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Source:Qt xpms.h

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Below is the full text to include/qt_xpms.h from NetHack 3.4.3. To link to a particular line, write [[qt_xpms.h#line123]], for example.

These are images in the XPM format. XPM is an image format often used with the X Window System. XPMs can be edited with some image programs such as GIMP and also incorporated into C and C++ programs as source code.

The order of the images in this file is alphabetical rather than functional. The images were perhaps created in GIMP or something similar, and then strung together as if with "cat *.xpm >qt_xpms.h" to create this file. See List of qt_xpms.h images for the images grouped by categories.

The images linked from this page were created by extracting the XPMs and using GIMP to convert them to PNGs, except as noted.

1.    /* XPM */
2.    static const char *blind_xpm[] = {
3.    /* width height ncolors chars_per_pixel */
4.    "40 40 5 1",
5.    /* colors */
6.    "  c #000000",
7.    ". c None",
8.    "X c #909090",
9.    "o c #606060",
10.   "O c #303030",
11.   /* pixels */
12.   "........................................",
13.   "........................................",
14.   "........................................",
15.   "........................................",
16.   "........................................",
17.   "........................................",
18.   "........................................",
19.   "........................................",
20.   "........................................",
21.   "........................................",
22.   "........................................",
23.   "........................................",
24.   "....ooooooooooooooooooooooooooooooooX...",
25.   "....                                o...",
26.   "....                                o...",
27.   "....                                o...",
28.   "....                                o...",
29.   "......o            ..o            ......",
30.   "......X           O..X           O......",
31.   ".......           o...           o......",
32.   ".......o          ....o          .......",
33.   "........O        X.....O        X.......",
34.   ".........O      X.......O      X........",
35.   "..........o   OX.........o   OX.........",
36.   "........................................",
37.   "........................................",
38.   "........................................",
39.   "........................................",
40.   "........................................",
41.   "........................................",
42.   "........................................",
43.   "........................................",
44.   "........................................",
45.   "........................................",
46.   "........................................",
47.   "........................................",
48.   "........................................",
49.   "........................................",
50.   "........................................",
51.   "........................................"
52.   };

Icon displayed when the adventurer is blind. Appearance: Blind

53.   /* XPM */
54.   static const char *cha_xpm[] = {
55.   /* width height ncolors chars_per_pixel */
56.   "40 40 14 1",
57.   /* colors */
58.   "  c #F85848",
59.   ". c #949E9E",
60.   "X c #F8B090",
61.   "o c #E00028",
62.   "O c #D4D4D4",
63.   "+ c None",
64.   "@ c #B0B0B0",
65.   "# c #F82C24",
66.   "$ c #F89E6C",
67.   "% c #FF0000",
68.   "& c #909090",
69.   "* c #FFFFFF",
70.   "= c #CEAA90",
71.   "- c #DADAB6",
72.   /* pixels */
73.   "++++++++++++++++++++++++++++++++++++++++",
74.   "++++++++++++++++++++++++++++++++++++++++",
75.   "++++++++++++++++++++++++++++++++++++++++",
76.   "++++++++++++++++++++++++++++++++++++++++",
77.   "++++++++++++++++++++++++++++++++++++++++",
78.   "++++++++++++++++++++++++++++++++++++++++",
79.   "++++++++++++++++++++++++++++++++++++++++",
80.   "++++++++++++++++++++++++++++++++++++++++",
81.   "++++++++++++++++++++++++++++++++++++++++",
82.   "++++++++++++++++++++++++++++++++++++++++",
83.   "++++++++++++++++++++++++++++++++++++++++",
84.   "++++++++++++++++++++++++++++++++++++++++",
85.   "+++++++++++++++=#%#=+=#%% ++++++++++++++",
86.   "++++++++++++++ %O%%%#%$$%o%=++++++++++++",
87.   "+++++++++++++# +#%%o%%o%%%%% +++++++++++",
88.   "+++++++++++ %%%%%%%%%%%%%%%%o#=+++++++++",
89.   "+++++++++ o%%%%%%%%%%%%%%%%%%%%# +++++++",
90.   "++++++ #%%%%%%o%%%o%%o%%o%o%%%%%o%o  +++",
91.   "++=#%%o%%%#= =*+**O*+**O*+- = =%%%%#@+++",
92.   "++++ %=++*+*+**O****O****O*O*O*OO%=+++++",
93.   "+++++.%=OO+*O*OO****+****+*O*+O&%=@+++++",
94.   "++++++=%=*OO+**O**O*O**O*O*OO+$%=+++++++",
95.   "+++++++#% +*OOOO****+****@O+*#%=++++++++",
96.   "++++++++#%#*+**+O+OO+O+OOO*O#o#+++++++++",
97.   "+++++++++o% O**+****O****O*#%%=+++++++++",
98.   "+++++++++ %%#O*O****+****+ %o#++++++++++",
99.   "++++++++++o%% XO*O**O*O**#%%%+++++++++++",
100.  "++++++++++ %%%o%$-**+**$%%%%=+++++++++++",
101.  "+++++++++++o%%$X$%%%%%%#= o#++++++++++++",
102.  "++++++++++@ %%%o#O$$+$$$%%%=++++++++++++",
103.  "++++++++++++#o%%%%%%%%o%%%=@++++++++++++",
104.  "+++++++++++++ %%%%%%%%%%o=++++++++++++++",
105.  "+++++++++++++++= &  &  @++++++++++++++++",
106.  "++++++++++++++++++++++++++++++++++++++++",
107.  "++++++++++++++++++++++++++++++++++++++++",
108.  "++++++++++++++++++++++++++++++++++++++++",
109.  "++++++++++++++++++++++++++++++++++++++++",
110.  "++++++++++++++++++++++++++++++++++++++++",
111.  "++++++++++++++++++++++++++++++++++++++++",
112.  "++++++++++++++++++++++++++++++++++++++++"
113.  };

Icon displayed above the adventurer's charisma score. Appearance: Cha

114.  /* XPM */
115.  static const char *chaotic_xpm[] = {
116.  /* width height ncolors chars_per_pixel */
117.  "40 40 9 1",
118.  /* colors */
119.  "  c #000000",
120.  ". c #5C7A7A",
121.  "X c None",
122.  "o c #B0B0B0",
123.  "O c #909090",
124.  "+ c #788C8C",
125.  "@ c #606060",
126.  "# c #FFFFFF",
127.  "$ c #303030",
128.  /* pixels */
129.  "XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX",
130.  "XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX",
131.  "XXXXXXXXXXXXXXXXXXXX@$     @XXXXXXXXXXXX",
132.  "XXXXXXXXXXXXXXXXXXX$$+#X$    $XXXXXXXXXX",
133.  "XXXXXXXXXXXXXXXXXX@$#o        @XXXXXXXXX",
134.  "XXXXXXXXXXXXXXXXXX$XX          OXXXXXXXX",
135.  "XXXXXXXXXXXXXXXXX@ #   $@$     $XXXXXXXX",
136.  "XXXXXXXXXXXXXXXXX@.+  $XXXO     @XXXXXXX",
137.  "XXXXXXXXXXXXXXXXX O@  XXXXX@    @XXXXXXX",
138.  "XXXXXXXXXXXXXXXXX @O $XXXXX@$   @XXXXXXX",
139.  "XXXXXXXXXXXXXXXXX O+ @XXXXO++   @XXXXXXX",
140.  "XXXXXXXXXXXXXXXXX @+ $@OXO$#$   XXXXXXXX",
141.  "XXXXXXXXXXXXXXXXX O@  $ @$Xo   $XXXXXXXX",
142.  "XXXXXXXXXXXXXXXXX +O  $X##+   $XXXXXXXXX",
143.  "XXXXXXXXXXXXXXXXX +@         $XXXXXXXXXX",
144.  "XXXXXXXXXXXXXXXXX oO        $XXXXXXXXXXX",
145.  "XXXXXXXXO@@@@@   +#        $XXXXXXXXXXXX",
146.  "XXXXXXO +o########$          $@XXXXXXXXX",
147.  "XXXXXX                     +#+.$XXXXXXXX",
148.  "XXXXXX                       @O @XXXXXXX",
149.  "XXXXXX$        $@    $@@$       @XXXXXXX",
150.  "XXXXXXX@@@@XXXXXX +  @XXXX@$    OXXXXXXX",
151.  "XXXXXXXXXXXXXXXX@ #  @XXXXXXX@@OXXXXXXXX",
152.  "XXXXXXXXXXXXXXXX@.+  @XXXXXXXXXXXXXXXXXX",
153.  "XXXXXXXXXXXXXXXX$O@  XXXXXXXXXXXXXXXXXXX",
154.  "XXXXXXXXXXXXXXXX @O  XXXXXXXXXXXXXXXXXXX",
155.  "XXXXXXXXXXXXXXXX #$ @XXXXXXXXXXXXXXXXXXX",
156.  "XXXXXXXXXXXXXXXX #  @XXXXXXXXXXXXXXXXXXX",
157.  "XXXXXXXXXXXXXXXX #  @XXXXXXXXXXXXXXXXXXX",
158.  "XXXXXXXXXXXXXXX@ #  @XXXXXXXXXXXXXXXXXXX",
159.  "XXXXXXXXXXXXXXX@ #  OXXXXXXXXXXXXXXXXXXX",
160.  "XXXXXXXXXXXXXXX@.X  XXXXXXXXXXXXXXXXXXXX",
161.  "XXXXXXXXXXXXXXX ++  XXXXXXXXXXXXXXXXXXXX",
162.  "XXXXXXXXXXXXXXX @+  XXXXXXXXXXXXXXXXXXXX",
163.  "XXXXXXXXXXXXXXX O@ @XXXXXXXXXXXXXXXXXXXX",
164.  "XXXXXXXXXXXXXXX +O @XXXXXXXXXXXXXXXXXXXX",
165.  "XXXXXXXXXXXXXXX    @XXXXXXXXXXXXXXXXXXXX",
166.  "XXXXXXXXXXXXXXX$   OXXXXXXXXXXXXXXXXXXXX",
167.  "XXXXXXXXXXXXXXXX@@OXXXXXXXXXXXXXXXXXXXXX",
168.  "XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX"
169.  };

