Zombie
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Members of the Z zombie monster class are undead creatures often found in graveyards or in the main dungeon. Zombies leave corpses that are already old, so they are unfit for sacrificing, and are likely to be tainted even if eaten immediately. You can tin a zombie's corpse to attempt to gain or lose whatever intrinsic would normally be added or lost by consuming a normal corpse of the same monster type.
Contents |
[edit] List of zombies
[edit] Kobold zombie
| Z kobold zombie | |
|---|---|
| Difficulty | 1 |
| Attacks |
Physical 1d4 |
| Base level | 0 |
| Base experience | 1 |
| Speed | 6 |
| Base AC | 10 |
| Base MR | 0 |
| Alignment | -2 |
| Frequency (by normal mechanisms) | Very rare |
| Genocidable | Yes |
| Weight | 400 |
| Nutritional value | 50 |
| Size | Small |
| Resistances | Cold, sleep, poison |
| Resistances conveyed |
None
|
[edit] Gnome zombie
| Z gnome zombie | |
|---|---|
| Difficulty | 2 |
| Attacks |
Physical 1d5 |
| Base level | 1 |
| Base experience | 8 |
| Speed | 6 |
| Base AC | 10 |
| Base MR | 0 |
| Alignment | -2 |
| Frequency (by normal mechanisms) | Very rare |
| Genocidable | Yes |
| Weight | 650 |
| Nutritional value | 50 |
| Size | Small |
| Resistances | Cold, sleep, poison |
| Resistances conveyed |
None
|
[edit] Orc zombie
| Z orc zombie | |
|---|---|
| Difficulty | 3 |
| Attacks |
Physical 1d6 |
| Base level | 2 |
| Base experience | 17 |
| Speed | 6 |
| Base AC | 9 |
| Base MR | 0 |
| Alignment | -3 |
| Frequency (by normal mechanisms) | Very rare, appears in small groups |
| Genocidable | Yes |
| Weight | 850 |
| Nutritional value | 75 |
| Size | Medium |
| Resistances | Cold, sleep, poison |
| Resistances conveyed |
None
|
[edit] Dwarf zombie
| Z dwarf zombie | |
|---|---|
| Difficulty | 3 |
| Attacks |
Physical 1d6 |
| Base level | 2 |
| Base experience | 17 |
| Speed | 6 |
| Base AC | 9 |
| Base MR | 0 |
| Alignment | -3 |
| Frequency (by normal mechanisms) | Very rare, appears in small groups |
| Genocidable | Yes |
| Weight | 900 |
| Nutritional value | 150 |
| Size | Medium |
| Resistances | Cold, sleep, poison |
| Resistances conveyed |
None
|
[edit] Elf zombie
| Z elf zombie | |
|---|---|
| Difficulty | 4 |
| Attacks |
Physical 1d7 |
| Base level | 3 |
| Base experience | 28 |
| Speed | 6 |
| Base AC | 9 |
| Base MR | 0 |
| Alignment | -3 |
| Frequency (by normal mechanisms) | Very rare, appears in small groups |
| Genocidable | Yes |
| Weight | 850 |
| Nutritional value | 170 |
| Size | Medium |
| Resistances | Cold, sleep, poison |
| Resistances conveyed |
None
|
Elf zombies leave rotten elf corpses. These may be tinned and then eaten for the sleep resistance intrinsic.
[edit] Human zombie
| Z human zombie | |
|---|---|
| Difficulty | 5 |
| Attacks |
Physical 1d8 |
| Base level | 4 |
| Base experience | 41 |
| Speed | 6 |
| Base AC | 8 |
| Base MR | 0 |
| Alignment | -3 |
| Frequency (by normal mechanisms) | Very rare, appears in small groups |
| Genocidable | Yes |
| Weight | 1450 |
| Nutritional value | 200 |
| Size | Medium |
| Resistances | Cold, sleep, poison |
| Resistances conveyed |
None
|
[edit] Ettin zombie
| Z ettin zombie | |
|---|---|
| Difficulty | 7 |
| Attacks |
Physical 1d10, physical 1d10 |
| Base level | 6 |
| Base experience | 73 |
| Speed | 8 |
| Base AC | 6 |
| Base MR | 0 |
| Alignment | -4 |
| Frequency (by normal mechanisms) | Very rare |
| Genocidable | Yes |
| Weight | 1700 |
| Nutritional value | 250 |
| Size | Huge |
| Resistances | Cold, sleep, poison |
| Resistances conveyed |
None
|
[edit] Giant zombie
| Z giant zombie | |
|---|---|
| Difficulty | 9 |
| Attacks |
Physical 2d8, physical 2d8 |
| Base level | 8 |
| Base experience | 113 |
| Speed | 8 |
| Base AC | 6 |
| Base MR | 0 |
| Alignment | -4 |
| Frequency (by normal mechanisms) | Very rare |
| Genocidable | Yes |
| Weight | 2050 |
| Nutritional value | 375 |
| Size | Huge |
| Resistances | Cold, sleep, poison |
| Resistances conveyed |
None
|
Giant zombies leave rotten giant corpses. These may be tinned and then eaten for the strength gain.
