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Source:SLASH'EM 0.0.7E7F2/patchlevel.h

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Below is the full text to patchlevel.h from the source code of SLASH'EM 0.0.7E7F2. To link to a particular line, write [[SLASH'EM 0.0.7E7F2/patchlevel.h#line123]], for example.

The latest source code for vanilla NetHack is at Source code.


The NetHack General Public License applies to screenshots, source code and other content from NetHack.
1.    /*	SCCS Id: @(#)patchlevel.h	3.4	2003/12/06	*/
2.    /* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
3.    /* NetHack may be freely redistributed.  See license for details. */
4.    
5.    /*The name of the compiled game- should be same as stuff in makefile*/
6.    /*for makedefs*/
7.    /* KMH -- Made it mixed case, from which upper & lower case versions are made */
8.    #define DEF_GAME_NAME   "SlashEM"
9.    /*#define DEF_GAME_NAME   "NetHack"*/
10.   
11.   /* Version */
12.   #define VERSION_MAJOR   0
13.   #define VERSION_MINOR   0
14.   /*
15.    * PATCHLEVEL is updated for each release.
16.    */
17.   #define PATCHLEVEL      7
18.   #define EDITLEVEL	7
19.   #define FIXLEVEL        2
20.   
21.   #define COPYRIGHT_BANNER_A \
22.   "This is SuperLotsoAddedStuffHack-Extended Magic 1997-2005"
23.   
24.   #define COPYRIGHT_BANNER_B \
25.   "NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson."
26.   
27.   #define COPYRIGHT_BANNER_C \
28.   "See license for details. Bug reports to slashem-discuss@lists.sourceforge.net"
29.   
30.   #if 1
31.   /*
32.    * If two or more successive releases have compatible data files, define
33.    * this with the version number of the oldest such release so that the
34.    * new release will accept old save and bones files.  The format is
35.    *	0xMMmmPPeeL
36.    * 0x = literal prefix "0x", MM = major version, mm = minor version,
37.    * PP = patch level, ee = edit level, L = literal suffix "L",
38.    * with all four numbers specified as two hexadecimal digits.
39.    */
40.   #define VERSION_COMPATIBILITY 0x00000702L
41.   #endif
42.   
43.   /*patchlevel.h*/

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