Icon displayed to show the adventurer is chaotic. Appearance: Chaotic

170.  /* XPM */
171.  static const char *cns_xpm[] = {
172.  /* width height ncolors chars_per_pixel */
173.  "40 40 19 1",
174.  /* colors */
175.  "  c #000000",
176.  ". c #F85848",
177.  "X c #949E9E",
178.  "o c #F8B090",
179.  "O c #E00028",
180.  "+ c #7C3400",
181.  "@ c None",
182.  "# c #B0B0B0",
183.  "$ c #F82C24",
184.  "% c #F89E6C",
185.  "& c #FF0000",
186.  "* c #B64700",
187.  "= c #909090",
188.  "- c #788C8C",
189.  "; c #606060",
190.  ": c #C80050",
191.  "> c #CEAA90",
192.  ", c #303030",
193.  "< c #FFB691",
194.  /* pixels */
195.  "@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@",
196.  "@@@@@@@@@@@.oo.o$ ;@@@@@@@@@@@@@@@@@@@@@",
197.  "@@@@@@@@@@@>.o.%%O,@@@@@@@@@@@@@@@@@@@@@",
198.  "@@@@@@@@@@@@$oo.o. ,@@@@@@@@@@@@@@@@@@@@",
199.  "@@@@@@@@@@@@.oo$oo+ =@@@@@@@@@@@@@@@@@@@",
200.  "@@@@@@@@@@@@..o&oo$ ,@@@@@@@@@@@@@@@@@@@",
201.  "@@@@@@@@@@@@#.o.oo.  =@.$%@@@@@@@@@@@@@@",
202.  "@@@@@@@@@@@@@.o..oo& O.%ooo@@@@@@@@@@@@@",
203.  "@@@@@@@@@@@@@.o.&%o.$oo%O++;@@@@@@@@@@@@",
204.  "@@@@@@@@@@@@@.o.+$%$o<O+   ,@@@@@@@@@@@@",
205.  "@@@@@@@@@@@@@.oo+ $o%O   ;@>.@@@@@@@@@@@",
206.  "@@@@@@@@@@@@@.oo++o%$$ ,@@$.oo@@@@@@@@@@",
207.  "@@@@@@@@@@@@>.oo+Oo$o%.@@$oo..-@@@@@@@@@",
208.  "@@@@@@@@@@@@..o%;.o&%.$..o%O ++>@@@@@@@@",
209.  "@@@@@@@@@@@@>.$O:%o.O::::O* $oooo@@@@@@@",
210.  "@@@@@@@@@@@@::::::$$:OO&OO::oo%.;=@@@@@@",
211.  "@@@@@@@@@@@.::::::::O&&&&&O::++  ,@@@@@@",
212.  "@@@@@@@@@@>:::O&&OO&&&&&&&&::     ;@@@@@",
213.  "@@@@@@@@@@=::O&&&&&O:O&&&&&O:  ,=@@@@@@@",
214.  "@@@@@@@@@@:::&&&&&&&&:&&&&&O:  ;@@@@@@@@",
215.  "@@@@@@@@@@::O&&&&&&&&:&O&&&O:, ;@@@@@@@@",
216.  "@@@@@@@@@@::O&&&&O&O&OO&O&&O:+ ;@@@@@@@@",
217.  "@@@@@@@@@@::&&&O&&&&&O:&&&&O:,  @@@@@@@@",
218.  "@@@@@@@@@@::O&&&&&O&&&:O&O&::+  @@@@@@@@",
219.  "@@@@@@@@@@::O&&O&&&&O&OO&&&::   @@@@@@@@",
220.  "@@@@@@@@@@=::O&&&&O&&&O:&&&::   @@@@@@@@",
221.  "@@@@@@@@@@.:::O&&O&&&&&:&OO::   @@@@@@@@",
222.  "@@@@@@@@@@@:::::&&&&O&O:&&O:,   @@@@@@@@",
223.  "@@@@@@@@@@.>:::::O&&&&&:&&::+  ;@@@@@@@@",
224.  "@@@@@@@@@@>.<::::O&&O&O:&&::   @@@@@@@@@",
225.  "@@@@@@@@@@@.o%,:::O&&&O:&O:,   @@@@@@@@@",
226.  "@@@@@@@@@@@$o.  :::OO&OO&::,  ;@@@@@@@@@",
227.  "@@@@@@@@@@@&o%+ ,::O&OO&O::   =@@@@@@@@@",
228.  "@@@@@@@@@@@.oo+   :::OO:::   ,@@@@@@@@@@",
229.  "@@@@@@@@@@@..oO    +:::::    =@@@@@@@@@@",
230.  "@@@@@@@@@@@@.<.+      ,+,   ,@@@@@@@@@@@",
231.  "@@@@@@@@@@@@Oo<+  @X,      ,@@@@@@@@@@@@",
232.  "@@@@@@@@@@@@.%o$  @@@@@;, ;@@@@@@@@@@@@@",
233.  "@@@@@@@@@@@@@.o., =@@@@@@@@@@@@@@@@@@@@@",
234.  "@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@"
235.  };

Icon displayed above the adventurer's constitution score. Appearance: Cns

236.  /* XPM */
237.  static const char *confused_xpm[] = {
238.  /* width height ncolors chars_per_pixel */
239.  "40 40 13 1",
240.  /* colors */
241.  "  c #000000",
242.  ". c #949E9E",
243.  "X c #5C7A7A",
244.  "o c #D4D4D4",
245.  "O c None",
246.  "+ c #B0B0B0",
247.  "@ c #909090",
248.  "# c #788C8C",
249.  "$ c #606060",
250.  "% c #406868",
251.  "& c #FFFFFF",
252.  "* c #303030",
253.  "= c #6C91B6",
254.  /* pixels */
255.  "OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO",
256.  "OOOOOOOOOOOOOO.=.+OO=.+O.OO+O+OO.+OOOOOO",
257.  "OOOOOOOOOOO++=====O=====+=O+==++=O+OOOOO",
258.  "OOOOOOOOOOO+=.=====.=++++===OO==+O=+OOOO",
259.  "OOOOOOOOOOO=+===.+=o==o===+&OoO======OOO",
260.  "OOOOOOOO+O+====OO+=o&&&&Oo==o&oO+==+=.O.",
261.  "OOOO+.+=+O==+&&o=oooOo&o&ooo=&oooO==O=+=",
262.  "OOOOOOOO++O===oo=oo&=&o&&oo=o==&o+==++==",
263.  "OOOOOOOO=o.=O====o&OO&o&oo&o&&oo=======O",
264.  "OOOOOOOo===+=O=O=ooO=ooooOOo=o&O=====OOO",
265.  "OOOOOOOOO+==+=======O=oo====O=o=O===+OOO",
266.  "OOOOOOOOO.=#=X=+====O========O======OOOO",
267.  "OOOOOOO.#Xo++.=#%====O==========OO==+OOO",
268.  "OOOOOO+Xo#+#+.#=.==X====+====O=+=+==+OOO",
269.  "OOOOO.+.+O===##.#=X.====oX##===o+OO.OOOO",
270.  "OOOOO#+####O#O##o.#+==#X#O#+...=OOo=+OOO",
271.  "OOOO++#o+#+X++++#.#O.#+#X.#+X+==+OO=oOOO",
272.  "OOOO#+.+..X+.##X++#++#..+XX#+##+..OOOOOO",
273.  "OOOO##....O+#++#+.++#+X+#+#X..+#+#OOOOOO",
274.  "OOOO++#+.+.#+#O+X#X#XX#.++##.#++.X$OOOOO",
275.  "OOOOO#+#+.+++#++.+++##+X###+X+X##+**OOOO",
276.  "OOOOO#..#OO#+.##o###.+..++.+#X+#+#* @OOO",
277.  "OOOOO+#.#O+#+#O.+++.###+##++###+.#* $OOO",
278.  "OOOOOOXX+#+#+#o..X##++#+..##.#+###  *OOO",
279.  "OOOOOOOX#.#X+#+#+#+.#+..+####%XX%%   OOO",
280.  "OOOOOOOO.%%X.#+#+#.++#+#+#+.X++=.%  *OOO",
281.  "OOOOOOOOO.* *##+#+.O####.+XX%%%%#%  $OOO",
282.  "OOOOOOOOOOO.   %X.+.#+++XXX=.+++#X  $OOO",
283.  "OOOOOOOOOOOO.*   %%X..#X%=.####%X*  $OOO",
284.  "OOOOOOOOOOOOOO.$ *XX%%%=.#X%###=*   OOOO",
285.  "OOOOOOOOOOOOOOOOOO+%%%=%%#.+.#=*   @OOOO",
286.  "OOOOOOOOOOOOOOOOOOo=%%%==X##X%*    OOOOO",
287.  "OOOOOOOOOOOOOOOOOOO+X%%%%X=%*     @OOOOO",
288.  "OOOOOOOOOOOOOOOOOOOOX%%%%X      *@OOOOOO",
289.  "OOOOOOOOOOOOOOOOOOOO=%%%X*   *$$OOOOOOOO",
290.  "OOOOOOOOOOOOOOOOOOOO+X%%=  .OOOOOOOOOOOO",
291.  "OOOOOOOOOOOOOOOOOOOOOX%%%  OOOOOOOOOOOOO",
292.  "OOOOOOOOOOOOOOOOOOOOO=%%* $OOOOOOOOOOOOO",
293.  "OOOOOOOOOOOOOOOOOOOOO=%%% $OOOOOOOOOOOOO",
294.  "OOOOOOOOOOOOOOOOOOOOO+%%% $OOOOOOOOOOOOO"
295.  };

