Wounded legs is an intrinsic property generally considered undesirable. With wounded legs, your dexterity is reduced by one and abused every five turns. You are unable to jump, kick, or ride anything, and you become significantly more burdened. However, it is temporary, lasting usually only a few turns. After it is gone, your dexterity returns to its normal level and your encumbrance returns to its previous level.

Legs may be wounded by:

Wounded legs may be healed by:


  1. mhitu.c, line 1136
  2. trap.c, line 1129
  3. apply.c, line 1314
  4. apply.c, line 1332
  5. dig.c, line 241
  6. dokick.c, line 789
  7. dokick.c, line 1021
  8. steed.c, line 483
  9. ball.c, line 669
  10. eat.c, line 1690
  11. potion.c, line 727
  12. pray.c, line 428
  13. pray.c, line 73
  14. sit.c, line 179
  15. timeout.c, line 298

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