.   {
59.       register struct monst *mon;
60.       int mnum;
61.   
62.       switch ((int)alignment) {
63.   	case A_LAWFUL:
64.   	    mnum = lminion();
65.   	    break;
66.   	case A_NEUTRAL:
67.   	    mnum = PM_AIR_ELEMENTAL + rn2(4);
68.   	    break;
69.   	case A_CHAOTIC:
70.   	case A_NONE:
71.   	    mnum = ndemon(alignment);
72.   	    break;
73.   	default:
74.   	    impossible("unaligned player?");
75.   	    mnum = ndemon(A_NONE);
76.   	    break;
77.       }
78.       if (mnum == NON_PM) {
79.   	mon = 0;
80.       } else if (mons[mnum].pxlth == 0) {
81.   	struct permonst *pm = &mons[mnum];
82.   	mon = makemon(pm, u.ux, u.uy, MM_EMIN);
83.   	if (mon) {
84.   	    mon->isminion = TRUE;
85.   	    EMIN(mon)->min_align = alignment;
86.   	}
87.       } else if (mnum == PM_ANGEL) {
88.   	mon = makemon(&mons[mnum], u.ux, u.uy, NO_MM_FLAGS);
89.   	if (mon) {
90.   	    mon->isminion = TRUE;
91.   	    EPRI(mon)->shralign = alignment;	/* always A_LAWFUL here */
92.   	}
93.       } else
94.   	mon = makemon(&mons[mnum], u.ux, u.uy, NO_MM_FLAGS);
95.       if (mon) {
96.   	if (talk) {
97.   	    pline_The("voice of %s booms:", align_gname(alignment));
98.   	    verbalize("Thou shalt pay for thy indiscretion!");
99.   	    if (!Blind)
100.  		pline("%s appears before you.", Amonnam(mon));
101.  	}
102.  	mon->mpeaceful = FALSE;
103.  	/* don't call set_malign(); player was naughty */
104.      }
105.  }
106.  
107.  #define Athome	(Inhell && !mtmp->cham)
108.  
109.  int
110.  demon_talk(mtmp)		/* returns 1 if it won't attack. */
111.  register struct monst *mtmp;
112.  {
113.  	long	demand, offer;
114.  
115.  	if (uwep && uwep->oartifact == ART_EXCALIBUR) {
116.  	    pline("%s looks very angry.", Amonnam(mtmp));
117.  	    mtmp->mpeaceful = mtmp->mtame = 0;
118.  	    newsym(mtmp->mx, mtmp->my);
119.  	    return 0;
120.  	}
121.  
122.  	/* Slight advantage given. */
123.  	if (is_dprince(mtmp->data) && mtmp->minvis) {
124.  	    mtmp->minvis = mtmp->perminvis = 0;
125.  	    if (!Blind) pline("%s appears before you.", Amonnam(mtmp));
126.  	    newsym(mtmp->mx,mtmp->my);
127.  	}
128.  	if (youmonst.data->mlet == S_DEMON) {	/* Won't blackmail their own. */
129.  	    pline("%s says, \"Good hunting, %s.\"",
130.  		  Amonnam(mtmp), flags.female ? "Sister" : "Brother");
131.  	    if (!tele_restrict(mtmp)) rloc(mtmp);
132.  	    return(1);
133.  	}
134.  #ifndef GOLDOBJ
135.  	demand = (u.ugold * (rnd(80) + 20 * Athome)) /
136.  #else
137.  	demand = (money_cnt(invent) * (rnd(80) + 20 * Athome)) /
138.  #endif
139.  	    (100 * (1 + (sgn(u.ualign.type) == sgn(mtmp->data->maligntyp))));
140.  	if (!demand)		/* you have no gold */
141.  	    return mtmp->mpeaceful = 0;
142.  	else {
143.  	    pline("%s demands %ld %s for safe passage.",
144.  		  Amonnam(mtmp), demand, currency(demand));
145.  
146.  	    if ((offer = bribe(mtmp)) >= demand) {
147.  		pline("%s vanishes, laughing about cowardly mortals.",
148.  		      Amonnam(mtmp));
149.  	    } else {
150.  		if ((long)rnd(40) > (demand - offer)) {
151.  		    pline("%s scowls at you menacingly, then vanishes.",
152.  			  Amonnam(mtmp));
153.  		} else {
154.  		    pline("%s gets angry...", Amonnam(mtmp));
155.  		    return mtmp->mpeaceful = 0;
156.  		}
157.  	    }
158.  	}
159.  	mongone(mtmp);
160.  	return(1);
161.  }
162.  