Icon displayed when the adventurer is confused. Appearance: Confused

296.  /* XPM */
297.  static const char *dex_xpm[] = {
298.  /* width height ncolors chars_per_pixel */
299.  "40 40 19 1",
300.  /* colors */
301.  "  c #000000",
302.  ". c #949E9E",
303.  "X c #F8B090",
304.  "o c #5C7A7A",
305.  "O c #D4D4D4",
306.  "+ c #F87A24",
307.  "@ c #7C3400",
308.  "# c None",
309.  "$ c #B0B0B0",
310.  "% c #F89E6C",
311.  "& c #B64700",
312.  "* c #909090",
313.  "= c #606060",
314.  "- c #CEAA90",
315.  "; c #DADAB6",
316.  ": c #303030",
317.  "> c #F86800",
318.  ", c #FFB691",
319.  "< c #F88C48",
320.  /* pixels */
321.  "########################################",
322.  "########################################",
323.  "########################################",
324.  "########################################",
325.  "########################################",
326.  "########################################",
327.  "###############-%-######################",
328.  "##############-%X<-#####################",
329.  "#########-<<-#-%XX+==###################",
330.  "#########%,X< :<,X%@ :##################",
331.  "#########-XX%: @;X%+  *#################",
332.  "##########<,X& :<<%+: :#################",
333.  "######->+#-%%%: <,XX@  #################",
334.  "######%X%@ <,,& @XXX+  :++-#############",
335.  "######-<X+ &,X%:@+<+>:  <X&o############",
336.  "######$<X<@:<<%& <,XX@ @X,@ =###########",
337.  "#######-+%< &,,%:&,XX+ @,X+ :###########",
338.  "####<<-o&,X@:X,,&@,XX< @,X%& :##########",
339.  "####<X%::%%< &,,X:<%X%@:%XX%@ =#########",
340.  "####%%X& <X,&@%<%<%<<%& >+XX+  #########",
341.  "#####+%%@@,X%<,XXXXXXX<:@XXX<: =########",
342.  "####$%XX< <,<XXXXXXXXXX&@,XXX@ :########",
343.  "######+X<&@%%XXX%XXXX%<<><,XX&  ########",
344.  "#####$%<%X@%XXXX<X%XXXX<><%XX<  =#######",
345.  "#######<;X%XXXXX<<<XXX<XX<,XX%@ =#######",
346.  "#######-%+XXXXX%+XXXXXXXX%<,XX@ =#######",
347.  "########<XXXXXX+XX%XXXXXXXX%XX@ =#######",
348.  "########-%XXX%+%XX<XXXXXXXX%XX@  #######",
349.  "#########+,XX+XXXX<,XXXXXXXXXX@  #######",
350.  "#########-<X+%XXXX%,XXXXXXXXXX@  #######",
351.  "##########>,XXXXXX%,XXXXXXXXX%@  #######",
352.  "##########-<XXXXXX<,XXXXXXXXX<   #######",
353.  "###########%%XXXXXX%,,XXXXXXX+   #######",
354.  "############+,XXXXXX<;,,XXXXX@   #######",
355.  "############-+,XXXXXX%%%,XXX%@   #######",
356.  "#############%%XXXXXXXX%<XXXX+  =#######",
357.  "#############$%<XXXXXXXXXXXXX<: =#######",
358.  "##############$-<<XXXXXXXXXXXX&  #######",
359.  "################.&,XXXXXXXXXXX<: =######",
360.  "#################O######################"
361.  };

Icon displayed above the adventurer's dexterity score. Appearance: Dex

362.  /* XPM */
363.  static const char *ext_enc_xpm[] = {
364.  /* width height ncolors chars_per_pixel */
365.  "40 40 13 1",
366.  /* colors */
367.  "  c #000000",
368.  ". c #949E9E",
369.  "X c #5C7A7A",
370.  "o c #D4D4D4",
371.  "O c None",
372.  "+ c #B0B0B0",
373.  "@ c #909090",
374.  "# c #788C8C",
375.  "$ c #606060",
376.  "% c #406868",
377.  "& c #FFFFFF",
378.  "* c #303030",
379.  "= c #6C91B6",
380.  /* pixels */
381.  "OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO",
382.  "OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO",
383.  "OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO",
384.  "OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO",
385.  "OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO",
386.  "OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO",
387.  "OOOOOOOOOOOOOOOOOOoO+OOOOOOOOOOOOOOOOOOO",
388.  "OOOOOOOOOOOOOOOOoOXX==OOOOOOOOOOOOOOOOOO",
389.  "OOOOOOOOOOOOOOOoO=OO+==OOOOOOOOOOOOOOOOO",
390.  "OOOOOOOOOOOOOOOoXOO.*$=$OOOOOOOOOOOOOOOO",
391.  "OOOOOOOOOOOOOOOO=+# *.X *OOOOOOOOOOOOOOO",
392.  "OOOOOOOOOOOOOOOO==.OO=+@ $OOOOOOOOOOOOOO",
393.  "OOOOOOOOOOOOOOOOOXO==.OO $OOOOOOOOOOOOOO",
394.  "OOOOOOOOOOOOOOOOOO+=@$@* @OOOOOOOOOOOOOO",
395.  "OOOOOOOOOOO&&&&&&&&&&&&&&&.OOOOOOOOOOOOO",
396.  "OOOOOOOOOOOo==============X*OOOOOOOOOOOO",
397.  "OOOOOOOOOOoO===X====X=====X**OOOOOOOOOOO",
398.  "OOOOOOOOOO&============X===% $OOOOOOOOOO",
399.  "OOOOOOOOOoo======X=========%* OOOOOOOOOO",
400.  "OOOOOOOOOoO===X============X* @OOOOOOOOO",
401.  "OOOOOOOOO&=========X===%%===% $OOOOOOOOO",
402.  "OOOOOOOOoo===     ===%   *==X  OOOOOOOOO",
403.  "OOOOOOOOoO==* %*%*=== *%* *=X* @OOOOOOOO",
404.  "OOOOOOOO&=== %======% ===% ==% $OOOOOOOO",
405.  "OOOOOOOoo==* ======= *===% X=%* OOOOOOOO",
406.  "OOOOOOOoO==%    *%== *==== %=X* @OOOOOOO",
407.  "OOOOOOO&===%%*%*  == %==== *==% $OOOOOOO",
408.  "OOOOOOoo========% %=* ===X X==X  OOOOOOO",
409.  "OOOOOOoO===*====* *=% ===* ===X* @OOOOOO",
410.  "OOOOOO&===*  %*%  X== **% %====% $OOOOOO",
411.  "OOOOOoo===%%    *X===%   *=====%* OOOOOO",
412.  "OOOOOo+========================X* @OOOOO",
413.  "OOOOOo=========================%* $OOOOO",
414.  "OOOOOO=XXX%X%XXXXX%X%XXXX%X%X%X%*  OOOOO",
415.  "OOOOOO.=************************   OOOOO",
416.  "OOOOOOOO                           OOOOO",
417.  "OOOOOOOO.                         @OOOOO",
418.  "OOOOOOOOOOoOOoOOoOOoOoOoOOoOoOOOOOOOOOOO",
419.  "OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO",
420.  "OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO"
421.  };

Icon displayed when the adventurer is overtaxed. Appearance: Ext enc

422.  /* XPM */
423.  static const char *hallu_xpm[] = {
424.  /* width height ncolors chars_per_pixel */
425.  "40 40 30 1",
426.  /* colors */
427.  "  c #F85848",
428.  ". c #5C7A7A",
429.  "X c #009100",
430.  "o c #6CFF00",
431.  "O c #E00028",
432.  "+ c #D4D4D4",
433.  "@ c #FF6C00",
434.  "# c #F87A24",
435.  "$ c None",
436.  "% c #B0B0B0",
437.  "& c #F82C24",
438.  "* c #F89E6C",
439.  "= c #FF00FF",
440.  "- c #FF0000",
441.  "; c #B64700",
442.  ": c #909090",
443.  "> c #788C8C",
444.  ", c #606060",
445.  "< c #406868",
446.  "1 c #C80050",
447.  "2 c #FFFFFF",
448.  "3 c #FFFF00",
449.  "4 c #00B6FF",
450.  "5 c #CEAA90",
451.  "6 c #DADAB6",
452.  "7 c #F86800",
453.  "8 c #FFB691",
454.  "9 c #6C91B6",
455.  "0 c #F88C48",
456.  "q c #0000FF",
457.  /* pixels */
458.  "$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$",
459.  "$$$$$$$$$$$$$$$353333335*$$$$$$$$$$$$$$$",
460.  "$$$$$$$$$$$$*33333333#7@3335$$$$$$$$$$$$",
461.  "$$$$$$$$$65333333333@7777#333*$$$$$$$$$$",
462.  "$$$$$$$$$3333333333377777733333===%$$$$$",
463.  "$$$$$$$533333333333#7777777333%=====$$$$",
464.  "$$$$$$ #3333333333o>7777773330======%$$$",
465.  "$$$$5---O#33333o3944077777333*=======$$$",
466.  "$$$$-----O333333>4444.77333330======%$$$",
467.  "$$$ ---O--;3333344444443333333:====5$$$$",
468.  "$$$ O-----733333444444433333333 ==035$$$",
469.  "$$$3--O--O333333>44444>33333333333333$$$",
470.  "$$533---O33333333944493333#333333333356$",
471.  "$$33867733333o33333:o333333o3333333333$$",
472.  "$532+2233333#333333333333oooo3#3333333%$",
473.  "6522222+33333333333333333oooooo33o3333*$",
474.  "$+22+22263333333o3333333ooooooo333333356",
475.  "662222+2533333333333333#ooooooo33333333$",
476.  "$32+22223333o3#33333o333ooooooo3#333333%",
477.  "$33222233333333333#333333ooooo333333333$",
478.  "$33368333333333333330626*oooo#333333o33%",
479.  "%333335== 33oo333333222223#333333333333$",
480.  "$3333=====:ooooo333+22+2263333333.>o333%",
481.  "$5333=====oooooo33322222223333339444935$",
482.  "$*33 ====>ooooooo3362+222633333.44444>3$",
483.  "$%330====:ooooooo333222+23333334444444$$",
484.  "$$333177 =oooXoo#333*626333333;4444444$$",
485.  "$$53##777&3oooo3333333333333#--,444449$$",
486.  "$$$3;77777#3o333333333333333O---94449$$$",
487.  "$$%*@77777#33333333333333337O----O:o3$$$",
488.  "$$$5777777333  333333333333;---O-O73$$$$",
489.  "$$$$#7777730====#:.,33333333------3$$$$$",
490.  "$$$$$577333=====qqqq<0333333#O---35$$$$$",
491.  "$$$$$%53335====qqqqqq.33o333337735$$$$$$",
492.  "$$$$$$$533 ====qqqqqqq3333333333%$$$$$$$",
493.  "$$$$$$$$%33====qqqqqqq333333333%$$$$$$$$",
494.  "$$$$$$$$$$50===qqqqqq,3333333:$$$$$$$$$$",
495.  "$$$$$$$$$%6%5503,qqq<333#335%$$$$$$$$$$$",
496.  "$$$$$$$$$$$$$%$*53,03335o$%%$$$$$$$$$$$$",
497.  "$$$$$$$$$$$$$$$$$$$$$%$$+$$$$$$$$$$$$$$$"
498.  };

