Umber hulk
From Wikihack
| U umber hulk | |
|---|---|
| Difficulty | 12 |
| Attacks |
Claw 3d4, Claw 3d4, Bite 2d5, Gaze confusion |
| Base level | 9 |
| Base experience | 190 |
| Speed | 6 |
| Base AC | 2 |
| Base MR | 25 |
| Alignment | 0 |
| Frequency (by normal mechanisms) | Rare |
| Genocidable | Yes |
| Weight | 1200 |
| Nutritional value | 500 |
| Size | Large |
| Resistances | None |
| Resistances conveyed |
None |
| Other attributes |
An umber hulk:
|
| Reference | monst.c#line1983 |
- This page is a stub. You could probably expand this page should you wish to do so.
The umber hulk is a monster in NetHack. It is one of the few monsters which can tunnel naturally through rock (along with rock moles and woodchucks) and unique through its confusion gaze attack. Wearing a blindfold while fighting protects against this but not its other attacks.
Umber hulks are the only member of the U Umber hulk monster class.
[edit] Strategy
Apply a mirror to one and it will automatically confuse itself. Useless, but fitting.
Because umber hulks are stronger, faster, and do not eat metal like rock moles, they make excellent pets for their ability to tunnel. By using a magic whistle, one could easily tunnel through large maze levels (such as Gehennom) without requiring power to cast the spell of dig, using charges from a wand of digging, or carrying around a heavy pick-axe or dwarvish mattock.
Hostile umber hulks can also be useful for tunnelling purposes; simply try to avoid killing them unnecessarily.
[edit] Encyclopedia entry
Umber hulks are powerful subterranean predators whose iron-like claws allow them to burrow through solid stone in search of prey. They are tremendously strong; muscles bulge beneath their thick, scaly hides and their powerful arms and legs all end in great claws.