163.  long
164.  bribe(mtmp)
165.  struct monst *mtmp;
166.  {
167.  	char buf[BUFSZ];
168.  	long offer;
169.  #ifdef GOLDOBJ
170.  	long umoney = money_cnt(invent);
171.  #endif
172.  
173.  	getlin("How much will you offer?", buf);
174.  	if (sscanf(buf, "%ld", &offer) != 1) offer = 0L;
175.  
176.  	/*Michael Paddon -- fix for negative offer to monster*/
177.  	/*JAR880815 - */
178.  	if (offer < 0L) {
179.  		You("try to shortchange %s, but fumble.",
180.  			mon_nam(mtmp));
181.  		return 0L;
182.  	} else if (offer == 0L) {
183.  		You("refuse.");
184.  		return 0L;
185.  #ifndef GOLDOBJ
186.  	} else if (offer >= u.ugold) {
187.  		You("give %s all your gold.", mon_nam(mtmp));
188.  		offer = u.ugold;
189.  	} else {
190.  		You("give %s %ld %s.", mon_nam(mtmp), offer, currency(offer));
191.  	}
192.  	u.ugold -= offer;
193.  	mtmp->mgold += offer;
194.  #else
195.  	} else if (offer >= umoney) {
196.  		You("give %s all your gold.", mon_nam(mtmp));
197.  		offer = umoney;
198.  	} else {
199.  		You("give %s %ld %s.", mon_nam(mtmp), offer, currency(offer));
200.  	}
201.  	(void) money2mon(mtmp, offer);
202.  #endif
203.  	flags.botl = 1;
204.  	return(offer);
205.  }
206.  
207.  int
208.  dprince(atyp)
209.  aligntyp atyp;
210.  {
211.  	int tryct, pm;
212.  
213.  	for (tryct = 0; tryct < 20; tryct++) {
214.  	    pm = rn1(PM_DEMOGORGON + 1 - PM_ORCUS, PM_ORCUS);
215.  	    if (!(mvitals[pm].mvflags & G_GONE) &&
216.  		    (atyp == A_NONE || sgn(mons[pm].maligntyp) == sgn(atyp)))
217.  		return(pm);
218.  	}
219.  	return(dlord(atyp));	/* approximate */
220.  }
221.  
222.  int
223.  dlord(atyp)
224.  aligntyp atyp;
225.  {
226.  	int tryct, pm;
227.  
228.  	for (tryct = 0; tryct < 20; tryct++) {
229.  	    pm = rn1(PM_YEENOGHU + 1 - PM_JUIBLEX, PM_JUIBLEX);
230.  	    if (!(mvitals[pm].mvflags & G_GONE) &&
231.  		    (atyp == A_NONE || sgn(mons[pm].maligntyp) == sgn(atyp)))
232.  		return(pm);
233.  	}
234.  	return(ndemon(atyp));	/* approximate */
235.  }
236.  
237.  /* create lawful (good) lord */
238.  int
239.  llord()
240.  {
241.  	if (!(mvitals[PM_ARCHON].mvflags & G_GONE))
242.  		return(PM_ARCHON);
243.  
244.  	return(lminion());	/* approximate */
245.  }
246.  
247.  int
248.  lminion()
249.  {
250.  	int	tryct;
251.  	struct	permonst *ptr;
252.  
253.  	for (tryct = 0; tryct < 20; tryct++) {
254.  	    ptr = mkclass(S_ANGEL,0);
255.  	    if (ptr && !is_lord(ptr))
256.  		return(monsndx(ptr));
257.  	}
258.  
259.  	return NON_PM;
260.  }
261.  
262.  int
263.  ndemon(atyp)
264.  aligntyp atyp;
265.  {
266.  	int	tryct;
267.  	struct	permonst *ptr;
268.  
269.  	for (tryct = 0; tryct < 20; tryct++) {
270.  	    ptr = mkclass(S_DEMON, 0);
271.  	    if (ptr && is_ndemon(ptr) &&
272.  		    (atyp == A_NONE || sgn(ptr->maligntyp) == sgn(atyp)))
273.  		return(monsndx(ptr));
274.  	}
275.  
276.  	return NON_PM;
277.  }
278.  
279.  /*minion.c*/

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