Icon displayed when the adventurer is hallucinating. Appearance: Hallu

499.  /* XPM */
500.  static const char *hungry_xpm[] = {
501.  /* width height ncolors chars_per_pixel */
502.  "40 40 15 1",
503.  /* colors */
504.  "  c #000000",
505.  ". c #949E9E",
506.  "X c #5C7A7A",
507.  "o c #D4D4D4",
508.  "O c None",
509.  "+ c #B0B0B0",
510.  "@ c #909090",
511.  "# c #788C8C",
512.  "$ c #606060",
513.  "% c #406868",
514.  "& c #FFFFFF",
515.  "* c #CEAA90",
516.  "= c #DADAB6",
517.  "- c #303030",
518.  "; c #6C91B6",
519.  /* pixels */
520.  "OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO",
521.  "OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO",
522.  "OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO",
523.  "OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO",
524.  "OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO",
525.  "OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO",
526.  "OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO",
527.  "OOOOOOOOOOOOOOOO========OOOOOOOOOOOOOOOO",
528.  "OOOOOOOOOOOOOO=============OOOOOOOOOOOOO",
529.  "OO;XX;@OOOOO================OOOOOOOO;XOO",
530.  "OO;%-;$OOOO==================OOOOOOO;XOO",
531.  "OO;-%;$OOO========@$#@========OOOOO+;;$O",
532.  "OO;%-;$OO=======-     -*======*OOOO.;;$O",
533.  "OO;-%;$O======*  @====.$$&=====@OOO.;;$O",
534.  "OO;X%;$O====== -========*@=====*.OO+;;$O",
535.  "OO;;;X$o====* -==========@======$OO;;;$O",
536.  "OO+;;-+o====- =============o====#@O+;;$O",
537.  "OOO;%$O===== @=============&====*$O;;;$O",
538.  "OOO+%OO====@ ==============&=====-OO;;$O",
539.  "OOo;-Oo====$ ==============o&==== OO;;$O",
540.  "OOO+%OO====@ ==============&===== O+;;#O",
541.  "OOO;-Oo====$-==============&&==== O+;;-O",
542.  "OOO;;+O=====$*============&&====* OO;;%+",
543.  "OOO;;$o=====$.============&&====X-OO;;$O",
544.  "OOO;;$O======*.===&======&&=====-$=O;;$O",
545.  "OOO;;$Oo=====.==========&&=====* @O+;;$O",
546.  "OOO;;$OO=======oo=====&&&======$-OOO;;$O",
547.  "OOO;;$OOo=======&o&&&&&&======$ @OOO;;$O",
548.  "OOO;;$OOOO========&=&========* $OOOO;;$O",
549.  "OO+;;$OOOOo=================* -OOOOO#;$O",
550.  "OOO;;$OOOOO=*==============@ -=OOOOO;;$O",
551.  "OOO;;$OOOOOOO+*==========*- $OOOOOOO;;$O",
552.  "OOOX-$OOOOOOOO@X@*====*#- -.OOOOOOOOX-$O",
553.  "OOOOOOOOOOOOOO=*@$-    -$.=OOOOOOOOOOOOO",
554.  "OOOOOOOOOOOOOOOOO=O==O=O=OOOOOOOOOOOOOOO",
555.  "OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO",
556.  "OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO",
557.  "OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO",
558.  "OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO",
559.  "OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO"
560.  };

Icon displayed when the adventurer is hungry. Appearance: Hungry

561.  /* XPM */
562.  static const char *hvy_enc_xpm[] = {
563.  /* width height ncolors chars_per_pixel */
564.  "40 40 13 1",
565.  /* colors */
566.  "  c #000000",
567.  ". c #949E9E",
568.  "X c #5C7A7A",
569.  "o c #D4D4D4",
570.  "O c None",
571.  "+ c #B0B0B0",
572.  "@ c #909090",
573.  "# c #788C8C",
574.  "$ c #606060",
575.  "% c #406868",
576.  "& c #FFFFFF",
577.  "* c #303030",
578.  "= c #6C91B6",
579.  /* pixels */
580.  "OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO",
581.  "OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO",
582.  "OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO",
583.  "OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO",
584.  "OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO",
585.  "OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO",
586.  "OOOOOOOOOOOOOOOOOOoO+OOOOOOOOOOOOOOOOOOO",
587.  "OOOOOOOOOOOOOOOOoOXX==OOOOOOOOOOOOOOOOOO",
588.  "OOOOOOOOOOOOOOOoO=OO+==OOOOOOOOOOOOOOOOO",
589.  "OOOOOOOOOOOOOOOoXOO.*$=$OOOOOOOOOOOOOOOO",
590.  "OOOOOOOOOOOOOOOO=+# *.X *OOOOOOOOOOOOOOO",
591.  "OOOOOOOOOOOOOOOO==.OO=+@ $OOOOOOOOOOOOOO",
592.  "OOOOOOOOOOOOOOOOOXO==.OO $OOOOOOOOOOOOOO",
593.  "OOOOOOOOOOOOOOOOOO+=@$@* @OOOOOOOOOOOOOO",
594.  "OOOOOOOOOOO&&&&&&&&&&&&&&&.OOOOOOOOOOOOO",
595.  "OOOOOOOOOOOo==============X*OOOOOOOOOOOO",
596.  "OOOOOOOOOOoO===X====X=====X**OOOOOOOOOOO",
597.  "OOOOOOOOOO&============X===% $OOOOOOOOOO",
598.  "OOOOOOOOOoo===*%====***%===%* OOOOOOOOOO",
599.  "OOOOOOOOOoO==% %===*    %==X* @OOOOOOOOO",
600.  "OOOOOOOOO&===% *==% X==**===% $OOOOOOOOO",
601.  "OOOOOOOOoo===% %==% ===% ===X  OOOOOOOOO",
602.  "OOOOOOOOoO==== *== *==== *==X* @OOOOOOOO",
603.  "OOOOOOOO&===== %== %==== %===% $OOOOOOOO",
604.  "OOOOOOOoo===== *== *==== *===%* OOOOOOOO",
605.  "OOOOOOOoO===== %==% ===* ====X* @OOOOOOO",
606.  "OOOOOOO&===X== *==% X==**=====% $OOOOOOO",
607.  "OOOOOOoo=====   *==*    %=====X  OOOOOOO",
608.  "OOOOOOoO=====*%%X===*%*X======%* @OOOOOO",
609.  "OOOOOOo====================X===* $OOOOOO",
610.  "OOOOOOO=%X%XXXX%XXXXXXXXX%X=%X%   OOOOOO",
611.  "OOOOOOO.=**********************   OOOOOO",
612.  "OOOOOOOOO                         OOOOOO",
613.  "OOOOOOOOO.                       @OOOOOO",
614.  "OOOOOOOOOOOoOOoOoOoOoOoOoOOoOOOOOOOOOOOO",
615.  "OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO",
616.  "OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO",
617.  "OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO",
618.  "OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO",
619.  "OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO"
620.  };

Icon displayed when the adventurer is strained. Appearance: Hvy enc

621.  /* XPM */
622.  static const char *int_xpm[] = {
623.  /* width height ncolors chars_per_pixel */
624.  "40 40 12 1",
625.  /* colors */
626.  "  c #000000",
627.  ". c #949E9E",
628.  "X c #5C7A7A",
629.  "o c #D4D4D4",
630.  "O c None",
631.  "+ c #B0B0B0",
632.  "@ c #909090",
633.  "# c #788C8C",
634.  "$ c #606060",
635.  "% c #406868",
636.  "& c #303030",
637.  "* c #6C91B6",
638.  /* pixels */
639.  "OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO",
640.  "OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO",
641.  "OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO",
642.  "OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO",
643.  "OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO",
644.  "OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO",
645.  "OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO",
646.  "OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO",
647.  "OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO",
648.  "OOOOOOOOOOOOO+#.X.##@#OOOOOOOOOOOOOOOOOO",
649.  "OOOOOOOO+##@X#O++.#+#.##OOOOOOOOOOOOOOOO",
650.  "OOOOOO+#Xo++#X#%#+##o#O#.#+OOOOOOOOOOOOO",
651.  "OOOOO.Xo#+#++##+.XX#..+.+..XOOOOOOOOOOOO",
652.  "OOOO++.+O.+O##+#.X###..OX#.+X+OOOOOOOOOO",
653.  "OOOO#+####O#O##o##+###X#+#+.#..OOOOOOOOO",
654.  "OOO.+#o+#+X++++#.#O+#+#X.#+X++X+OOOOOOOO",
655.  "OOO.+.+..X+.##X++#++#..+XX#+#X+..OOOOOOO",
656.  "OOO##....O+#++#+.++#+X+#+#X..+#+#OOOOOOO",
657.  "OOO++#+.+.#+#O+X#X#XX#.++##.#++.X$OOOOOO",
658.  "OOOO#+#+.+++#++.+++##+X###+X+X##+&&OOOOO",
659.  "OOOO#..#OO#+.##o###.+..++.+#X+#+#& @OOOO",
660.  "OOOO.#.#O+#+#O.+++.###+##++###+.#  $OOOO",
661.  "OOOOOXX+#+#+#o..X##++#+..##.#+###  &OOOO",
662.  "OOOOOOX#.#X+#+#+#+.#+..+####XX%X%   OOOO",
663.  "OOOOOOO.%%X.#+#+#.++#+#+#+.%++*+%  &OOOO",
664.  "OOOOOOOO@& &##+#+.O####.+XXX%%%#%  $OOOO",
665.  "OOOOOOOOOO.   %X.+.#+++XXX*.+++#%  $OOOO",
666.  "OOOOOOOOOOO@&   %%X..#XXX.####%%&  $OOOO",
667.  "OOOOOOOOOOOOO@$ &XX%%%*.#X%###*&   OOOOO",
668.  "OOOOOOOOOOOOOOOOO+%%%*%%#.+.#*&   @OOOOO",
669.  "OOOOOOOOOOOOOOOOOO*%%%*.X##XX&    OOOOOO",
670.  "OOOOOOOOOOOOOOOOOOOX%%%%X*%&     @OOOOOO",
671.  "OOOOOOOOOOOOOOOOOOOX%%%%%      &@OOOOOOO",
672.  "OOOOOOOOOOOOOOOOOOO*%%%X&   &$$OOOOOOOOO",
673.  "OOOOOOOOOOOOOOOOOOO+%%%*  .OOOOOOOOOOOOO",
674.  "OOOOOOOOOOOOOOOOOOO+*%%%  OOOOOOOOOOOOOO",
675.  "OOOOOOOOOOOOOOOOOOOO*%%& $OOOOOOOOOOOOOO",
676.  "OOOOOOOOOOOOOOOOOOOO*%%% $OOOOOOOOOOOOOO",
677.  "OOOOOOOOOOOOOOOOOOOO+%%& $OOOOOOOOOOOOOO",
678.  "OOOOOOOOOOOOOOOOOOOOOOOoOOOOOOOOOOOOOOOO"
679.  };

