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Stun

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A user has suggested improving this page or section as follows:

"Need details of methods for and effects of stunning monsters"

This page is a stub. You could probably expand this page should you wish to do so.
For the monster spell, see Stun (monster spell).

Being stunned means you have trouble walking in the direction that you intend - if you press a movement key you will always move, even if the direction attempted is blocked, say by a wall. There is a high chance that it will usually be in a random direction rather than the expected one. If your pet is next to you, you might attack it by accident; you can anger peaceful monsters this way.

Often you have to wait (press [.], or maybe [s] to search) for this effect to wear off (with the message You feel a bit steadier). Applying a unicorn horn successfully will negate the stunning.

Stunning negates teleport control.

Stunning a monster reduces the amount the monster will attack, and in some cases, use magic abilities.

Players polymorphed into stalkers or any bird or bat (B) are permanently stunned.[1]

[edit] See also

[edit] References

  1. youprop.h, line 89


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