Icon displayed above the adventurer's intelligence score. Appearance: Int

680.  /* XPM */
681.  static const char *lawful_xpm[] = {
682.  /* width height ncolors chars_per_pixel */
683.  "40 40 10 1",
684.  /* colors */
685.  "  c #000000",
686.  ". c #949E9E",
687.  "X c #5C7A7A",
688.  "o c #D4D4D4",
689.  "O c None",
690.  "+ c #B0B0B0",
691.  "@ c #909090",
692.  "# c #606060",
693.  "$ c #FFFFFF",
694.  "% c #303030",
695.  /* pixels */
696.  "OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO",
697.  "OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO",
698.  "OOOOOOOOOOOOOOOOOOOOo$$$$$$oOOOOOOOOOOOO",
699.  "OOOOOOOOOOOOOOOOOOO$$o$$o$$$$$OOOOOOOOOO",
700.  "OOOOOOOOOOOOOOOOOOo$$$$$$$o$$ooOOOOOOOOO",
701.  "OOOOOOOOOOOOOOOOOO$o$$$o$$$$$$$oOOOOOOOO",
702.  "OOOOOOOOOOOOOOOOOo$$$$+ .o$$$$$oOOOOOOOO",
703.  "OOOOOOOOOOOOOOOOOo$$$+%OOOO$o$$$oOOOOOOO",
704.  "OOOOOOOOOOOOOOOOO$$o$X@OOOOo$$$ooOOOOOOO",
705.  "OOOOOOOOOOOOOOOOO$$$$%OOOOOo$$$..OOOOOOO",
706.  "OOOOOOOOOOOOOOOOO$$$$@OOOOo$$oo##OOOOOOO",
707.  "OOOOOOOOOOOOOOOO+$$o$$ooOoo$$$o OOOOOOOO",
708.  "OOOOOOOOOOOOOOOOO$$$$$$$o$$$$o#%OOOOOOOO",
709.  "OOOOOOOOOOOOOOOO+$$o$$o$$$$$o@%OOOOOOOOO",
710.  "OOOOOOOOOOOOOOOOO$$$$$$$$o$o.%OOOOOOOOOO",
711.  "OOOOOOOOOOOOOOOOOo$$$o$$oo@#%OOOOOOOOOOO",
712.  "OOOOOOOOoooooo$$$$$$$$$$$% %OOOOOOOOOOOO",
713.  "OOOOOOO$$$$$$$$$$$$o$$o$$$$$$$oOOOOOOOOO",
714.  "OOOOOO$$$$$$$$$o$$$$$$$$$$$$o$$oOOOOOOOO",
715.  "OOOOOO$$o$ooooo##+o$$+##@oo$$$$$oOOOOOOO",
716.  "OOOOOOo$$#%    %#$$$+%##%%#ooo$O#OOOOOOO",
717.  "OOOOOOOo@##OOOOO+$$$##OOOO#%%##%@OOOOOOO",
718.  "OOOOOOOOOOOOOOOOo$$$##OOOOOOO##@OOOOOOOO",
719.  "OOOOOOOOOOOOOOOOo$$o##OOOOOOOOOOOOOOOOOO",
720.  "OOOOOOOOOOOOOOOO$$oo OOOOOOOOOOOOOOOOOOO",
721.  "OOOOOOOOOOOOOOO+$$$o OOOOOOOOOOOOOOOOOOO",
722.  "OOOOOOOOOOOOOOOO$$$##OOOOOOOOOOOOOOOOOOO",
723.  "OOOOOOOOOOOOOOOO$o$##OOOOOOOOOOOOOOOOOOO",
724.  "OOOOOOOOOOOOOOOO$$$##OOOOOOOOOOOOOOOOOOO",
725.  "OOOOOOOOOOOOOOOo$$$##OOOOOOOOOOOOOOOOOOO",
726.  "OOOOOOOOOOOOOOOo$$o%@OOOOOOOOOOOOOOOOOOO",
727.  "OOOOOOOOOOOOOOOo$$o OOOOOOOOOOOOOOOOOOOO",
728.  "OOOOOOOOOOOOOOO$$oo OOOOOOOOOOOOOOOOOOOO",
729.  "OOOOOOOOOOOOOOO$$$o OOOOOOOOOOOOOOOOOOOO",
730.  "OOOOOOOOOOOOOOO$$$##OOOOOOOOOOOOOOOOOOOO",
731.  "OOOOOOOOOOOOOOOo$$##OOOOOOOOOOOOOOOOOOOO",
732.  "OOOOOOOOOOOOOOO$$o##OOOOOOOOOOOOOOOOOOOO",
733.  "OOOOOOOOOOOOOOOo$# @OOOOOOOOOOOOOOOOOOOO",
734.  "OOOOOOOOOOOOOOOO.#@OOOOOOOOOOOOOOOOOOOOO",
735.  "OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO"
736.  };

Icon displayed to show that the adventurer is lawful. Appearance: Lawful

737.  /* XPM */
738.  static const char *mod_enc_xpm[] = {
739.  /* width height ncolors chars_per_pixel */
740.  "40 40 13 1",
741.  /* colors */
742.  "  c #000000",
743.  ". c #949E9E",
744.  "X c #5C7A7A",
745.  "o c #D4D4D4",
746.  "O c None",
747.  "+ c #B0B0B0",
748.  "@ c #909090",
749.  "# c #788C8C",
750.  "$ c #606060",
751.  "% c #406868",
752.  "& c #FFFFFF",
753.  "* c #303030",
754.  "= c #6C91B6",
755.  /* pixels */
756.  "OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO",
757.  "OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO",
758.  "OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO",
759.  "OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO",
760.  "OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO",
761.  "OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO",
762.  "OOOOOOOOOOOOOOOOOOoO+OOOOOOOOOOOOOOOOOOO",
763.  "OOOOOOOOOOOOOOOOoOXX==OOOOOOOOOOOOOOOOOO",
764.  "OOOOOOOOOOOOOOOoO=OO+==OOOOOOOOOOOOOOOOO",
765.  "OOOOOOOOOOOOOOOoXOO.*$=$OOOOOOOOOOOOOOOO",
766.  "OOOOOOOOOOOOOOOO=+# *.X *OOOOOOOOOOOOOOO",
767.  "OOOOOOOOOOOOOOOO==.OO=+@ $OOOOOOOOOOOOOO",
768.  "OOOOOOOOOOOOOOOOOXO==.OO $OOOOOOOOOOOOOO",
769.  "OOOOOOOOOOOOOOOOOO+=@$@* @OOOOOOOOOOOOOO",
770.  "OOOOOOOOOOOOOo&&&&&&&&&oXOOOOOOOOOOOOOOO",
771.  "OOOOOOOOOOOO+&=========X%@OOOOOOOOOOOOOO",
772.  "OOOOOOOOOOOOO&=====X====% @OOOOOOOOOOOOO",
773.  "OOOOOOOOOOOOoO==X=======X* OOOOOOOOOOOOO",
774.  "OOOOOOOOOOOO&====*%*%*===* $OOOOOOOOOOOO",
775.  "OOOOOOOOOOO+&===X     ===% *OOOOOOOOOOOO",
776.  "OOOOOOOOOOOoO===**=======X* OOOOOOOOOOOO",
777.  "OOOOOOOOOOO&===% %=======X% $OOOOOOOOOOO",
778.  "OOOOOOOOOOO&===% %*%%=====% *OOOOOOOOOOO",
779.  "OOOOOOOOOOoO===*      ====X* OOOOOOOOOOO",
780.  "OOOOOOOOOO&=========* X===X% $OOOOOOOOOO",
781.  "OOOOOOOOO+&=========% *====% *OOOOOOOOOO",
782.  "OOOOOOOOOoO===% %===  %====%* OOOOOOOOOO",
783.  "OOOOOOOOO&====*      *==X===% $OOOOOOOOO",
784.  "OOOOOOOOO&======*%*%X=======% *OOOOOOOOO",
785.  "OOOOOOOOOo==X===============%  OOOOOOOOO",
786.  "OOOOOOOOO=XXXXXXXXXX%X%X%X%%%  $OOOOOOOO",
787.  "OOOOOOOOOO=%****************   $OOOOOOOO",
788.  "OOOOOOOOOOO$                   $OOOOOOOO",
789.  "OOOOOOOOOOOO*                 *OOOOOOOOO",
790.  "OOOOOOOOOOOOOoOOoOoOoOoOoOOOOOOOOOOOOOOO",
791.  "OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO",
792.  "OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO",
793.  "OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO",
794.  "OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO",
795.  "OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO"
796.  };

Icon displayed when the adventurer is stressed. Appearance: Mod enc

797.  /* XPM */
798.  static const char *neutral_xpm[] = {
799.  /* width height ncolors chars_per_pixel */
800.  "40 40 14 1",
801.  /* colors */
802.  "  c #000000",
803.  ". c #949E9E",
804.  "X c #5C7A7A",
805.  "o c #D4D4D4",
806.  "O c None",
807.  "+ c #B0B0B0",
808.  "@ c #909090",
809.  "# c #788C8C",
810.  "$ c #606060",
811.  "% c #406868",
812.  "& c #FFFFFF",
813.  "* c #00B6FF",
814.  "= c #303030",
815.  "- c #6C91B6",
816.  /* pixels */
817.  "OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO",
818.  "OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO",
819.  "OOOOOOOOOOOOOOOOOOOO.------.OOOOOOOOOOOO",
820.  "OOOOOOOOOOOOOOOOOOO-+O&o.-----OOOOOOOOOO",
821.  "OOOOOOOOOOOOOOOOOO+-&o--------.OOOOOOOOO",
822.  "OOOOOOOOOOOOOOOOOO-oo----------+OOOOOOOO",
823.  "OOOOOOOOOOOOOOOOO+-&--% #-------OOOOOOOO",
824.  "OOOOOOOOOOOOOOOOO-OO-X=OOO.-----+OOOOOOO",
825.  "OOOOOOOOOOOOOOOOO-oO-%#OOOO.-----OOOOOOO",
826.  "OOOOOOOOOOOOOOOOO--O-=OOOOO+---X#OOOOOOO",
827.  "OOOOOOOOOOOOOOOOO-oO-XOOOO+OO--=$OOOOOOO",
828.  "OOOOOOOOOOOOOOOOO-OO--++OO-&--- OOOOOOOO",
829.  "OOOOOOOOOOOOOOOOO-OO-----+oo--%=OOOOOOOO",
830.  "OOOOOOOOOOOOOOOOO--O--+o&&o--%=OOOOOOOOO",
831.  "OOOOOOOOOOOOOOOOO-oo*-------%=OOOOOOOOOO",
832.  "OOOOOOOOOOOOOOOOO-oO------%%=OOOOOOOOOOO",
833.  "OOOOOOOO+.+-+.---O&------= =OOOOOOOOOOOO",
834.  "OOOOOO+-oo&&&&&&&&------------.OOOOOOOOO",
835.  "OOOOOO---------------X-----O&Oo-OOOOOOOO",
836.  "OOOOOO---------%=%---%%=%----OO-.OOOOOOO",
837.  "OOOOOO---==    =%---%=%%===----%XOOOOOOO",
838.  "OOOOOOO-#$%OOOOOO-+-%$OOOO%===%=@OOOOOOO",
839.  "OOOOOOOOOOOOOOOO.-&-=%OOOOOOO%%#OOOOOOOO",
840.  "OOOOOOOOOOOOOOOo-O+-%$OOOOOOOOOOOOOOOOOO",
841.  "OOOOOOOOOOOOOOOO-oO- OOOOOOOOOOOOOOOOOOO",
842.  "OOOOOOOOOOOOOOOO-OO- OOOOOOOOOOOOOOOOOOO",
843.  "OOOOOOOOOOOOOOOO-&-%%OOOOOOOOOOOOOOOOOOO",
844.  "OOOOOOOOOOOOOOOO-&-%$OOOOOOOOOOOOOOOOOOO",
845.  "OOOOOOOOOOOOOOOO-&-=$OOOOOOOOOOOOOOOOOOO",
846.  "OOOOOOOOOOOOOOO--o-%$OOOOOOOOOOOOOOOOOOO",
847.  "OOOOOOOOOOOOOOO+-&- .OOOOOOOOOOOOOOOOOOO",
848.  "OOOOOOOOOOOOOOO-Oo- OOOOOOOOOOOOOOOOOOOO",
849.  "OOOOOOOOOOOOOOO-OO- OOOOOOOOOOOOOOOOOOOO",
850.  "OOOOOOOOOOOOOOO-oO- OOOOOOOOOOOOOOOOOOOO",
851.  "OOOOOOOOOOOOOOO-OO%%OOOOOOOOOOOOOOOOOOOO",
852.  "OOOOOOOOOOOOOOO-o-%$OOOOOOOOOOOOOOOOOOOO",
853.  "OOOOOOOOOOOOOOO---%$OOOOOOOOOOOOOOOOOOOO",
854.  "OOOOOOOOOOOOOOO--% #OOOOOOOOOOOOOOOOOOOO",
855.  "OOOOOOOOOOOOOOOOX$@OOOOOOOOOOOOOOOOOOOOO",
856.  "OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO"
857.  };

Icon displayed to show that the adventurer is neutral. Appearance: Neutral

858.  /* XPM */
859.  static const char *ovr_enc_xpm[] = {
860.  /* width height ncolors chars_per_pixel */
861.  "40 40 13 1",
862.  /* colors */
863.  "  c #000000",
864.  ". c #949E9E",
865.  "X c #5C7A7A",
866.  "o c #D4D4D4",
867.  "O c None",
868.  "+ c #B0B0B0",
869.  "@ c #909090",
870.  "# c #788C8C",
871.  "$ c #606060",
872.  "% c #406868",
873.  "& c #FFFFFF",
874.  "* c #303030",
875.  "= c #6C91B6",
876.  /* pixels */
877.  "OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO",
878.  "OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO",
879.  "OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO",
880.  "OOOOOOOOOOOOOOOOOoO+=+OOOOOOOOOOOOOOOOOO",
881.  "OOOOOOOOOOOOOOOOo=#===+OOOOOOOOOOOOOOOOO",
882.  "OOOOOOOOOOOOOOOo=.OO@X=OOOOOOOOOOOOOOOOO",
883.  "OOOOOOOOOOOOOOOo#OO* #X @OOOOOOOOOOOOOOO",
884.  "OOOOOOOOOOOOOOO+=.XX+=#* @OOOOOOOOOOOOOO",
885.  "OOOOOOOOOOOOOOOO+=O=.=OO $OOOOOOOOOOOOOO",
886.  "OOOOOOOOOOOOOOOOO#.=+OO@ $OOOOOOOOOOOOOO",
887.  "OOOOOOOOOooooooooo&O.#+#XooooOOOOOOOOOOO",
888.  "OOOOOOOOO&OOoOoOoOOOOOOOOOoO%@OOOOOOOOOO",
889.  "OOOOOOOOoO==================X*@OOOOOOOOO",
890.  "OOOOOOOO&===================X% @OOOOOOOO",
891.  "OOOOOOOO&==%*%*%*%*%*%*%*%*==% *OOOOOOOO",
892.  "OOOOOOOoO==%*%%*%%*%%*%*%*%==X* OOOOOOOO",
893.  "OOOOOOO&======================* $OOOOOOO",
894.  "OOOOOO+&===                ===% *OOOOOOO",
895.  "OOOOOOoO======================X* OOOOOOO",
896.  "OOOOOO&=======================X% $OOOOOO",
897.  "OOOOOOo========================% *OOOOOO",
898.  "OOOOOoO===*%X=====%%======%%===X* OOOOOO",
899.  "OOOOO&==%    %==%   *====    %==* $OOOOO",
900.  "OOOOO&== *==**== **% *=X% %%* ==% *OOOOO",
901.  "OOOOoO==%%==* =* ===% == %=== %=X* OOOOO",
902.  "OOOO&=======% =**===% %X %X==* =X% $OOOO",
903.  "OOOO&======% %= %==== %% ====* ==% *OOOO",
904.  "OOOoO=====% *== *==== %* ====% ==X* OOOO",
905.  "OOO&====XX *===**===% X% X=== *===* $OOO",
906.  "OO+&====X *====* ===% == *=== %===% *OOO",
907.  "OOoO===%  %*%*== *** %==% %** ====X* OOO",
908.  "OO&====%      ==X   *====*   %====X% $OO",
909.  "OO&================================% *OO",
910.  "OOo===X============================%  OO",
911.  "OO=XXXXXXXXXXXX%XXXX%X%X%XXXXX%X%X%%  $O",
912.  "OOO=%******************************   $O",
913.  "OOOO$                                 $O",
914.  "OOOOO*                               *OO",
915.  "OOOOOOOOOOoOOoOOoOOoOOoOOoOOoOOoOOOOOOOO",
916.  "OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO"
917.  };

Icon displayed when the adventurer is overloaded. Appearance: Ovr enc

918.  /* XPM */
919.  static const char *pet_mark_xpm[] = {
920.  /* width height ncolors chars_per_pixel */
921.  "8 7 2 1",
922.  /* colors */
923.  ". c None",
924.  "  c #FF0000",
925.  /* pixels */
926.  "........",
927.  "..  .  .",
928.  ".       ",
929.  ".       ",
930.  "..     .",
931.  "...   ..",
932.  ".... ..."
933.  };

Image combined with a large monster tile to mark the monster as a pet. Appearance: Pet mark

934.  /* XPM */
935.  static const char *pet_mark_small_xpm[] = {
936.  /* width height ncolors chars_per_pixel */
937.  "5 5 2 1",
938.  /* colors */
939.  ". c None",
940.  "X c #FF0000",
941.  /* pixels */
942.  ".X.X.",
943.  "XXXXX",
944.  ".XXX.",
945.  "..X.."
946.  };

Image combined with a small monster tile to mark the monster as a pet. Appearance: Pet mark small

This image is invalid as coded. Line 937 promises width and height of 5 pixels, but lines 942 through 945 have only four pixel rows. Qt seems to tolerate this, but GIMP refuses to load this image.

947.  /* XPM */
948.  static const char *satiated_xpm[] = {
949.  /* width height ncolors chars_per_pixel */
950.  "40 40 23 1",
951.  /* colors */
952.  "  c #000000",
953.  ". c #949E9E",
954.  "X c #F8B090",
955.  "o c #5C7A7A",
956.  "O c #D4D4D4",
957.  "+ c #F87A24",
958.  "@ c #7C3400",
959.  "# c None",
960.  "$ c #B0B0B0",
961.  "% c #F89E6C",
962.  "& c #914700",
963.  "* c #B64700",
964.  "= c #909090",
965.  "- c #788C8C",
966.  "; c #606060",
967.  ": c #406868",
968.  "> c #FFFFFF",
969.  ", c #CEAA90",
970.  "< c #DADAB6",
971.  "1 c #303030",
972.  "2 c #FFB691",
973.  "3 c #6C91B6",
974.  "4 c #F88C48",
975.  /* pixels */
976.  "########################################",
977.  "########################################",
978.  "########################################",
979.  "########################################",
980.  "########################################",
981.  "########################################",
982.  "########################################",
983.  "################<<<<<<<<################",
984.  "##############<<<<<<<<<<$#$$$###########",
985.  "############<<<<<<<<<<$:31:3:###########",
986.  "###########<<<<<<%42<<#:3:133-##########",
987.  "##########<<<<<%<<;;=o$131:33;##########",
988.  "#########<<<<<<,1     ::31:33;,#########",
989.  "########<<<<<<,  =<<<<.13:133;<=########",
990.  "########<<<%2, 1<<<<<<#333:33;<,=#######",
991.  "#######<<<<X$ 1<<422<<<33313--<<;#######",
992.  "#######<<<<<1 <<<<<%<<<#31333;<<-=######",
993.  "#######<<<<< -<<+%,%<<%<31.3-;<<,;######",
994.  "#######<<<2- <<<+&<%<2+<3o<33o<<<1######",
995.  "######O<<<%; <<<&,4=4%<<-o<3-=<<< ######",
996.  "#######<<<%; <2+4,&*,,,<3o<33o<<< ######",
997.  "######<<<<<-1<<<<,4<4<<<.;<3-1<<< ######",
998.  "#######<<<<<;,<<4,,4X<<#3-<33o<<, ######",
999.  "######O<<<<<;.<<<,&%<2<$3:>3-=<<o1######",
1000. "#######<<<<<<=,<<<<<<4<#31>33;<<@o######",
1001. "#######O<<<<<,#<<<<<<<<.3:<3-;<, =######",
1002. "########<<<<2<<<<<<<<<>#31<33o<11#######",
1003. "########O<<<<44<>O>>>>>#3:<3.;- =#######",
1004. "##########<<<4<<<<><><<$3:<331 ;<#######",
1005. "##########<<<<<<<%2<<<<$3:<33 1#########",
1006. "###########O,<<<<<<<<<<#31<331##########",
1007. "#############.<<<<<<<<<$3:133;##########",
1008. "##############=;=,<<<<,o  1;;=##########",
1009. "###############<=;1    1;=##############",
1010. "#################<#<O#<#################",
1011. "########################################",
1012. "########################################",
1013. "########################################",
1014. "########################################",
1015. "########################################"
1016. };

Icon displayed when the adventurer is satiated. Appearance: Satiated

1017. /* XPM */
1018. static const char *sick_fp_xpm[] = {
1019. /* width height ncolors chars_per_pixel */
1020. "40 40 30 1",
1021. /* colors */
1022. "  c #F85848",
1023. ". c #949E9E",
1024. "X c #F8B090",
1025. "o c #5C7A7A",
1026. "O c #009100",
1027. "+ c #6CFF00",
1028. "@ c #E00028",
1029. "# c #D4D4D4",
1030. "$ c #FF6C00",
1031. "% c #F87A24",
1032. "& c #7C3400",
1033. "* c None",
1034. "= c #B0B0B0",
1035. "- c #F89E6C",
1036. "; c #FF0000",
1037. ": c #914700",
1038. "> c #B64700",
1039. ", c #909090",
1040. "< c #788C8C",
1041. "1 c #606060",
1042. "2 c #406868",
1043. "3 c #FFFFFF",
1044. "4 c #CEAA90",
1045. "5 c #DADAB6",
1046. "6 c #303030",
1047. "7 c #F86800",
1048. "8 c #FFB691",
1049. "9 c #6C91B6",
1050. "0 c #F88C48",
1051. "q c #0000FF",
1052. /* pixels */
1053. "****************************************",
1054. "*************#333333333#****************",
1055. "***********##33333#333333#**************",
1056. "**********#33333#33333#33*==************",
1057. "*********#33##33-;-3#3333399************",
1058. "********#33#33#3-@ 33333#33=.***********",
1059. "********#3*#33-;;;;;-33333#99***********",
1060. "*******#3*3333-;;;;@ 33#333#9=**********",
1061. "*******#333#33#3-;-33#*##33399**********",
1062. "******#3#3333333-@-#333#9933*9=*********",
1063. "******#333#33#3333333#333*9999=*********",
1064. "******#333333333#3#33333333*999*********",
1065. "******#3#33#33333333#33#3333#9=*********",
1066. "******#333334>&&:&&>::44,3#33#9*********",
1067. "******#33*::&41OOO6:4O 0::4433=*********",
1068. "******#3:>,0:O0O1O+O:O<O4-:-:1#*********",
1069. "******#0&>XO,O+2+OOo4<+1104:>:#*********",
1070. "******.&:1OOO,14X2O48:O80,440:,*********",
1071. "******4::>OOO%8-X4O4%O,84+O0X&>=********",
1072. "******.::>,O 99*X+<$,+.o*1O4&0:*********",
1073. "******>:0&4O5qq9#10OO3qq9,+X:1:*********",
1074. "****=>,,::,O4qq9X+O>O-qq9O2X0,>*********",
1075. "******4:>OOOO48882OOOO+4OOO07*4*********",
1076. "******4*,4OO+OXX3O<OOOOOOOO:-***********",
1077. "********0><OO1+O,+1+2OOOOOO%4=**********",
1078. "********47+OO1O12O:<14OO1OO7=***********",
1079. "*********-11OO+,+<1004OOOO:-************",
1080. "**********:OOOOOO-+,4O+OOO%4************",
1081. "**********04O4O,-OOOOO<OOO>5************",
1082. "*********=0%,OO,>:>>O +1OO4*************",
1083. "**********=%+OO:::1:::6+:7**************",
1084. "***********7&OO:O+O,O1OO+1**************",
1085. "***********40OO,O4:OOO11O<5*************",
1086. "**********=4 +O1O2+O2+O0O***************",
1087. "************72O+1+21-OOO%5**************",
1088. "************0%1OOOO+O+174***************",
1089. "*************%%O,OO1407-=***************",
1090. "**************-$>%0%:74*****************",
1091. "****************54044*=*****************",
1092. "*****************=*=********************"
1093. };

Icon displayed when the adventurer suffers from food poisoning. Appearance: Sick fp

1094. /* XPM */
1095. static const char *sick_il_xpm[] = {
1096. /* width height ncolors chars_per_pixel */
1097. "40 40 23 1",
1098. /* colors */
1099. "  c #F85848",
1100. ". c #949E9E",
1101. "X c #F8B090",
1102. "o c #E00028",
1103. "O c #D4D4D4",
1104. "+ c #F87A24",
1105. "@ c #7C3400",
1106. "# c None",
1107. "$ c #B0B0B0",
1108. "% c #F89E6C",
1109. "& c #FF0000",
1110. "* c #914700",
1111. "= c #B64700",
1112. "- c #909090",
1113. "; c #606060",
1114. ": c #FFFFFF",
1115. "> c #CEAA90",
1116. ", c #DADAB6",
1117. "< c #F86800",
1118. "1 c #FFB691",
1119. "2 c #6C91B6",
1120. "3 c #F88C48",
1121. "4 c #0000FF",
1122. /* pixels */
1123. "########################################",
1124. "#############O:::::::::O################",
1125. "###########OO:::::O::::::O##############",
1126. "##########O:::::O:::::O::#$$############",
1127. "#########O::OO::%&%:O:::::22############",
1128. "########O::O::O:%o :::::O::$.###########",
1129. "########O:#O::%&&&&&%:::::O22###########",
1130. "#######O:#::::%&&&&o ::O:::O2$##########",
1131. "#######O:::O::O:%&%::O#OO:::22##########",
1132. "######O:O:::::::%o%O:::O22::#2$#########",
1133. "######O:::O::O:::::::O:::#2222$#########",
1134. "######O:::::::::O:O::::::::#222#########",
1135. "######O:O::O::::::::O::O::::O2$#########",
1136. "######O:::::>=@@=**=**>>-:O::O2#########",
1137. "######O::#**@3>%* ;=>=3;<@>>::$#########",
1138. "######O:** >=>XXXX1X >>+>%*%*;O#########",
1139. "######O3@*,X%XXXXXXX>X%XX >*=*O#########",
1140. "######.@@3XXXXXXXXXXXXXXX>X>3*-#########",
1141. "######>***>X% >XXXXX3XXXXXX%>*=>########",
1142. "######.***>  22#XXX<%X22#XXX@+;#########",
1143. "######=*3@X>O442OXX<X:442OXX=;=#########",
1144. "####$=--;=X1,442XXX<X1442XXX3-*#########",
1145. "######>==%XX11111O1+%X111XX%<#>#########",
1146. "######.,;XXXXXX1O1X%3XXXXX%+3###########",
1147. "########3=XXXXXX:XXXXXXXXX+<>$##########",
1148. "########>+XXXXXX%-3->XXXX%+<############",
1149. "#########%3XXXXXX>- -%XXX%<%$###########",
1150. "#########$<XXXXXX%X%XXXX%3<>############",
1151. "##########+%XXXXXXXXXXXX%+<#############",
1152. "##########%3XXX>=****3XX%<%#############",
1153. "##########>+XXX**=3-*@3>3+##############",
1154. "###########<%XX >XX%X;%X3+##############",
1155. "###########%3XX>XX++XXXX<%$#############",
1156. "##########$>+XXXXXXXXXXX<###############",
1157. "############<%XXXXXXXXX3+###############",
1158. "###########$%+XXXXXXXX%<>###############",
1159. "#############++XXXXXX%<%$###############",
1160. "#############$%<<3333<%#################",
1161. "#################%3>>$##################",
1162. "#################$#$####################"
1163. };

Icon displayed when the adventurer is ill from a monster attack. Appearance: Sick il

1164. /* XPM */
1165. static const char *slt_enc_xpm[] = {
1166. /* width height ncolors chars_per_pixel */
1167. "40 40 13 1",
1168. /* colors */
1169. "  c #000000",
1170. ". c #949E9E",
1171. "X c #5C7A7A",
1172. "o c #D4D4D4",
1173. "O c None",
1174. "+ c #B0B0B0",
1175. "@ c #909090",
1176. "# c #788C8C",
1177. "$ c #606060",
1178. "% c #406868",
1179. "& c #FFFFFF",
1180. "* c #303030",
1181. "= c #6C91B6",
1182. /* pixels */
1183. "OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO",
1184. "OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO",
1185. "OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO",
1186. "OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO",
1187. "OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO",
1188. "OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO",
1189. "OOOOOOOOOOOOOOOOOOoO+OOOOOOOOOOOOOOOOOOO",
1190. "OOOOOOOOOOOOOOOOoOXX==OOOOOOOOOOOOOOOOOO",
1191. "OOOOOOOOOOOOOOOoO=OO+==OOOOOOOOOOOOOOOOO",
1192. "OOOOOOOOOOOOOOOoXOO.*$=$OOOOOOOOOOOOOOOO",
1193. "OOOOOOOOOOOOOOOO=+# *.X *OOOOOOOOOOOOOOO",
1194. "OOOOOOOOOOOOOOOO==.OO=+@ $OOOOOOOOOOOOOO",
1195. "OOOOOOOOOOOOOOOOOXO==.OO $OOOOOOOOOOOOOO",
1196. "OOOOOOOOOOOOOOOOOO+=@$@* @OOOOOOOOOOOOOO",
1197. "OOOOOOOOOOOOOOO&&&&&&&X @OOOOOOOOOOOOOOO",
1198. "OOOOOOOOOOOOOOOo======X*OOOOOOOOOOOOOOOO",
1199. "OOOOOOOOOOOOOOoO======X**OOOOOOOOOOOOOOO",
1200. "OOOOOOOOOOOOOO&====X===% $OOOOOOOOOOOOOO",
1201. "OOOOOOOOOOOOOoo==%* %==%* OOOOOOOOOOOOOO",
1202. "OOOOOOOOOOOOOoO=%  %  =X* @OOOOOOOOOOOOO",
1203. "OOOOOOOOOOOOO&==**==% %=% $OOOOOOOOOOOOO",
1204. "OOOOOOOOOOOOoo==%%==* %=X  OOOOOOOOOOOOO",
1205. "OOOOOOOOOOOOoO=====* X==X* @OOOOOOOOOOOO",
1206. "OOOOOOOOOOOO&=====* %====% $OOOOOOOOOOOO",
1207. "OOOOOOOOOOOoo====  X=====%* OOOOOOOOOOOO",
1208. "OOOOOOOOOOOo+===* *%*%%==X* @OOOOOOOOOOO",
1209. "OOOOOOOOOOO&====      %===% $OOOOOOOOOOO",
1210. "OOOOOOOOOOO&==============%  OOOOOOOOOOO",
1211. "OOOOOOOOOOO==============X%  @OOOOOOOOOO",
1212. "OOOOOOOOOOO+%%%%%%%%%%%%%%   $OOOOOOOOOO",
1213. "OOOOOOOOOOOOO%               $OOOOOOOOOO",
1214. "OOOOOOOOOOOOO@               @OOOOOOOOOO",
1215. "OOOOOOOOOOOOOO@$$$$$$$$$$$$$@OOOOOOOOOOO",
1216. "OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO",
1217. "OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO",
1218. "OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO",
1219. "OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO",
1220. "OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO",
1221. "OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO",
1222. "OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO"
1223. };

Icon displayed when the adventurer is burdened. Appearance: Slt enc

1224. /* XPM */
1225. static const char *str_xpm[] = {
1226. /* width height ncolors chars_per_pixel */
1227. "40 40 17 1",
1228. /* colors */
1229. "  c #000000",
1230. ". c #F8B090",
1231. "X c #5C7A7A",
1232. "o c #F87A24",
1233. "O c #7C3400",
1234. "+ c None",
1235. "@ c #B0B0B0",
1236. "# c #F89E6C",
1237. "$ c #B64700",
1238. "% c #909090",
1239. "& c #606060",
1240. "* c #CEAA90",
1241. "= c #DADAB6",
1242. "- c #303030",
1243. "; c #F86800",
1244. ": c #FFB691",
1245. "> c #F88C48",
1246. /* pixels */
1247. "++++++++++++++++++++++++++++++++++++++++",
1248. "++++++++++++++++++++++++++++++++++++++++",
1249. "++++++++++++++++++++++++++++++++++++++++",
1250. "+++++++++++++++++++*>*>#++++++++++++++++",
1251. "++++++++++++++++*#o>..*#o*++++++++++++++",
1252. "+++++++++++++++o#.#>.....o++++++++++++++",
1253. "+++++++++++++++;>;#.o.>..#$X++++++++++++",
1254. "+++++++++++++++o#>.o.>:...o  %++++++++++",
1255. "++++++++++++++o##>>#o##>..#O -++++++++++",
1256. "++++++++++++++>#.oo#>..>...O  ++++++++++",
1257. "++++++++++++++*o##.>>;o#...o  ++++++++++",
1258. "+++++++++++++++*;o#........>- &+++++++++",
1259. "+++++++++++++++++#>>;o......O -+++++++++",
1260. "+++++++++++++++++@+@+o>.....$  +++++++++",
1261. "+++++++++++++++++++++*;.#...>- %++++++++",
1262. "++++++++++++++++++++++;>o....$ &++++++++",
1263. "++++++++++++++++++++++#>>....>- %+++++++",
1264. "+++++++++++++++++++++++;#>....; -+++++++",
1265. "+++++++++++++++++++++++o#>....>O %++++++",
1266. "+++++++++++++++++++++++*>o.....; -++++++",
1267. "+++++++++++++#>**+++++++;#.....>O %+++++",
1268. "+o#+++++++*o;>>>>o#+++++o##.....; -+++++",
1269. "+:#o*++++oo#..*..*>;*+++#>#.....>O %++++",
1270. "+:=#o#+*;>.:==:....#;*++@o.......; &++++",
1271. "+::..>;o#.=::::......o*++;.......>O ++++",
1272. "+.....#o.:.=:.........o#+;........$ ++++",
1273. "+......#o..:...........#o;>.......o &+++",
1274. "+........#..............*>o......:o- +++",
1275. "+..................#o>#...#o.......O +++",
1276. "+...............>o>#.......#>......O &++",
1277. "+..................................o -++",
1278. "+..................................>  ++",
1279. "+..................................>  ++",
1280. "+.................................#$  &+",
1281. "+................................>$   &+",
1282. "+..#>$o>#..............#>;>>>oOOO-    ++",
1283. "+...#O  OOOOO$>>>>>>>$OO             %++",
1284. "+...o                            -&&++++",
1285. "+..#O                     -&&%++++++++++",
1286. "++++++++++++++++++++++++++++++++++++++++"
1287. };

Icon displayed above the adventurer's strength score. Appearnce: Str

1288. /* XPM */
1289. static const char *stunned_xpm[] = {
1290. /* width height ncolors chars_per_pixel */
1291. "40 40 12 1",
1292. /* colors */
1293. "  c #000000",
1294. ". c #949E9E",
1295. "X c #5C7A7A",
1296. "o c #D4D4D4",
1297. "O c None",
1298. "+ c #B0B0B0",
1299. "@ c #909090",
1300. "# c #788C8C",
1301. "$ c #606060",
1302. "% c #406868",
1303. "& c #303030",
1304. "* c #6C91B6",
1305. /* pixels */
1306. "OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO",
1307. "OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO",
1308. "OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO",
1309. "OOOOOOOOOOOO&$OOOO@OOO@@OO@OOOOOOOOOOOOO",
1310. "OOOOOOOOOOO@& $OO@&&$$@ O@$$OOOOOOOOOOOO",
1311. "OOOOOOOOOOOO$$ @@@$  &&OOO@$OOOOOOOOOOOO",
1312. "OOOOOOOOOOOOO@@&$$$$&O$OO$O &@O@OOOOOOOO",
1313. "OOOOOO@@@@@@OO@$$O$&$@@OO&  &&$O&OOOOOOO",
1314. "OOOOOO&&&& & $ &&@$ &O@$& &&&$ & $OOOOOO",
1315. "OOOOOO$&OO &&&$ $$    $&  $$&$&&&OOOOOOO",
1316. "OOOOOO@@O@$  &+ #       &O$$  $$&O@OOOOO",
1317. "OOOOOOOO@X%$ %&   %%    & &&  $$@@@@OOOO",
1318. "OOOOOOO+$$@+     &%%%&%&   &  &@OOO&&OOO",
1319. "OOOOOO.Xo%+      &&%%%%%&& &   OO@$&&OOO",
1320. "OOOOO++ $$&&$     && %&%%&    &O@&$&OOOO",
1321. "OOOOO####$ X&&& &&     &%&   &    &&OOOO",
1322. "OOOO++#.+## $&# %& &       &     &$ OOOO",
1323. "OOOO#+++.@&%&& &#&%&   &       $ @OOOOOO",
1324. "OOOO##....#+$#@%#& $%$&@&$$% & X##$@OOOO",
1325. "OOOO.+#+.+@#+#+$&$X#%&%.+& %&#++.$&OOOOO",
1326. "OOOOO#+#+.+++#$$%&++&X+X#&#+&+&##+ &OOOO",
1327. "OOOOO#..#OO#+@%#o##X.@..++.+$&+#+#& @OOO",
1328. "OOOOO+#.#O+#+#O@++@$$##+##++###+.#& $OOO",
1329. "OOOOOOXX+#+#+#o.@%&$++#+..##.#+###  &OOO",
1330. "OOOOOOOX#.#X+#+#+##&#+..+####%XX%%   OOO",
1331. "OOOOOOOO+%%X.#+#+#.++#+#+#+.X++*.%  &OOO",
1332. "OOOOOOOOO@& &##+#+.O####.+XX%%%%#%  $OOO",
1333. "OOOOOOOOOOO.   %X.+.#+++XXX*.+++#X  $OOO",
1334. "OOOOOOOOOOOO@&   %%X..#X%#.####%X&  $OOO",
1335. "OOOOOOOOOOOOOO@$ &XX%%%*.#X%###*&   OOOO",
1336. "OOOOOOOOOOOOOOOOOO+%%%*%%#.+.#*&   @OOOO",
1337. "OOOOOOOOOOOOOOOOOOO*%%%**X##X%&    OOOOO",
1338. "OOOOOOOOOOOOOOOOOOOOX%%%%X*X&     @OOOOO",
1339. "OOOOOOOOOOOOOOOOOOOOX%%%%X      &@OOOOOO",
1340. "OOOOOOOOOOOOOOOOOOOO*%%%X&   &$$OOOOOOOO",
1341. "OOOOOOOOOOOOOOOOOOOO+X%%*  @OOOOOOOOOOOO",
1342. "OOOOOOOOOOOOOOOOOOOOOX%%&  OOOOOOOOOOOOO",
1343. "OOOOOOOOOOOOOOOOOOOOO*%%% $OOOOOOOOOOOOO",
1344. "OOOOOOOOOOOOOOOOOOOOO*%%% $OOOOOOOOOOOOO",
1345. "OOOOOOOOOOOOOOOOOOOOO.X%& $OOOOOOOOOOOOO"
1346. };

Icon displayed when the adventurer is stunned. Appearance: Stunned

1347. /* XPM */
1348. static const char *wis_xpm[] = {
1349. /* width height ncolors chars_per_pixel */
1350. "40 40 13 1",
1351. /* colors */
1352. "  c #000000",
1353. ". c #949E9E",
1354. "X c #5C7A7A",
1355. "o c None",
1356. "O c #B0B0B0",
1357. "+ c #909090",
1358. "@ c #788C8C",
1359. "# c #606060",
1360. "$ c #406868",
1361. "% c #FFFFFF",
1362. "& c #303030",
1363. "* c #6C91B6",
1364. "= c #0000FF",
1365. /* pixels */
1366. "oooooooooooooooooooooooooooooooooooooooo",
1367. "oooooooooooooooooooooooooooooooooooooooo",
1368. "oooooooooooooooooooooooooooooooooooooooo",
1369. "oooooooooooooooooooooooooooooooooooooooo",
1370. "oooooooooooooooooooooooooooooooooooooooo",
1371. "oooooooooooooooooooooooooooooooooooooooo",
1372. "oooooooooooooooooooooooooooooooooooooooo",
1373. "oooooooooooooooooooooooooooooooooooooooo",
1374. "oooooooooooooooooooooooooooooooooooooooo",
1375. "oooooooooooooooooooooooooooooooooooooooo",
1376. "oooooooooooooooooooooooooooooooooooooooo",
1377. "oooooooooooooooooooooooooooooooooooooooo",
1378. "oooooooooooooo+#& &#oooooooooooooooooooo",
1379. "oooooooooooo+&       #oooooooooooooooooo",
1380. "ooooooooooo+  &====&& &ooooooooooooooooo",
1381. "oooooooooo+ &==&  ===%& +ooooooooooooooo",
1382. "ooooooooo+&%===   ===%%o&&oooooooooooooo",
1383. "oooooooo.&%%===&  ===%o&   #+ooooooooooo",
1384. "oooo&###&&%%*=======$#&ooo#&  #+oooooooo",
1385. "ooooo###o+&X$=====& #oo##oooo+######oooo",
1386. "oooooooooooo######@oo##ooooooooooooooooo",
1387. "oooooooooooooOoOoOo##ooooooooooooooooooo",
1388. "ooooooooooooooooo+#+ooo+&#oooooooooooooo",
1389. "ooooooooooooooooooooooo#oooooooooooooooo",
1390. "oooooooooooooooooooooooooooooooooooooooo",
1391. "oooooooooooooooooooooooooooooooooooooooo",
1392. "oooooooooooooooooooooooooooooooooooooooo",
1393. "oooooooooooooooooooooooooooooooooooooooo",
1394. "oooooooooooooooooooooooooooooooooooooooo",
1395. "oooooooooooooooooooooooooooooooooooooooo",
1396. "oooooooooooooooooooooooooooooooooooooooo",
1397. "oooooooooooooooooooooooooooooooooooooooo",
1398. "oooooooooooooooooooooooooooooooooooooooo",
1399. "oooooooooooooooooooooooooooooooooooooooo",
1400. "oooooooooooooooooooooooooooooooooooooooo",
1401. "oooooooooooooooooooooooooooooooooooooooo",
1402. "oooooooooooooooooooooooooooooooooooooooo",
1403. "oooooooooooooooooooooooooooooooooooooooo",
1404. "oooooooooooooooooooooooooooooooooooooooo",
1405. "oooooooooooooooooooooooooooooooooooooooo"
1406. };

Icon displayed above the adventurer's wisdom score. Appearance: Wis

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